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Path of Exile 2 punishes two things more than anything else: running underlevelled, and spreading your passive points across too many skills. Read the beginner guide first, then the support gems guide, because a single well-supported skill is the difference between a character that clears and one that stalls.
All Path of Exile 2 guides
The first hour in order, why resistances are the wall you will hit, and the habits that keep a first character moving.
Classes Character classes guideAll eight classes with their own playstyle blurbs, plus how to pick the damage type you enjoy.
Classes Ascendancy guideAscendancy is a trial gate, not a level gate. What each Ascension step asks for and what to run before you spend a point.
Progression Passive tree guideThe two-pass method, the pathing cost that catches new players, and how to spend points that you can still refund.
Campaign Campaign guideAct pacing, when to stop and farm levels, and the three checks that prevent most boss deaths.
Endgame Endgame guideWaystones, the atlas, and the order to approach it all in: ascendancy, resistances, gear, then difficulty.
Builds Best builds guideFour questions that separate a build that clears endgame from one that stalls, and how to read a tier list honestly.
Items Support gems guideKeyword tags decide everything. How to pick supports that affect your skill, and why stacking is not automatic.
Items Uncut gems guideUncut gems are a roll, not a purchase. What each tier and weapon family can give you, and when to hold one.
Items Best quiverAll 11 bases with their implicits, plus the real affix pool: +1 to Projectile Skills at iLvl 5, extra arrow at 80, attack speed at 60.
Endgame Best tabletsAll 8 bases ranked by how many of the 90 tablet mods actually work on them: Expedition 15, Abyss 10, Ritual 9, Irradiated 0.
Minions Best companionOnly 5 of the 15 companion gems publish a damage stat. The bear hits 450% and does not use your one companion slot.
Minions Best beast to tame234 beasts ranked by damage and life: 36 you can never raise, 46 with two versions, and the bear at 3.00 damage per life.
Minions Best spectreBind Spectre is tier 7, and the ghost you bind is not the boss you killed. Every target, its override and where it spawns.
Items Best jewelAll 193 jewel mods are item level 1, so there is no ilvl chase. 80 prefixes, 100 suffixes, 13 that rewrite the jewel itself.
Economy Currency guideWhat each orb is for, which rerolls are safe to spend early, and the ones to save until you know what they do.
Economy Crafting guideCrafting starts with the item, not the currency. The three checks before you spend anything on a rare.
Economy Trading guideWhat to sell, what to buy, how to price an item without a price checker, and the trades that cost more than they earn.
Improvement Common mistakesThe errors that stall Path of Exile 2 characters, plus the two checks that fix most of them.
Farming How to get Divine OrbsRitual vessels, divination cards, pinnacle drops, and the trade loop that funds most builds.
Build Fix low damageLevel and link your main skill, upgrade the weapon base, and reclaim resistance points.
Defense Cap your resistancesWhy sudden deaths spike after Act 2 and how to push every resistance to its cap.
Build Respec passive pointsRefund nodes for gold, fix mistakes early, and patch instead of rebuilding.
Bosses Beat campaign bossesThe level gap rule, the obvious four checks, and the tells that end most stalls.
Trade Use the trade site safelySearch by exact stats, read a listing honestly, and avoid the scams that target buyers.
Leveling Level a league starterA calm Acts 1 to 3 plan and how to avoid the brick wall at the endgame gate.
Bosses Beat pinnacle bossesA sane progression order, the prep each one demands, and the Atlas difficulty trap.
Defense Stop the one-shotsDefensive layers explained and the recovery that keeps a hit from being your last.
Build Get more SpiritWhat Spirit powers, where to find it on gear, and how to fit the auras you want.
Defense Deal with ailmentsFreeze, shock, ignite and the charms that counter each one.
Farming Farm Chaos OrbsMapping for steady currency and how to turn a session into sellable loot.
Tools Set up a loot filterWhy a strict filter changes your game and how to grab one from Filterblade.
Endgame Trials of Chaos and SekhemasHow Honour works and the calm habits that get you through for Ascendancy.
Build Get skill gemsQuest, vendor, and uncut sources, and how to carve the gem your build wants.
Class Play WarriorWarrior is the melee bruiser: bonk, slam and shield, built to tank while it kills.
Class Play RangerRanger is the ranged bow class, fast and mobile with strong single-target and clear.
Class Play SorceressSorceress is the elemental spellcaster, built around cold, fire and lightning spells.
Class Play MonkMonk is the martial artist: quarterstaff and fist skills with charged combos.
Class Play MercenaryMercenary is the crossbow and grenade class, a hybrid of ranged power and utility.
Class Play WitchWitch is the summoner and hex class, fielding minions or dark spell damage.
Ascendancy Titan ascendancyTitan doubles down on strength and slam damage for the tankiest Warrior path.
Ascendancy Warbringer ascendancyWarbringer adds warcry and armor break for an aggressive Warrior path.
Ascendancy Deadeye ascendancyDeadeye supercharges bow speed and tailwind for the fastest Ranger path.
Ascendancy Pathfinder ascendancyPathfinder turns flasks and poison into a fast, sustainable Ranger path.
Ascendancy Stormweaver ascendancyStormweaver boosts elemental spell crit and attribute stacking for Sorceress.
Ascendancy Chronomancer ascendancyChronomancer bends time with slow, stun and cooldown control for Sorceress.
Ascendancy Invoker ascendancyInvoker powers quarterstaff and elemental monk skills with charged synergy.
Ascendancy Acolyte of ChayulaAcolyte of Chayula trades life for chaos and darkness Monk power.
Ascendancy Gemling LegionnaireGemling Legionnaire grants attribute bonuses and gem sockets for Mercenary.
Ascendancy Witchhunter ascendancyWitchhunter hunts with bounties and burst, a focused Mercenary path.
Ascendancy Infernalist buildInfernalist powers fire and minion builds for the Witch.
Ascendancy Bloodmage ascendancyBloodmage converts life to power for a glass-cannon Witch path.
Build Lightning Arrow buildThe league-starter bow build: Lightning Arrow clearing screens with chain and shock.
Build Minion buildInfernalist summoner: an army of minions that tanks and clears for you.
Build Ice Sorceress buildA cold spell build that freezes screens and deletes with critical shatter.
Build Titan slam buildA two-handed mace Warrior that bonks screens and tanks everything.
Build Poison Pathfinder buildA flask-and-poison Ranger that outlasts and out-damages over time.
Build Invoker Monk buildA quarterstaff Monk that uses the Bell and elemental charged skills.
Build Crossbow buildA Mercenary crossbow build with skill variants and grenade utility.
Build Bloodmage spell buildA life-conversion Witch that trades survivability for explosive spell damage.
Endgame Use WaystonesWaystones power the map device and raise endgame difficulty for better loot.
Currency Farm Exalted OrbsExalted Orbs are top-tier currency; here is where they actually drop.
Currency Get Regal OrbsRegal Orbs upgrade a magic item to rare — a crafting staple.
Crafting Use OmensOmens are consumable safeguards for crafting and death penalties.
Endgame Juice mapsAdding modifiers to maps increases rewards and risk for efficient farming.
Guide Dodge boss attacksBoss fights reward movement and telegraphed-attack reading over DPS.
Guide Get more attributesStrength, Dexterity and Intelligence gate your gear and gems — how to get them.
Guide Fix low armorArmor reduces physical hits; here is how to raise it when you are too squishy.
Guide Get more Energy ShieldEnergy Shield is the caster defense layer; learn how to scale it.
Endgame Use shrinesShrines grant temporary buffs during maps — knowing which to grab matters.
Currency Farm boss uniquesWhere specific unique items drop and how to target them efficiently.
Guide Price check itemsValuing rares and uniques before trading or vendoring saves currency.
Crafting Use CatalystsCatalysts improve the quality of items by boosting a specific affix category.
Crafting Use rune socketsRunes socket into gear for flat stats and crafting flexibility.
Guide Survive Acts 1–3The campaign is where new players die most; here is the safe path through it.
Currency Farm endgame currencyA routine for steady Exalted and Regal income once maps open.
Endgame Ritual altarsRituals let you defer and buy specific items from a growing pool.
Endgame Run BreachesBreaches spawn monster waves and reward currency and splinters.
Endgame Use DeliriumDelirium mirrors raise difficulty and reward for a timed window.
Endgame Run ExpeditionExpedition lets you detonate marked areas for targeted rewards.
Crafting Use EssencesEssences guarantee a modifier on an item — a reliable crafting tool.
Crafting Improve loot filterA tuned loot filter stops you missing value and drowning in junk.
Crafting Gem qualityGem quality improves a skill’s secondary effect — worth the investment.
Currency Farm DivinesDivine Orbs are scarce; here is the realistic endgame path to them.
Performance Best graphics settings for FPSCPU-bound in endgame maps: turn on Engine Multithreading, set Lighting to Shadows Only, and cap FPS instead of V-Sync.
Searchable databases
Three tables you can filter and search. The gem databases are the ones to open when you are deciding what a support affects.
Every active skill gem with its required level, keyword tags and attribute. Filter by AoE, Trigger, Minion or attribute.
Database Support gems databaseEvery support gem with the keywords it applies to, so you can answer which supports your skill can use.
Reference Gem levels and uncut gemsThe character level that unlocks each gem level, the levels where you gain a socket, and every uncut gem roll.
Data notes
Skill gem and support gem rows come from the PoE2DB gem lists. Each row carries the gem's name, its required character level, its keyword tags and the attribute it scales from. Skill text is shown where the source publishes it; rows without it show their tags rather than an invented description.
The gem level chart and the uncut gem grid are copied from the Gemcutting and Tier Level tables on the same page. The ascendancy requirements come from the Ascendancy_class page.
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