The Arbalest is a back-line fighter who marks, bursts marked targets, and supports with a heal and a rally flare. Her mark turns one enemy into a focus target for the entire party.
Role and difficulty
Back line, moderate difficulty. She marks, heals, and deals strong single-target damage from any rank.
Skill kit (wiki-sourced)
| Skill | Type | Ranks | Key numbers / effect |
|---|---|---|---|
| Sniper Shot | Ranged | 1–4 | ACC 95, +5% CRIT, +50% DMG vs Marked, +9% CRIT vs Marked, DMG +0% |
| Suppressing Fire | Ranged | 1–4 | ACC 95, −15 ACC, −15% CRIT (2 rds), DMG −80% |
| Sniper’s Mark | Ranged | 1–4 | ACC 100, Mark Target (3 rds), −20 DODGE, DMG −100% |
| Bola | Ranged | 1–4 | ACC 95, Knockback 1 (75% base), DMG −50% |
| Blindfire | Ranged | 1–4 | ACC 75, Random Target, +3 SPD (4 rds), DMG −10% |
| Battlefield Bandage | Heal | 2–3 | +20% Healing Received (3 rds) |
| Rallying Flare | Ranged | 1–4 | ACC 95, Bypass/Remove Stealth, Torch +3, Clear Stun, Clear Mark, Stress −1 (60%), DMG −100% |
Base stats by level: MAX HP 27 → 47, SPD 3 → 5, DMG 4–8 → 7–14.
How to play her
- Keep her in rank four, behind a tank.
- Open with Sniper’s Mark on the priority target.
- Sniper Shot the marked enemy for the big bonus damage.
- Battlefield Bandage a wounded ally.
- Suppressing Fire to soften a threat’s accuracy.
- Rallying Flare to clear stealth, a stun, or a mark and lift party stress.
- Let the party focus whatever she marks.
Party synergy
Mark teams pair her with the Occultist and Grave Robber for enormous burst. Her heal covers parties without a dedicated healer.
Tips
- Mark before the party focuses fire.
- Rank four keeps her safe.
- Her heal is single-target — time it.
- Sniper Shot deletes marked targets.
Common mistakes
- Marking a target that dies anyway.
- Wasting the heal on a healthy ally.
- Standing in reach of enemies.
- Ignoring her flare’s utility (clear stun / stealth / mark).