The first three acts teach the game and set up your build. Surviving them means keeping resistances and life up.
Why this matters
Most early deaths come from ignoring resistances and running with an outdated weapon.
Step-by-step
- Keep a weapon close to your level.
- Cap elemental resistances as you gear each act.
- Bind a movement skill early.
- Take life or energy shield nodes as you level.
- Link damage supports to your main skill.
- Use healing flasks and top them up between fights.
Key tips
- Upgrade your weapon each act
- Cap resistances early
- Bind a movement skill
- Support your main skill
Common mistakes
- An outdated weapon
- Uncapped resistances
- No movement skill
Practical notes
The early acts punish low resistances and weak gear, so cap what you can and upgrade weapons often. Use your flasks and a movement skill to avoid avoidable hits.
Learn enemy patterns before pushing forward, because deaths cost time more than caution. Socket support gems as soon as available to raise damage. A steady, upgraded character clears the campaign without the gear panic that plagues rushed runs.
Cap what resistances you can and upgrade weapons often, and socket supports early, because an unsocketed gem deals no damage.
Cap what resistances you can and upgrade weapons often, and socket supports early, because an unsocketed gem deals no damage at all.
Upgrade weapons often and socket supports early, because an unsocketed gem deals no damage.
The campaign guide and beginner guide cover the act-by-act survival checklist.