Updated 28 Oct 2026 Source Satisfactory Wiki (wiki.gg) — Hard Drive page (Alternate recipes section + List of alternate recipes table), retrieved 2026-10-28 via MediaWiki API (https://satisfactory.wiki.gg/wiki/Hard_Drive#Alternate_recipes). Every input, output, building and tier below is from that table; tier placement is editorial. By Antewise Editorial Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.
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Alternate recipes are the single biggest factor in how clean or how sprawling your Satisfactory factory becomes. You do not choose them at will — you earn them by scanning Hard Drives in the MAM. Each scan locks in 2 alternates at the moment it starts and reveals them after a 10-minute research; you may re-roll the offer once, so one drive can hand you up to 4 unique recipes. The game ships 108 alternate recipes across Tiers 2–9: 107 are unlocked by Hard Drive scans, and one — Distilled Silica — comes free the moment you unlock Quartz Purification. Nine of them enter the reward pool without needing any other alternate first — Cast Screws and Iron Wire need nothing at all, the other seven only a MAM research. Because alternates trade one resource for another rather than being straight upgrades, the smart move is to take the ones that break your current bottleneck first.
This page ranks all 108 by what they actually remove — ore ceilings, water ceilings, power ceilings, and floor-space ceilings — using the real inputs, outputs, buildings and unlock tiers published on the official wiki. Every number below is pulled straight from the source table; nothing is estimated.
How to read the priority
The game itself states alternates “cannot be considered upgrades” because each one balances raw-material use, space, power, simplicity and material availability. So a recipe that is “best” for one base is useless for another. The tiers below are built on three measurable properties you can verify in the table:
- Ore/resource leverage — does it make more product per raw ore than the standard smelt? The Pure ingot line does: standard smelting is a 1:1 ore-to-ingot ratio (Caterium is 3 ore → 1 ingot), while Pure Iron makes 13 ingots from 7 ore and Pure Copper makes 15 from 6.
- Bottleneck relief — does it delete a dependency (water for ingots, Coal for steel, Quartz for silica) that otherwise forces a second production line?
- Self-sufficient loops — does it let one input sustain itself (the Recycled Plastic / Recycled Rubber / Heavy Oil Residue fuel chain) so you stop shipping raw oil around the map?
S-Tier — take these the moment they appear
These five change the math of your entire save, not just one building.
- Pure Iron Ingot Alternate (Tier 5):
7 × Iron Ore + 4 × Water → 13 × Iron Ingot in a Refinery (12 s). Against the standard 1:1 smelter that is roughly 1.86 ingots per ore and it shifts the work onto Refineries instead of Smelters.
- Pure Copper Ingot Alternate (Tier 5):
6 × Copper Ore + 4 × Water → 15 × Copper Ingot in a Refinery (24 s). About 2.5 ingots per ore versus the 1:1 baseline.
- Pure Caterium Ingot Alternate (Tier 5):
2 × Caterium Ore + 2 × Water → 1 × Caterium Ingot in a Refinery (5 s). Beats the standard 3:1 smelt while running faster.
- Pure Quartz Crystal Alternate (Tier 5):
9 × Raw Quartz + 5 × Water → 7 × Quartz Crystal in a Refinery (8 s). Roughly 2.33 crystals per 3-quartz versus the standard 3:1.
- Pure Aluminum Ingot Alternate (Tier 7):
2 × Aluminum Scrap → 1 × Aluminum Ingot in a Smelter (2 s). This is the only route that makes aluminum ingots directly from scrap, so it is the backbone of any aluminum build.
A-Tier — high-value loops and early alloys
- Heavy Oil Residue Alternate (Tier 5):
3 × Crude Oil → 4 × Heavy Oil Residue + 2 × Polymer Resin (Refinery, 6 s). The foundation of every fuel, rubber and plastic factory.
- Recycled Plastic Alternate (Tier 5):
6 × Rubber + 6 × Fuel → 12 × Plastic; Recycled Rubber Alternate (Tier 5): 6 × Plastic + 6 × Fuel → 12 × Rubber. Together they form the famous net-positive plastic/rubber loop.
- Tier-3 alloy ingots — Iron Alloy Ingot (
8 × Iron Ore + 2 × Copper Ore → 15 × Iron Ingot), Copper Alloy Ingot (5 × Copper Ore + 5 × Iron Ore → 10 × Copper Ingot), Solid Steel Ingot (2 × Iron Ingot + 2 × Coal → 3 × Steel Ingot), and Fused Quartz Crystal (25 × Raw Quartz + 12 × Coal → 18 × Quartz Crystal) are available from your first drives and remove early ore and limestone pressure.
- Biocoal Alternate (Tier 3):
5 × Biomass → 6 × Coal and Charcoal Alternate (Tier 3): 1 × Wood → 10 × Coal — cheap early power fuel before you reach Coal nodes.
- Wet Concrete Alternate (Tier 3):
6 × Limestone + 5 × Water → 4 × Concrete in a Refinery (3 s). That is 1.5 limestone per concrete against the standard 3:1 — half the limestone for the most-consumed building material in the game, paid for in water you can pump for free. Concrete stops being a limestone bottleneck from your first drives onward.
Full alternate recipe reference (all 108)
All numbers are the exact values from the official wiki table, grouped by the tier that unlocks the recipe. “Produced in” shows the building and craft time.
Tier 2 — Early Logistics
| Recipe | Inputs | Building | Outputs |
|---|
| Bolted Frame | 3 × Reinforced Iron Plate 7.5/min 56 × Screws 140/min | Assembler 24 sec | 2 × Modular Frame 5/min |
| Bolted Iron Plate | 18 × Iron Plate 90/min 50 × Screws 250/min | Assembler 12 sec | 3 × Reinforced Iron Plate 15/min |
| Copper Rotor | 6 × Copper Sheet 22.5/min 52 × Screws 195/min | Assembler 16 sec | 3 × Rotor 11.25/min |
| Stitched Iron Plate | 10 × Iron Plate 18.75/min 20 × Wire 37.5/min | Assembler 32 sec | 3 × Reinforced Iron Plate 5.625/min |
Tier 3 — Basic Parts & First Hard Drives
| Recipe | Inputs | Building | Outputs |
|---|
| Automated Miner | 4 × Steel Pipe 4/min 4 × Iron Plate 4/min | Assembler 60 sec | 1 × Portable Miner 1/min |
| Basic Iron Ingot | 5 × Iron Ore 25/min 8 × Limestone 40/min | Foundry 12 sec | 10 × Iron Ingot 50/min |
| Biocoal | 5 × Biomass 37.5/min | Constructor 8 sec | 6 × Coal 45/min |
| Charcoal | 1 × Wood 15/min | Constructor 4 sec | 10 × Coal 150/min |
| Compacted Steel Ingot | 2 × Iron Ore 5/min 1 × Compacted Coal 2.5/min | Foundry 24 sec | 4 × Steel Ingot 10/min |
| Copper Alloy Ingot | 5 × Copper Ore 50/min 5 × Iron Ore 50/min | Foundry 6 sec | 10 × Copper Ingot 100/min |
| Fused Quartz Crystal | 25 × Raw Quartz 75/min 12 × Coal 36/min | Foundry 20 sec | 18 × Quartz Crystal 54/min |
| Iron Alloy Ingot | 8 × Iron Ore 40/min 2 × Copper Ore 10/min | Foundry 12 sec | 15 × Iron Ingot 75/min |
| Iron Pipe | 20 × Iron Ingot 100/min | Constructor 12 sec | 5 × Steel Pipe 25/min |
| Molded Beam | 24 × Steel Ingot 120/min 16 × Concrete 80/min | Foundry 12 sec | 9 × Steel Beam 45/min |
| Molded Steel Pipe | 5 × Steel Ingot 50/min 3 × Concrete 30/min | Foundry 6 sec | 5 × Steel Pipe 50/min |
| Solid Steel Ingot | 2 × Iron Ingot 40/min 2 × Coal 40/min | Foundry 3 sec | 3 × Steel Ingot 60/min |
| Steamed Copper Sheet | 3 × Copper Ingot 22.5/min 3 × Water 22.5 m³/min | Refinery 8 sec | 3 × Copper Sheet 22.5/min |
| Steel Cast Plate | 1 × Iron Ingot 15/min 1 × Steel Ingot 15/min | Foundry 4 sec | 3 × Iron Plate 45/min |
| Steel Rod | 1 × Steel Ingot 12/min | Constructor 5 sec | 4 × Iron Rod 48/min |
| Steel Rotor | 2 × Steel Pipe 10/min 6 × Wire 30/min | Assembler 12 sec | 1 × Rotor 5/min |
| Steel Screws | 1 × Steel Beam 5/min | Constructor 12 sec | 52 × Screws 260/min |
| Steeled Frame | 2 × Reinforced Iron Plate 2/min 10 × Steel Pipe 10/min | Assembler 60 sec | 3 × Modular Frame 3/min |
| Wet Concrete | 6 × Limestone 120/min 5 × Water 100 m³/min | Refinery 3 sec | 4 × Concrete 80/min |
Tier 4 — Coal Power & Steel
| Recipe | Inputs | Building | Outputs |
|---|
| Automated Speed Wiring | 2 × Stator 3.75/min 40 × Wire 75/min 1 × High-Speed Connector 1.875/min | Manufacturer 32 sec | 4 × Automated Wiring 7.5/min |
| Encased Industrial Pipe | 6 × Steel Pipe 24/min 5 × Concrete 20/min | Assembler 15 sec | 1 × Encased Industrial Beam 4/min |
| Quickwire Stator | 4 × Steel Pipe 16/min 15 × Quickwire 60/min | Assembler 15 sec | 2 × Stator 8/min |
| Rigor Motor | 3 × Rotor 3.75/min 3 × Stator 3.75/min 1 × Crystal Oscillator 1.25/min | Manufacturer 48 sec | 6 × Motor 7.5/min |
Tier 5 — Oil Processing
| Recipe | Inputs | Building | Outputs |
|---|
| Adhered Iron Plate | 3 × Iron Plate 11.25/min 1 × Rubber 3.75/min | Assembler 16 sec | 1 × Reinforced Iron Plate 3.75/min |
| Caterium Circuit Board | 10 × Plastic 12.5/min 30 × Quickwire 37.5/min | Assembler 48 sec | 7 × Circuit Board 8.75/min |
| Coated Cable | 5 × Wire 37.5/min 2 × Heavy Oil Residue 15 m³/min | Refinery 8 sec | 9 × Cable 67.5/min |
| Coated Iron Canister | 2 × Iron Plate 30/min 1 × Copper Sheet 15/min | Assembler 4 sec | 4 × Empty Canister 60/min |
| Coated Iron Plate | 5 × Iron Ingot 37.5/min 1 × Plastic 7.5/min | Assembler 8 sec | 10 × Iron Plate 75/min |
| Coke Steel Ingot | 15 × Iron Ore 75/min 15 × Petroleum Coke 75/min | Foundry 12 sec | 20 × Steel Ingot 100/min |
| Diluted Packaged Fuel | 1 × Heavy Oil Residue 30 m³/min 2 × Packaged Water 60/min | Refinery 2 sec | 2 × Packaged Fuel 60/min |
| Electrode Circuit Board | 4 × Rubber 20/min 8 × Petroleum Coke 40/min | Assembler 12 sec | 1 × Circuit Board 5/min |
| Flexible Framework | 1 × Modular Frame 3.75/min 6 × Steel Beam 22.5/min 8 × Rubber 30/min | Manufacturer 16 sec | 2 × Versatile Framework 7.5/min |
| Heavy Oil Residue | 3 × Crude Oil 30 m³/min | Refinery 6 sec | 4 × Heavy Oil Residue 40 m³/min 2 × Polymer Resin 20/min |
| Insulated Cable | 9 × Wire 45/min 6 × Rubber 30/min | Assembler 12 sec | 20 × Cable 100/min |
| Insulated Crystal Oscillator | 10 × Quartz Crystal 18.75/min 7 × Rubber 13.125/min 1 × AI Limiter 1.875/min | Manufacturer 32 sec | 1 × Crystal Oscillator 1.875/min |
| Plastic AI Limiter | 30 × Quickwire 120/min 7 × Plastic 28/min | Assembler 15 sec | 2 × AI Limiter 8/min |
| Plastic Smart Plating | 1 × Reinforced Iron Plate 2.5/min 1 × Rotor 2.5/min 3 × Plastic 7.5/min | Manufacturer 24 sec | 2 × Smart Plating 5/min |
| Polymer Resin | 6 × Crude Oil 60 m³/min | Refinery 6 sec | 13 × Polymer Resin 130/min 2 × Heavy Oil Residue 20 m³/min |
| Pure Caterium Ingot | 2 × Caterium Ore 24/min 2 × Water 24 m³/min | Refinery 5 sec | 1 × Caterium Ingot 12/min |
| Pure Copper Ingot | 6 × Copper Ore 15/min 4 × Water 10 m³/min | Refinery 24 sec | 15 × Copper Ingot 37.5/min |
| Pure Iron Ingot | 7 × Iron Ore 35/min 4 × Water 20 m³/min | Refinery 12 sec | 13 × Iron Ingot 65/min |
| Pure Quartz Crystal | 9 × Raw Quartz 67.5/min 5 × Water 37.5 m³/min | Refinery 8 sec | 7 × Quartz Crystal 52.5/min |
| Quickwire Cable | 3 × Quickwire 7.5/min 2 × Rubber 5/min | Assembler 24 sec | 11 × Cable 27.5/min |
| Recycled Plastic | 6 × Rubber 30/min 6 × Fuel 30 m³/min | Refinery 12 sec | 12 × Plastic 60/min |
| Recycled Rubber | 6 × Plastic 30/min 6 × Fuel 30 m³/min | Refinery 12 sec | 12 × Rubber 60/min |
| Rubber Concrete | 10 × Limestone 100/min 2 × Rubber 20/min | Assembler 6 sec | 9 × Concrete 90/min |
| Silicon Circuit Board | 11 × Copper Sheet 27.5/min 11 × Silica 27.5/min | Assembler 24 sec | 5 × Circuit Board 12.5/min |
| Silicon High-Speed Connector | 60 × Quickwire 90/min 25 × Silica 37.5/min 2 × Circuit Board 3/min | Manufacturer 40 sec | 2 × High-Speed Connector 3/min |
| Steel Canister | 4 × Steel Ingot 40/min | Constructor 6 sec | 4 × Empty Canister 40/min |
| Tempered Caterium Ingot | 6 × Caterium Ore 45/min 2 × Petroleum Coke 15/min | Foundry 8 sec | 3 × Caterium Ingot 22.5/min |
| Tempered Copper Ingot | 5 × Copper Ore 25/min 8 × Petroleum Coke 40/min | Foundry 12 sec | 12 × Copper Ingot 60/min |
| Turbo Heavy Fuel | 5 × Heavy Oil Residue 37.5 m³/min 4 × Compacted Coal 30/min | Refinery 8 sec | 4 × Turbofuel 30 m³/min |
Tier 6 — Industrial
| Recipe | Inputs | Building | Outputs |
|---|
| Caterium Computer | 4 × Circuit Board 15/min 14 × Quickwire 52.5/min 6 × Rubber 22.5/min | Manufacturer 16 sec | 1 × Computer 3.75/min |
| Crystal Computer | 3 × Circuit Board 5/min 1 × Crystal Oscillator 1.66667/min | Assembler 36 sec | 2 × Computer 3.33333/min |
| Heavy Encased Frame | 8 × Modular Frame 7.5/min 10 × Encased Industrial Beam 9.375/min 36 × Steel Pipe 33.75/min 22 × Concrete 20.625/min | Manufacturer 64 sec | 3 × Heavy Modular Frame 2.8125/min |
| Heavy Flexible Frame | 5 × Modular Frame 18.75/min 3 × Encased Industrial Beam 11.25/min 20 × Rubber 75/min 104 × Screws 390/min | Manufacturer 16 sec | 1 × Heavy Modular Frame 3.75/min |
Tier 7 — Bauxite & Nuclear
| Recipe | Inputs | Building | Outputs |
|---|
| Alclad Casing | 20 × Aluminum Ingot 150/min 10 × Copper Ingot 75/min | Assembler 8 sec | 15 × Aluminum Casing 112.5/min |
| Aluminum Beam | 3 × Aluminum Ingot 22.5/min | Constructor 8 sec | 3 × Steel Beam 22.5/min |
| Aluminum Rod | 1 × Aluminum Ingot 7.5/min | Constructor 8 sec | 7 × Iron Rod 52.5/min |
| Classic Battery | 6 × Sulfur 45/min 7 × Alclad Aluminum Sheet 52.5/min 8 × Plastic 60/min 12 × Wire 90/min | Manufacturer 8 sec | 4 × Battery 30/min |
| Diluted Fuel | 5 × Heavy Oil Residue 50 m³/min 10 × Water 100 m³/min | Blender 6 sec | 10 × Fuel 100 m³/min |
| Distilled Silica | 12 × Dissolved Silica 120 m³/min 5 × Limestone 50/min 10 × Water 100 m³/min | Blender 6 sec | 27 × Silica 270/min 8 × Water 80 m³/min |
| Electrode Aluminum Scrap | 12 × Alumina Solution 180 m³/min 4 × Petroleum Coke 60/min | Refinery 4 sec | 20 × Aluminum Scrap 300/min 7 × Water 105 m³/min |
| Instant Scrap | 15 × Bauxite 150/min 10 × Coal 100/min 5 × Sulfuric Acid 50 m³/min 6 × Water 60 m³/min | Blender 6 sec | 30 × Aluminum Scrap 300/min 5 × Water 50 m³/min |
| Leached Caterium Ingot | 9 × Caterium Ore 54/min 5 × Sulfuric Acid 30 m³/min | Refinery 10 sec | 6 × Caterium Ingot 36/min |
| Leached Copper Ingot | 9 × Copper Ore 45/min 5 × Sulfuric Acid 25 m³/min | Refinery 12 sec | 22 × Copper Ingot 110/min |
| Leached Iron Ingot | 5 × Iron Ore 50/min 1 × Sulfuric Acid 10 m³/min | Refinery 6 sec | 10 × Iron Ingot 100/min |
| OC Supercomputer | 2 × Radio Control Unit 6/min 2 × Cooling System 6/min | Assembler 20 sec | 1 × Supercomputer 3/min |
| Pure Aluminum Ingot | 2 × Aluminum Scrap 60/min | Smelter 2 sec | 1 × Aluminum Ingot 30/min |
| Quartz Purification | 24 × Raw Quartz 120/min 2 × Nitric Acid 10 m³/min | Refinery 12 sec | 15 × Quartz Crystal 75/min 12 × Dissolved Silica 60 m³/min |
| Radio Control System | 1 × Crystal Oscillator 1.5/min 10 × Circuit Board 15/min 60 × Aluminum Casing 90/min 30 × Rubber 45/min | Manufacturer 40 sec | 3 × Radio Control Unit 4.5/min |
| Sloppy Alumina | 10 × Bauxite 200/min 10 × Water 200 m³/min | Refinery 3 sec | 12 × Alumina Solution 240 m³/min |
| Super-State Computer | 3 × Computer 7.2/min 1 × Electromagnetic Control Rod 2.4/min 10 × Battery 24/min 25 × Wire 60/min | Manufacturer 25 sec | 1 × Supercomputer 2.4/min |
| Turbo Blend Fuel | 2 × Fuel 15 m³/min 4 × Heavy Oil Residue 30 m³/min 3 × Sulfur 22.5/min 3 × Petroleum Coke 22.5/min | Blender 8 sec | 6 × Turbofuel 45 m³/min |
Tier 8 — Higher End
| Recipe | Inputs | Building | Outputs |
|---|
| Cooling Device | 4 × Heat Sink 10/min 1 × Motor 2.5/min 24 × Nitrogen Gas 60 m³/min | Blender 24 sec | 2 × Cooling System 5/min |
| Electric Motor | 1 × Electromagnetic Control Rod 3.75/min 2 × Rotor 7.5/min | Assembler 16 sec | 2 × Motor 7.5/min |
| Electromagnetic Connection Rod | 2 × Stator 8/min 1 × High-Speed Connector 4/min | Assembler 15 sec | 2 × Electromagnetic Control Rod 8/min |
| Fertile Uranium | 5 × Uranium 25/min 5 × Uranium Waste 25/min 3 × Nitric Acid 15 m³/min 5 × Sulfuric Acid 25 m³/min | Blender 12 sec | 20 × Non-Fissile Uranium 100/min 8 × Water 40 m³/min |
| Heat Exchanger | 3 × Aluminum Casing 30/min 3 × Rubber 30/min | Assembler 6 sec | 1 × Heat Sink 10/min |
| Heat-Fused Frame | 1 × Heavy Modular Frame 3/min 50 × Aluminum Ingot 150/min 8 × Nitric Acid 24 m³/min 10 × Fuel 30 m³/min | Blender 20 sec | 1 × Fused Modular Frame 3/min |
| Infused Uranium Cell | 5 × Uranium 25/min 3 × Silica 15/min 5 × Sulfur 25/min 15 × Quickwire 75/min | Manufacturer 12 sec | 4 × Encased Uranium Cell 20/min |
| Instant Plutonium Cell | 150 × Non-Fissile Uranium 75/min 20 × Aluminum Casing 10/min | Particle Accelerator 120 sec 250 - 750 MW | 20 × Encased Plutonium Cell 10/min |
| Plutonium Fuel Unit | 20 × Encased Plutonium Cell 10/min 1 × Pressure Conversion Cube 0.5/min | Assembler 120 sec | 1 × Plutonium Fuel Rod 0.5/min |
| Radio Connection Unit | 4 × Heat Sink 15/min 2 × High-Speed Connector 7.5/min 12 × Quartz Crystal 45/min | Manufacturer 16 sec | 1 × Radio Control Unit 3.75/min |
| Turbo Electric Motor | 7 × Motor 6.5625/min 9 × Radio Control Unit 8.4375/min 5 × Electromagnetic Control Rod 4.6875/min 7 × Rotor 6.5625/min | Manufacturer 64 sec | 3 × Turbo Motor 2.8125/min |
| Turbo Pressure Motor | 4 × Motor 7.5/min 1 × Pressure Conversion Cube 1.875/min 24 × Packaged Nitrogen Gas 45/min 8 × Stator 15/min | Manufacturer 32 sec | 2 × Turbo Motor 3.75/min |
| Uranium Fuel Unit | 100 × Encased Uranium Cell 20/min 10 × Electromagnetic Control Rod 2/min 3 × Crystal Oscillator 0.6/min 10 × Rotor 2/min | Manufacturer 300 sec | 3 × Uranium Fuel Rod 0.6/min |
Tier 9 — Endgame & Dark Matter
| Recipe | Inputs | Building | Outputs |
|---|
| Cloudy Diamonds | 12 × Coal 240/min 24 × Limestone 480/min | Particle Accelerator 3 sec 250 - 750 MW | 1 × Diamonds 20/min |
| Dark Matter Crystallization | 10 × Dark Matter Residue 200 m³/min | Particle Accelerator 3 sec 500 - 1,500 MW | 1 × Dark Matter Crystal 20/min |
| Dark Matter Trap | 1 × Time Crystal 30/min 5 × Dark Matter Residue 150 m³/min | Particle Accelerator 2 sec 500 - 1,500 MW | 2 × Dark Matter Crystal 60/min |
| Dark-Ion Fuel | 12 × Packaged Rocket Fuel 240/min 4 × Dark Matter Crystal 80/min | Converter 3 sec 100 - 400 MW | 10 × Ionized Fuel 200 m³/min 2 × Compacted Coal 40/min |
| Oil-Based Diamonds | 10 × Crude Oil 200 m³/min | Particle Accelerator 3 sec 250 - 750 MW | 2 × Diamonds 40/min |
| Petroleum Diamonds | 24 × Petroleum Coke 720/min | Particle Accelerator 2 sec 250 - 750 MW | 1 × Diamonds 30/min |
| Pink Diamonds | 8 × Coal 120/min 3 × Quartz Crystal 45/min | Converter 4 sec 100 - 400 MW | 1 × Diamonds 15/min |
| Turbo Diamonds | 30 × Coal 600/min 2 × Packaged Turbofuel 40/min | Particle Accelerator 3 sec 250 - 750 MW | 3 × Diamonds 60/min |
No alternate-recipe prerequisite (9 that enter the pool early)
| Recipe | Inputs | Building | Outputs |
|---|
| Cast Screws | 5 × Iron Ingot 12.5/min | Constructor 24 sec | 20 × Screws 50/min |
| Caterium Wire | 1 × Caterium Ingot 15/min | Constructor 4 sec | 8 × Wire 120/min |
| Cheap Silica | 3 × Raw Quartz 22.5/min 5 × Limestone 37.5/min | Assembler 8 sec | 7 × Silica 52.5/min |
| Fine Black Powder | 1 × Sulfur 7.5/min 2 × Compacted Coal 15/min | Assembler 8 sec | 6 × Black Powder 45/min |
| Fine Concrete | 3 × Silica 15/min 12 × Limestone 60/min | Assembler 12 sec | 10 × Concrete 50/min |
| Fused Quickwire | 1 × Caterium Ingot 7.5/min 5 × Copper Ingot 37.5/min | Assembler 8 sec | 12 × Quickwire 90/min |
| Fused Wire | 4 × Copper Ingot 12/min 1 × Caterium Ingot 3/min | Assembler 20 sec | 30 × Wire 90/min |
| Iron Wire | 5 × Iron Ingot 12.5/min | Constructor 24 sec | 9 × Wire 22.5/min |
| Nitro Rocket Fuel | 4 × Fuel 100 m³/min 3 × Nitrogen Gas 75 m³/min 4 × Sulfur 100/min 2 × Coal 50/min | Blender 2.4 sec | 6 × Rocket Fuel 150 m³/min 1 × Compacted Coal 25/min |
Using this list in your base
Start your Hard Drive scans as soon as the MAM unlocks them and store unfinished drives in the Hard Drive library so the reward pool keeps shrinking — that raises the odds of seeing the S-Tier picks above. Pair the Pure ingot line with overclocked Refineries (see how to overclock machines) and read how to find alternate recipes for the scan workflow. For laying out the buildings these recipes need, the buildings guide and factory guide cover footprint and logistics, while how to handle node purity explains why pure nodes pair so well with the Pure ingot alternates. New players should also read the beginner guide before committing a base layout, and common mistakes lists the traps alt-recipe planning usually causes.
Frequently asked questions
How many alternate recipes do you get from one Hard Drive?
A Hard Drive scan picks 2 alternates at the start and reveals them after a 10-minute MAM research. You can re-roll the offer once, so a single drive can yield up to 4 unique recipes across the two offers. Storing drives in the Hard Drive library shrinks the reward pool so later scans stop repeating picks you already took.
Are alternate recipes strictly better than the default ones?
No. The wiki is explicit that alternates cannot be considered upgrades — they trade inputs, building type, power and simplicity. A 'best' pick only makes sense against your current bottleneck (ore, water, power or floor space), which is why this list scores them by what they remove, not by a single number.
What makes the Pure ingot alternates worth taking early?
Pure Iron turns 7 Iron Ore + 4 Water into 13 Iron Ingots in a Refinery (vs the standard 1:1 smelter ratio), Pure Copper makes 15 Copper Ingots from 6 ore, and Pure Caterium makes 1 ingot from 2 ore instead of the standard 3:1 smelt. They lift the hard 1-ore-1-ingot ceiling and move load onto Refineries.
Which alternates should I grab first if I only have a few drives?
Take the Pure ingot family (Iron, Copper, Caterium, Quartz) and the recycled loops (Recycled Plastic, Recycled Rubber, Heavy Oil Residue) first — they remove the ore and water ceilings that throttle every later build. Tier-3 alloy ingots (Iron Alloy, Copper Alloy, Solid Steel) are the next best early wins.
Do alternate recipes work in the Craft Bench?
No. Alternates only run in factory buildings (Assembler, Refinery, Foundry, Blender, Manufacturer, Constructor, Smelter, Particle Accelerator), never the Craft Bench, so parts like those from alt recipes cannot be hand-crafted.
Why does an alternate not appear as a scan reward?
Each alternate has prerequisites (a Milestone, MAM research, or another alternate). If nothing new is eligible, the MAM refuses the scan with 'no rewards currently available', and choices are locked at the start of the scan, so unlocking more mid-scan does not change that drive's offer.
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Sources
Figures and item data on this site are read from the game’s own
reference wiki before publishing. Where a value could not be
confirmed there, the page says so instead of filling the gap.
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