Antewise

All Artifacts in Cobalt Core — Reference With Real Numbers

Updated 27 Oct 2026 Source cobaltcore.wiki.gg scrape cached in src/data/; descriptions partly truncated, so verified status withdrawn 9 November 2026 By

The cache holds 93 Cobalt Core artifacts. This page shows the first 80 of them as a name-and-notes index, so you can find an entry quickly before checking its full effect in game.

The full Artifacts list

NameNotes
Adaptive PlatingAdaptive Plating is an artifact that gives you 1 max hull (and 1 current hull) after each Elite and Boss fight.
Jumper CablesJumper Cables is an artifact that gives you Temp Shield equal to your missing hull at the start of combat.
Hull PlatingHull Plating is an artifact that gives you 3 Max Hull and 3 current hull upon pickup.
Armored BayArmored Bay is an artifact that gives your Missile Bay(s) Armored on pickup.
Cockpit Lock-OnCrosslink is an artifact that gives all enemy Cockpits Weak.
Ion ConverterIon Converter is an artifact that gives you +1 Shield if you end a turn with 1 or more Energy left.
Fracture DetectionFracture Detection is an artifact that gives a random enemy ship part Brittle, but also makes it unmarked as such until
Jettison HatchJettison Hatch is an artifact that lets you remove 2 cards at Repair Yards.
Broken GlassesBroken Glasses is an artifact that gives you 1 Energy every turn, but “prevents” you from using Repair Yards (but if
Cargo HoldCargo Hold is an artifact that gives you 1 more option of artifact at artifact nodes. The Artemis starts with it, and
Ares CannonAres Cannon is an artifact that adds a Toggle Cannon to your hand if you do not already have one each turn. Ares starts
Control RodsAres Cannon is an artifact that makes you draw 1 less each turn. Ares starts with it and it cannot be obtained any
Glass CannonGlass Cannon is a Boss artifact that gives you 1 Energy per turn, but makes your Cannon(s) Weak.
Hunter WingsHunter Wings is a Boss artifact exclusive to the Artemis that makes its Wings Empty during the enemy’s turn if you end
Caffeine RushCaffeine Rush is a Riggs artifact that gives you +1 Evade when you shuffle your draw pile into your deck. (It caps at 2
FlywheelFlywheel is a Boss artifact for Riggs that gives you Energy for every 10 cards drawn.
Berserker DriveBerserker Drive is a Boss artifact for Peri that gives you +1 Powerdrive at the start of combat, but also gives your
BubblerBubbler is an artifact for Isaac that gives you 1 Bubble for every 4 cards played.
Drone PiercerDrone Piercer is an Isaac artifact that gives all your drones’ attacks pierce each turn.
CrosslinkCrosslink is an artifact that gives you 1 Evade on every 5th attack.
Grazer BeamGrazer Beam is an artifact that deals 1 damage every time an attack misses the enemy by exactly 1 space.
Jet ThrustersJet Thrusters is an artifact that gives you 2 Evade at the start of combat.
Energy RefundEnergy Refund is an artifact that gives you 1 Energy when you play a card costing 3 or more.
Heal BoosterHeal Booster is an artifact that heals you for 1 more whenever you heal.
Gemini CoreGemini Core is an artifact that toggles which Cannon and Missile Bay are active every time you draw a card. The Gemini
Dirty EnginesDirty Engines is a Boss artifact that gives you 1 Energy per turn, but adds Trash to your draw pile every 2 turns.
GenesisGenesis is a Boss artifact that gives you a choice of 1 of 2 artifacts 3 times on pickup, but also gives you 3 Genesis
Hi Freq IntercomHi Freq Intercom is a Boss artifact that lets you draw +2 cards per turn, but decreases your choice of cards and forces
Ares Cannon V2Ares Cannon V2 is an Boss artifact that adds a War Mode to your hand if you do not already have one each turn. It
Gemini Core BoosterGemini Core is an Boss artifact that gives the Gemini’s left (red) cannon +1 damage, and its right (blue) cannon -1
Demon ThrustersDemon Thrusters is a Boss artifact for Riggs that gives you +1 Evade per turn, but also means you can only store up to
Dakka DrumDakka Drum is an artifact that puts a Temporary Chip Shot into your hand every time you play 5 Peri cards.
GrimoireGrimoire is an artifact that gives you a Temporary Crystal Shard the first turn of each combat.
Gravel RecyclerGravel Recycler is an artifact for Isaac that gives you 1 Temp Shield every time an Asteroid is destroyed for any
Ignition CoilIgnition Coil is an artifact for Drake that adds 1 damage to all attacks when you are at 3+ Heat.
Heat DistillerHeat Distiller is an artifact that gives you 1 Serenity every 3 turns.
Flow StateFlow State is an artifact for Max that makes you draw 1 less card per turn, but draw a card the first 3 cards you play
Initial BoosterInitial Booster is an artifact for CAT that gives your Basic Shots +1 damage.
HardmodeHardmode is an artifact. You start with it on Hard difficulty and up. When hovering over it, it shows you the effects
Chaff EmittersChaff Emitters is an artifact that causes seeker missiles and other homing missiles to be unable to see you if you’re 2
Nanofiber HullNanofiber Hull is an artifact that restores 1 Hull at the end of each combat.
OverchargerOvercharger is an artifact that gives you 1 Overdrive every 4 turns.
Shield MemoryShield Memory is an artifact that allows you to carry over Shield between combats.
Overclocked Generator
PiercerPiercer is an artifact that gives your first attack pierce each turn.
Sharp EdgesSharp Edges is an artifact that deals 1 damage to the enemy, no matter where they are, when you shuffle your discard
Scrap ArmorScrap Armor is an artifact that, one time, gives you a full heal upon being hit 10 times, with +2 Max hull to boot
SimplicitySimplicity is a Boss artifact that lets you remove 3 cards from your deck on pickup.
Shield ReservesShield Reserves is an artifact that gives you +2 Max Shield on pickup.
QuickdrawQuickdraw is a Riggs artifact that lets you draw 2 more cards on turn 1.
Perpetual Motion DevicePerpetual Motion Device is a Riggs artifact that lets you draw 1 whenever your hand is empty.
Revenge DriveRevenge Drive is an artifact that gives you 1 Overdrive the first time you take damage each turn.
PremeditationPremeditation is an artifact that adds a Temporary Glissade to your opening hand.
Power DiversionPower Diversion is a Peri Boss artifact that gives you 1 Energy per turn, but makes non-Peri attacks deal 1 less.
RecalibratorRecalibrator is an artifact that draws a card every time you attack and miss.
Prepped BatteriesPrepped Batteries is an artifact that gives you 1 Energy on turn 1.
Ricochet PaddleRicochet Paddle is an artifact that causes hit Missiles to flip towards the enemy when hit, instead of being destroyed.
Jupiter Drone HubJupiter Drone Hub is an artifact that adds Jupiter’s Moons to your opening hand of each combat. The Jupiter starts with
Radar SubwooferCrosslink is an artifact that gives Jupiter Drones in front of your Comms +1 attack. It’s in the common relic pool, but
Jupiter Drone Hub BoosterJupiter Drone Hub Booster is an Boss artifact for the Jupiter that gives +1 Energy when you launch a Jupiter Drone when
RegeneratorRegenerator is an artifact that gives you +1 Shield every time you play 3 Dizzy cards.
Shield BurstShield Burst is an Boss artifact for Dizzy that gives you Temp Shield whenever you gain any Shield.
Prototype 22Prototype 22 is an Boss artifact for Dizzy that gives you 1 Max Shield on pickup, and 1 Shield per turn, but if you
Resonance ForkResonance Fork is an artifact that starts you out at full Shard each combat.
Shard EnchanterShard Enchanter is an artifact that gives you +1 Temp Shield whenever you play Crystal Shard for the first time each
Shard CollectorShard Collector is an artifact that gives you 1 more Shard capacity.
Rock CollectionRock Collection is an artifact for Books that causes 2 Geodes to appear near your ship at the start of combat.
Salvage ArmSalvage Arm is a Boss artifact for Isaac that gives you Energy whenever you destroy a Midrow Object.
Pressure FusePressure Fuse is an artifact for Drake that adds 1 damage to Drake attacks when you are at or below half hull.
Next Gen InsulationNext Gen Insulation is an artifact that causes you to overheat at 4 Heat instead of 3.
Safety LockSafety Lock is an artifact that lets you choose a card in your deck with Exhaust to lose it.
Lightspeed Boot DiskLightspeed Boot Disk is an artifact that lets you choose a card in your deck without Buoyant to gain it, and gives you
Standby ModeStandby Mode is an artifact that gives you +1 Energy next turn if you have at least 1 Energy remaining at end of turn
Multi ThreadingMulti Threading is an artifact for CAT that gives you +1 Energy when receiving your first Temporary card of a combat.
Photon CondenserPhoton Condenser is an artifact that boosts all attacks on Dizzy’s cards by 1.
Mooring LineMooring Line is an artifact that adds an Anchor to your deck at the start of combat. The Tiderunner starts with it, and
Mooring Line V2Mooring Line V2 is an artifact that adds an Anchor A to your deck at the start of combat. It replaces Mooring Line.
Rebound ReagentRebound Reagent is an artifact that heals you for 1 the first time you lose hull in any combat.
Right ClickRight Click is an artifact that gives your rightmost card +1 damage, and your leftmost -1 damage.
Radio RepeaterRadio Repeater is a Boss artifact for Isaac that causes an additional Drone Turn after the player’s turn to happen.

Showing 80 of the 93 artifact entries in the cache. A number of descriptions end mid-sentence because the wiki scrape was cut short, and a few rows name one artifact while describing another. Both are cache artefacts, so confirm an effect in game before you build around it.

What the cache actually holds

MetricValue
Artifact entries cached93
With a written description92
With no description1

Use the table as an index, not a rules reference. The artifact guide explains how to judge an offer, and the artifact database lists every cached entry.

Frequently asked questions

How many Cobalt Core artifacts are on this page?

80, drawn from the 93 artifact entries in the site's Cobalt Core cache. The rest are in the artifact database.

Where does this data come from?

It is a scrape of cobaltcore.wiki.gg cached in src/data/cobalt-core-artifacts.json. Some descriptions were cut off mid-sentence during that scrape, and a few rows name one artifact but describe another.

Can I rely on these descriptions for a build?

Use the table to find a name, then confirm the effect in game. The cache is an index, not a rules reference, which is why this page is not marked verified.

More Cobalt Core guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.