Antewise

Content Warning Enemy Guide — All 31 Creatures

Updated 31 Oct 2026 Source . Spawn weights and Content Values parsed from contentwarning.wiki.gg Spawn Mechanics and Quota pages. Cross-checked 31 October 2026. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

The bestiary at a glance

All 31 creatures, with the three facts that decide a dive: can you shock it, how loud is the encounter (jumpscare 0–3), and do you face a horde. The full filterable table is in the enemy database.

CreatureShockableJumpscareBehaviour
ArmsYesN/APatrolling, grabs and slows
Barnacle BallYes3Chases, tornado, gas spit
Big SlapYes3Chases, leap attack, grab
Black Hole BotNoN/ACountdown then inescapable black hole
BomberYes2Throws bombs, kamikaze
Cam CreepYes3Invisible off-camera, snaps neck
DogNo2Turret, shoots from range
EarYes2Pounces, deterred by loud noise
Eye GuyYes0Freezes when watched, stabs when aggravated
Fire MonsterYes0Wall of lingering fire
FlickerYes3Invisible, forces you to stare, instakills
HarpoonerYes2Hooks and reels you in
InfiltratorYes0Mimics the most isolated player
JellyYes1Traps and drags you around
KnifoYes2Knife chaser, horde of 2–5
LarvaYes2Dashes, grabs and throws
MimeYes0Instakill on contact (105)
MoutheYes1Lures you to other monsters, horde of 5
PuffoYesN/AFollows, inflates for 25 damage
Robot ButtonYes0Explodes if you press it (50/50)
Shroomed PlayerYesN/AInfected teammate that lunges
SlurperNo0Ceiling claw drags you up
SnailYes1Slow grabber, horde of 3 & 5
Snail SpawnerYes0Floods map with snails
SnatchoYes2Drags you into the dark, light releases
SpiderYes2Webs and bites
StreamerYes0Shock-Stick wielding rival
Ultra KnifoYes—Knifo variant, leaps high
WeepingNo2Captcha cage, co-op only
WhiskYes2Charges for 95 damage, horde of 3
WormYesN/ALinks two players together

How to read a creature

Check three things before you engage: behaviour (patrol, chase, or ambush?), horde size (outnumbered?), and shock status (can you disable it?). A shockable single patroller is a safe shot; a chasing horde or a non-shockable shooter is not.

Spawn rarity: what you will actually meet

Rarity is a spawn weight, not a quality rating. The wiki’s table runs from 2.25 down to 0.05.

WeightCreatures
2.25Slurper
2Zombe
1Robot Button, Puffo, Whisk, Bomber, Dog, Eye Guy, Fire Monster, Knifo, Larva, Arms
0.75Harpooner
0.5Worm, Spider, Barnacle Ball, Streamer
0.4Mouthe
0.3Snatcho, Jelly, Weeping, Mime, Big Slap
0.1Flicker, Snail Spawner
0.05Cam Creep, Infiltrator, Black Hole Bot, Ear, Ultra Knifo

A naming note: the wiki spawn table uses Zombe, a label that does not appear in the 31-creature bestiary above. Two other labels differ only in wording and have been normalised here to Robot Button and Fire Monster. Read this table as spawn weighting, not as a second creature list.

Items use the same kind of scale, from 2 for bones down to 0.005 for Chorby — which is why Chorby is treated as a trophy rather than an object to film.

What each monster actually pays

Rarity times value is the number that matters, and it inverts the obvious answer. Rare does not mean profitable.

CreatureSpawn weightContent ValueExpected contribution
Slurper2.2555Highest — common and worth filming
Zombe225Common but low value
Flicker0.1350Rare, but worth the entire first quota
Big Slap (aggressive)0.3200Best ratio of rarity to value
Barnacle Ball0.5150Good value, moderate rarity
Streamer0.5100Worth a dedicated shot
Fire Monster1100Common and high value — a priority
Big Slap (peaceful)0.3100Half the aggressive value, same risk

Two conclusions you cannot get from the value table alone:

Slurper is the game’s workhorse. Weight 2.25 means it appears more than any other creature, and at 55 points it beats every lower-value common. A run that films every Slurper it meets will clear quotas without ever finding a rare spawn.

Flicker is a lottery ticket, not a strategy. 350 points is the biggest single subject in the game, but weight 0.1 means you cannot plan around it. Treat it as a bonus when it shows up, never as the plan.

The best-scoring common is the Fire Monster: weight 1 and 100 points — about 1.8x a Slurper’s 55 at less than half its spawn weight. If you see one, film it before anything else on the field.

Which to film, which to avoid

For footage (see the recording guide), the high-value targets are the lethal and uncanny ones — Big Slap, Flicker, Cam Creep, Black Hole Bot. The four non-shockable creatures (Black Hole Bot, Dog, Slurper, Weeping) need a ranged or avoidance plan, not a close-up.

Frequently asked questions

How many enemies are there?

The wiki tracks 31 creatures. Each has its own behaviour, horde size, jumpscare level and shock status.

Which enemies can I shock?

27 of 31 creatures can be hit with a Shock Stick. The exceptions are Black Hole Bot, Dog, Slurper and Weeping — plan a ranged or avoidance answer for those four.

More Content Warning guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.