Witchhunter is a Witch ascendancy that punishes cursed or marked enemies. It layers curses for big single-target burst.
Why pick this
Choose Witchhunter if you like debuffing enemies and deleting them with boosted damage.
Core mechanics
- Curses and marks.
- High single-target damage.
- Life or energy shield.
- Debuff synergy.
Step-by-step leveling
- Acts 1–3: pick a core skill and a curse.
- Link your skill to damage supports.
- Cap elemental resistances as you level.
- Add a movement skill to kite.
- At maps, scale your core damage and curse effect.
- Curse priority targets before you burst them.
Stats and gear to prioritize
- Life or energy shield
- Elemental resistances toward the cap
- Core skill damage
- Curse effect or duration
- Movement speed
Common mistakes
- Forgetting to apply curses
- Ignoring resistances
- No movement skill
Practical notes
The Witchhunter is a hybrid ascendancy that punishes elemental and chaos damage and grants hunt bonuses. Build around a skill that ignores or strips enemy resistances, then capitalize on the bonus exposure.
He is effective against both mobs and bosses weak to his element. Keep mobility for repositioning, because he is not the tankiest. A Witchhunter wins by exploiting the weakness his ascendancy reveals.
Respec exposure higher if bosses resist, because the Witchhunter’s edge comes from stripping the resistances his build exploits.
Strip enemy resistances before boss damage, because the Witchhunter edge is meaningless if the weakness is never exposed.
Slot a cast or attack speed support on your main link, because the Witchhunter rewards exploiting the exposed weakness quickly.