Rankings assume a normal ship and no unusual artifact support. A card can jump tiers once an artifact changes what it does.
Top tier
Cards that are useful in nearly every fight: efficient attacks with flexible range, and movement that solves problems for free.
Solid tier
Good cards with a condition. They earn a slot once you know the enemy mix you are facing.
Situational
Cards that need a specific build or artifact. Strong when supported, dead weight when not.
Where to check the data
- Card database for costs and descriptions.
- All cards for the first 80 entries.