Antewise

Content Warning Emotes — All 17 and Why Only One Fits

Updated 31 Oct 2026 Source Emotes page on contentwarning.wiki.gg: all 16 purchasable emotes with prices, the 17th emote from the TokTok sponsorship, the keybind, the book-unlock flow, the one-emote-at-a-time rule and cross-save persistence. Transcribed 31 October 2026. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Emotes are income, not cosmetics

Filming a player performing an emote adds Content Value. That makes emotes one of the few purchases in the game that pays for itself — and because objects can only be scored once per day, a new emote is a fresh daily scoring slot that cannot be exhausted by filming the same radio twice.

They are also the only purchasable items that cannot be found in the Old World. Everything else you can loot; emotes you have to buy.

The one-at-a-time rule

Two mechanics decide whether emotes are worth buying.

You can only hold one emote at a time. Using a second emote makes you forget the first. That sounds like a hard limit, and it is — but not a permanent one, because emote books stay on the table and can be used again later. The book is the purchase; the emote slot is the loadout.

Emotes carry over to new saves. Books persist and remain available across saves, so this is a permanent unlock rather than a per-run buy. Spending $3,800 on the complete set is not throwing money away when the set stays with you.

The practical loop: buy a book, learn the emote, film a teammate performing it, then switch to whichever emote you want next. There is no reason to hold back a purchase you have already made.

All 16 purchasable emotes

EmotePrice
Caring$50
Ancient Gestures 3$80
Applause$100
Workout 1$100
Ancient Gestures 2$100
Confused$120
Dance 103$150
Dance 102$200
Dance 101$250
Yoga$250
Backflip$300
Workout 2$350
Gymnastics$400
Thumbnail 1$400
Thumbnail 2$450
Ancient Gestures 1$500

The full set costs $3,800.

The 17th emote

Dance 104 is not purchasable. It is the reward for accepting the TokTok sponsorship, which makes it the only emote tied to the sponsorship system rather than the shop.

What to buy first if you are not buying everything

Price and utility do not line up here, because every emote produces the same kind of Content Value — the differences are in the animation, not the payout. That makes the cheap end strictly better value.

  1. Caring ($50) — the cheapest daily scoring slot in the game.
  2. Ancient Gestures 3 ($80) — second cheapest, same job.
  3. Applause / Workout 1 / Ancient Gestures 2 ($100 each) — three more slots for the price of one Backflip.
  4. Dance 101 or Yoga ($250) — pick by longer animation rather than price; a longer emote is easier to film for the full 9-second window.
  5. Backflip ($300) — the most-searched emote, and genuinely useful because the animation is long and reads well on camera.
  6. The $400–$500 tier last. Gymnastics, Thumbnail 1, Thumbnail 2 and Ancient Gestures 1 cost more than the first five combined and add no extra value.

If you are buying everything anyway, the order barely matters — only the total does.

How emotes fit the daily scoring cycle

Content Value rules separate subjects into two groups:

  • Enemies — every individual spawn can be scored
  • Objects, emotes and player actions — score once per day

That second rule is why a shelf of emotes is worth more than a shelf of objects. Each emote is a distinct subject that scores once per day, and you control how many you own. A team of four, each holding a different emote, has four daily scoring slots that no amount of Old World looting can replace.

The corollary: do not burn film re-filming an emote you already scored that day. Film each one once, at about 9 seconds, with the player filling the frame.

Frequently asked questions

How do I use emotes in Content Warning?

Press T. You have to buy the emote first — it arrives as a book, and using the book (M1) teaches it to you permanently.

How many emotes are there?

17 total: 16 purchasable for money and 1 (Dance 104) from accepting the TokTok sponsorship.

Can I have more than one emote?

No. You can only hold one emote at a time. Buying and using a second one makes you forget the first, though the book stays available to relearn it.

How do I backflip?

Buy the Backflip emote for $300 and use the book. It is an emote, not a movement ability — it plays an animation rather than moving you.

Do emotes carry over to a new save?

Yes. Emote books persist and carry over to new saves, so buying them is a permanent account-level unlock rather than a per-run purchase.

More Content Warning guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.