The first hour, in order
Create a character, pick a class, and finish Act 1 without stopping to read every passive node. The campaign teaches the controls, and nothing you skip is unrecoverable.
Follow this order for your first hour:
- Pick one skill gem and get it into a socket.
- Spend passive points on damage and life, in that order.
- Add a support gem the moment you have the socket for it.
- Top up resistance whenever a piece of gear drops.
If you do only those four things, your first character will be in better shape than most.
Resistances are the wall you will hit
Every character needs resistances capped before they move deeper into the acts. The cap is shared across fire, cold and lightning, and being under it turns ordinary monsters into one-shots.
Check your resistance panel whenever you change a piece of gear. A rare with higher armour but lower resistance is usually a downgrade early on.
One skill, supported well
New players spread points across five skills and wonder why nothing dies. Path of Exile 2 rewards one main skill with full support.
Choose a skill that already works with your weapon. Then find supports that share its keywords. A skill with two or three supports will out-damage an unsupported skill several levels above it.
The passive tree: two passes
Do not try to plan the whole tree on a first character. Take two passes.
The first pass is direct damage and life. Follow the nodes closest to your starting point and ignore anything that looks clever.
The second pass happens once you have a real skill. Now take the nodes that multiply what that skill already does.
Level and gear pace
Being underlevelled is the most common reason a run stalls. If a zone feels impossible, go back and clear an area you skipped.
Gear upgrades should come from the ground and from vendors. Orbs of Transmutation and Alteration are cheap and safe; save the expensive currency until you understand what you are spending it on.
What to ignore for now
Endgame systems, the atlas and crafting benches all wait. Do not chase them on a first character, and do not spend currency trying to fix a mediocre item. Replace it instead.
A short first-character checklist
- One main skill, socketed and supported.
- Resistances capped before Act 3.
- Life on every gear slot that can hold it.
- Flask charges topped up before every boss.
- Currency saved for the gear you will keep.