Position is a second hand of cards. Moving is free of card cost, so it is usually the cheapest answer available to you.
Position as defence
Leaving a lane cancels incoming fire. That is better than absorbing it, because it costs no card and no block.
Position as offence
Many attacks only reach certain lanes or only hit adjacent targets. Getting close is often the difference between a card working and doing nothing.
Ships differ
Not every ship moves the same way. Some are fast and fragile, others slow and heavily armoured. Your movement budget shapes your whole plan.
Where to check the data
- How combat works for turn order.
- Enemy guide for attack lanes.