The three colours
Brutality is the red stat. It rewards fast melee weapons and aggressive play.
Tactics is the purple stat. It favours ranged weapons, turrets and traps.
Survival is the green stat. It suits shields, heavy weapons and a larger health pool.
Health per stat
Survival scrolls add the most health, Brutality adds a moderate amount, and Tactics adds the least.
That gap explains why a green build survives a mistake that kills a purple one.
Weapon pools
Each stat owns a pool of weapons and mutations. A red build leans on blades and grenades, while a purple build leans on bows and turrets.
Splitting points across colours dilutes all three pools. Pick one and feed it.
Which to choose
New players do well with Brutality or Survival. Both forgive a slow start more than Tactics does.
Tactics hits hard from a distance but folds when something closes the gap.
Next: Weapon scaling explained and Health and flask management.