Overclocking pushes a machine past its base speed using power shards. It is the simplest way to boost a line without rebuilding it.
Why this matters
When one machine lags the whole chain, overclocking that machine fixes the bottleneck without adding buildings.
Step-by-step
- Find the slowest machine in the chain.
- Open its build menu to see overclock options.
- Insert power shards to raise its speed.
- Watch power draw rise with speed.
- Keep the grid capacity above the new draw.
- Overclock the bottleneck, not every machine.
- Remove shards if the grid browns out.
Tips
- Overclock the bottleneck only
- Power draw climbs with speed
- Shards come from hard drives and slugs
- Check the grid after each overclock
Practical notes
Overclock the bottleneck only; boosting a machine that is not the limit raises your power bill. Find the slowest machine in the chain by watching which belt backs up, then boost that one. Power draw climbs with speed, so check the grid has headroom before inserting shards.
Shards come from slugs and hard drives, so the supply is finite and worth spending on the tightest link. Remove shards if the grid browns out, and re-check the chain after any boost, because the bottleneck often moves to the next machine.
Watch which belt backs up; that machine is the bottleneck worth boosting.
The bottleneck often moves to the next machine after a boost, so re-check the chain.
Common mistakes
- Overclocking every machine at once
- Browning out the grid
- Overclocking a machine that is not the bottleneck
- Wasting shards early