The cache holds 93 Cobalt Core artifacts. This page shows the first 80 of them as a name-and-notes index, so you can find an entry quickly before checking its full effect in game.
The full Artifacts list
| Name | Notes |
|---|---|
| Adaptive Plating | Adaptive Plating is an artifact that gives you 1 max hull (and 1 current hull) after each Elite and Boss fight. |
| Jumper Cables | Jumper Cables is an artifact that gives you Temp Shield equal to your missing hull at the start of combat. |
| Hull Plating | Hull Plating is an artifact that gives you 3 Max Hull and 3 current hull upon pickup. |
| Armored Bay | Armored Bay is an artifact that gives your Missile Bay(s) Armored on pickup. |
| Cockpit Lock-On | Crosslink is an artifact that gives all enemy Cockpits Weak. |
| Ion Converter | Ion Converter is an artifact that gives you +1 Shield if you end a turn with 1 or more Energy left. |
| Fracture Detection | Fracture Detection is an artifact that gives a random enemy ship part Brittle, but also makes it unmarked as such until |
| Jettison Hatch | Jettison Hatch is an artifact that lets you remove 2 cards at Repair Yards. |
| Broken Glasses | Broken Glasses is an artifact that gives you 1 Energy every turn, but “prevents” you from using Repair Yards (but if |
| Cargo Hold | Cargo Hold is an artifact that gives you 1 more option of artifact at artifact nodes. The Artemis starts with it, and |
| Ares Cannon | Ares Cannon is an artifact that adds a Toggle Cannon to your hand if you do not already have one each turn. Ares starts |
| Control Rods | Ares Cannon is an artifact that makes you draw 1 less each turn. Ares starts with it and it cannot be obtained any |
| Glass Cannon | Glass Cannon is a Boss artifact that gives you 1 Energy per turn, but makes your Cannon(s) Weak. |
| Hunter Wings | Hunter Wings is a Boss artifact exclusive to the Artemis that makes its Wings Empty during the enemy’s turn if you end |
| Caffeine Rush | Caffeine Rush is a Riggs artifact that gives you +1 Evade when you shuffle your draw pile into your deck. (It caps at 2 |
| Flywheel | Flywheel is a Boss artifact for Riggs that gives you Energy for every 10 cards drawn. |
| Berserker Drive | Berserker Drive is a Boss artifact for Peri that gives you +1 Powerdrive at the start of combat, but also gives your |
| Bubbler | Bubbler is an artifact for Isaac that gives you 1 Bubble for every 4 cards played. |
| Drone Piercer | Drone Piercer is an Isaac artifact that gives all your drones’ attacks pierce each turn. |
| Crosslink | Crosslink is an artifact that gives you 1 Evade on every 5th attack. |
| Grazer Beam | Grazer Beam is an artifact that deals 1 damage every time an attack misses the enemy by exactly 1 space. |
| Jet Thrusters | Jet Thrusters is an artifact that gives you 2 Evade at the start of combat. |
| Energy Refund | Energy Refund is an artifact that gives you 1 Energy when you play a card costing 3 or more. |
| Heal Booster | Heal Booster is an artifact that heals you for 1 more whenever you heal. |
| Gemini Core | Gemini Core is an artifact that toggles which Cannon and Missile Bay are active every time you draw a card. The Gemini |
| Dirty Engines | Dirty Engines is a Boss artifact that gives you 1 Energy per turn, but adds Trash to your draw pile every 2 turns. |
| Genesis | Genesis is a Boss artifact that gives you a choice of 1 of 2 artifacts 3 times on pickup, but also gives you 3 Genesis |
| Hi Freq Intercom | Hi Freq Intercom is a Boss artifact that lets you draw +2 cards per turn, but decreases your choice of cards and forces |
| Ares Cannon V2 | Ares Cannon V2 is an Boss artifact that adds a War Mode to your hand if you do not already have one each turn. It |
| Gemini Core Booster | Gemini Core is an Boss artifact that gives the Gemini’s left (red) cannon +1 damage, and its right (blue) cannon -1 |
| Demon Thrusters | Demon Thrusters is a Boss artifact for Riggs that gives you +1 Evade per turn, but also means you can only store up to |
| Dakka Drum | Dakka Drum is an artifact that puts a Temporary Chip Shot into your hand every time you play 5 Peri cards. |
| Grimoire | Grimoire is an artifact that gives you a Temporary Crystal Shard the first turn of each combat. |
| Gravel Recycler | Gravel Recycler is an artifact for Isaac that gives you 1 Temp Shield every time an Asteroid is destroyed for any |
| Ignition Coil | Ignition Coil is an artifact for Drake that adds 1 damage to all attacks when you are at 3+ Heat. |
| Heat Distiller | Heat Distiller is an artifact that gives you 1 Serenity every 3 turns. |
| Flow State | Flow State is an artifact for Max that makes you draw 1 less card per turn, but draw a card the first 3 cards you play |
| Initial Booster | Initial Booster is an artifact for CAT that gives your Basic Shots +1 damage. |
| Hardmode | Hardmode is an artifact. You start with it on Hard difficulty and up. When hovering over it, it shows you the effects |
| Chaff Emitters | Chaff Emitters is an artifact that causes seeker missiles and other homing missiles to be unable to see you if you’re 2 |
| Nanofiber Hull | Nanofiber Hull is an artifact that restores 1 Hull at the end of each combat. |
| Overcharger | Overcharger is an artifact that gives you 1 Overdrive every 4 turns. |
| Shield Memory | Shield Memory is an artifact that allows you to carry over Shield between combats. |
| Overclocked Generator | |
| Piercer | Piercer is an artifact that gives your first attack pierce each turn. |
| Sharp Edges | Sharp Edges is an artifact that deals 1 damage to the enemy, no matter where they are, when you shuffle your discard |
| Scrap Armor | Scrap Armor is an artifact that, one time, gives you a full heal upon being hit 10 times, with +2 Max hull to boot |
| Simplicity | Simplicity is a Boss artifact that lets you remove 3 cards from your deck on pickup. |
| Shield Reserves | Shield Reserves is an artifact that gives you +2 Max Shield on pickup. |
| Quickdraw | Quickdraw is a Riggs artifact that lets you draw 2 more cards on turn 1. |
| Perpetual Motion Device | Perpetual Motion Device is a Riggs artifact that lets you draw 1 whenever your hand is empty. |
| Revenge Drive | Revenge Drive is an artifact that gives you 1 Overdrive the first time you take damage each turn. |
| Premeditation | Premeditation is an artifact that adds a Temporary Glissade to your opening hand. |
| Power Diversion | Power Diversion is a Peri Boss artifact that gives you 1 Energy per turn, but makes non-Peri attacks deal 1 less. |
| Recalibrator | Recalibrator is an artifact that draws a card every time you attack and miss. |
| Prepped Batteries | Prepped Batteries is an artifact that gives you 1 Energy on turn 1. |
| Ricochet Paddle | Ricochet Paddle is an artifact that causes hit Missiles to flip towards the enemy when hit, instead of being destroyed. |
| Jupiter Drone Hub | Jupiter Drone Hub is an artifact that adds Jupiter’s Moons to your opening hand of each combat. The Jupiter starts with |
| Radar Subwoofer | Crosslink is an artifact that gives Jupiter Drones in front of your Comms +1 attack. It’s in the common relic pool, but |
| Jupiter Drone Hub Booster | Jupiter Drone Hub Booster is an Boss artifact for the Jupiter that gives +1 Energy when you launch a Jupiter Drone when |
| Regenerator | Regenerator is an artifact that gives you +1 Shield every time you play 3 Dizzy cards. |
| Shield Burst | Shield Burst is an Boss artifact for Dizzy that gives you Temp Shield whenever you gain any Shield. |
| Prototype 22 | Prototype 22 is an Boss artifact for Dizzy that gives you 1 Max Shield on pickup, and 1 Shield per turn, but if you |
| Resonance Fork | Resonance Fork is an artifact that starts you out at full Shard each combat. |
| Shard Enchanter | Shard Enchanter is an artifact that gives you +1 Temp Shield whenever you play Crystal Shard for the first time each |
| Shard Collector | Shard Collector is an artifact that gives you 1 more Shard capacity. |
| Rock Collection | Rock Collection is an artifact for Books that causes 2 Geodes to appear near your ship at the start of combat. |
| Salvage Arm | Salvage Arm is a Boss artifact for Isaac that gives you Energy whenever you destroy a Midrow Object. |
| Pressure Fuse | Pressure Fuse is an artifact for Drake that adds 1 damage to Drake attacks when you are at or below half hull. |
| Next Gen Insulation | Next Gen Insulation is an artifact that causes you to overheat at 4 Heat instead of 3. |
| Safety Lock | Safety Lock is an artifact that lets you choose a card in your deck with Exhaust to lose it. |
| Lightspeed Boot Disk | Lightspeed Boot Disk is an artifact that lets you choose a card in your deck without Buoyant to gain it, and gives you |
| Standby Mode | Standby Mode is an artifact that gives you +1 Energy next turn if you have at least 1 Energy remaining at end of turn |
| Multi Threading | Multi Threading is an artifact for CAT that gives you +1 Energy when receiving your first Temporary card of a combat. |
| Photon Condenser | Photon Condenser is an artifact that boosts all attacks on Dizzy’s cards by 1. |
| Mooring Line | Mooring Line is an artifact that adds an Anchor to your deck at the start of combat. The Tiderunner starts with it, and |
| Mooring Line V2 | Mooring Line V2 is an artifact that adds an Anchor A to your deck at the start of combat. It replaces Mooring Line. |
| Rebound Reagent | Rebound Reagent is an artifact that heals you for 1 the first time you lose hull in any combat. |
| Right Click | Right Click is an artifact that gives your rightmost card +1 damage, and your leftmost -1 damage. |
| Radio Repeater | Radio Repeater is a Boss artifact for Isaac that causes an additional Drone Turn after the player’s turn to happen. |
Showing 80 of the 93 artifact entries in the cache. A number of descriptions end mid-sentence because the wiki scrape was cut short, and a few rows name one artifact while describing another. Both are cache artefacts, so confirm an effect in game before you build around it.
What the cache actually holds
| Metric | Value |
|---|---|
| Artifact entries cached | 93 |
| With a written description | 92 |
| With no description | 1 |
Use the table as an index, not a rules reference. The artifact guide explains how to judge an offer, and the artifact database lists every cached entry.