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SteamWorld Dig 2 Walkthrough: Stuck Means Missing a Tool

Updated 30 Oct 2026 Source The 17-step main route (Tutorial, Get to El Machino/Talk to Mayor, Mine for Resources/Sell Resources/Fix Lamp, Enter Archaea/Fix Pneumatic Tube, Talk to Mayor/Find Mining Station, Talk to Mayor/Enter Shiner Country, Talk to Rosie/Enter Mining Station, Find a Smart Bot/Enter East Temple, Confront Prophet, Disable Device/Talk to Rosie, Explore Vectron, Return to Oasis, Unlocking Long Range Grappler, Destroy Devices in the West Temple, Yarrow and East Temple, and Confront Rosie) and the Archaea Secrets entry for the Pressure Bomb cave from GameFAQs' SteamWorld Dig 2 guide and walkthrough by Frankie_Spankie; the ability acquisition order and locations (the Hookshot obtained from Rosie in the Oasis, the Pressure Bomb acquired in the Yarrow Caves per the Shapes.inc wiki but in a cave in Archaea per the GameFAQs walkthrough, the Jetpack found deep within the subterranean ruins, the Long Range Grappler in Ronald's Treasure Chamber, the Jackhammer for breaking reinforced rock the Pickaxe cannot penetrate, the Pneumatic Saw as a late-game tool, and the Ignition Axe from the Combuster's Station Cave) and the note that Cogs can be removed and reallocated at any time without penalty from the Shapes.inc SteamWorld Dig 2 abilities and gear page; the explicit rule that if you get stuck somewhere you need a new tool or an upgraded tool from the Chinese-language SteamWorld Dig 2 beginner guide; the three-device structure and the Demon's Crib requiring the molten pickaxe mod from the collectibles data. Sources disagree on whether the Pressure Bomb is acquired in the Yarrow Caves or in an Archaea cave — both positions are given. Verified 30 October 2026. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Being stuck is an equipment problem, not a navigation problem

The single most useful thing to know about SteamWorld Dig 2 is this: if you cannot get somewhere, you are not lost. You are missing a tool.

The game builds its world out of walls that each have exactly one answer. A brick block needs the Jackhammer. A block you cannot reach by jumping needs the Pressure Bomb. A ceiling you cannot scale needs the Hookshot, and later the Jetpack. Players lose hours walking in circles trying to find another way around, when the way through was a purchase at El Machino.

So when you hit a wall, do not re-read the map. Ask which tool you have not upgraded.

The tools, and where each one comes from

ToolWhere you get itWhat it opens
PickaxeStarting toolDirt and basic rock, and melee
Pressure BombA cave in Archaea — enter the large contraption at the bottom of a long descentAny block you cannot reach by jumping. The master key of the game
HookshotFrom Rosie, in the OasisCeilings, walls and grapple points; vertical shafts
JackhammerProgressionBrick and reinforced rock the Pickaxe cannot penetrate
JetpackDeep in the ruinsSustained flight and the high platforms in the late biomes
Long Range GrapplerRonald’s Treasure ChamberA much longer Hookshot reach
Pneumatic SawLate gameRapid horizontal clearing
Ignition AxeCombuster’s Station CaveFire damage — and it moves the golem that guards Demon’s Crib

One note on the Pressure Bomb: sources disagree. The GameFAQs walkthrough places it in an Archaea cave, while the Shapes.inc wiki says it is acquired in the Yarrow Caves. If it did not drop where you expected, keep progressing — you will get it from one of the two.

The route, in 17 steps

  1. Tutorial — pre-objective.
  2. Get to El Machino / Talk to the Mayor.
  3. Mine for resources, sell them, fix the lamp.
  4. Enter Archaea / Fix the Pneumatic Tube.
  5. Talk to the Mayor / Find the Mining Station.
  6. Talk to the Mayor / Enter Shiner Country.
  7. Talk to Rosie / Enter the Mining Station.
  8. Find a Smart Bot / Enter the East Temple.
  9. Confront the Prophet.
  10. Disable the Device / Talk to Rosie.
  11. Explore Vectron.
  12. Return to the Oasis.
  13. Unlock the Long Range Grappler.
  14. Destroy the Device — West Temple.
  15. Destroy the Device — Yarrow.
  16. Destroy the Device — East Temple.
  17. Confront Rosie.

Step 13 is the pivot. Everything before it is about reaching Vectron and coming back; everything after it is the three devices, and you are not meant to finish those before the Long Range Grappler is in your hands.

The Pressure Bomb cave, step by step

This is the one place players reliably stall, and it is worth spelling out.

Inside a cave in Archaea, head left and kill the beetle, then break the sand block in your path. Drop down and kill another beetle below. Work your way down slowly and avoid the cacti on the edges. If a beetle charges you, jump over it and let it drop into the water and drown — it is the cheapest kill in the game.

At the bottom of that path, stand on the red clay block on the right. It crumbles under you and drops you into a large contraption. Enter it to unlock the Pressure Bomb.

Two things to know immediately after:

  • You will see two small blue bars below your health — those are your Pressure Bomb charges. Standing in water refills them, which is the entire resource management of the tool. There is no consumable to buy.
  • The Pressure Bomb is the only way to break blocks you cannot reach. From this point on, any secret with a sand block in the ceiling is a bomb target, not a jump target.

Vectron is different, and it is meant to be

When the route takes you into Vectron, it stops being a mining game and becomes a stealth section.

Vectron is the ruins of an ancient robotic hive mind, and its security is an alarm. Floating Vectron Sprites detect you and trigger it, and once it is up, hulking Alarm Giants chase you. You cannot kill them with standard weapons — you have to outrun them, hide in water or on high ground, and wait for them to power down.

There are at least two places in Vectron where the alarm is scripted and unavoidable, so do not treat it as a failure when it fires. The Solid Sneak achievement asks you to finish the area having triggered it no more than twice.

This is also where you get your last two tools: the Mineral Detector and Static Dash, from the two caves there.

Cogs are free to move

Cogs are the game’s skill system, and they replace the linear stat growth of the first game. They are hidden in secret alcoves and rewarded by Challenge Caves, and you slot them into your equipment at any workbench in El Machino.

The important part: cogs can be removed and reallocated at any time, with no penalty. There is no wrong build to recover from. Slot for the job in front of you — ore-farming cogs for a sweep, boss cogs for a fight — and move them when the job changes.

What to do alongside the route

The main route will not 100% the map, and it is not meant to. Once you hit the point where the route opens up, the secrets sweep is a separate job — and it has a hard prerequisite.

Several secrets sit behind cracked blocks in the ceiling that your pick will not touch. The answer is the Sky Assailant mod for the Pressure Bomb, which lets you shoot bombs mid-air. Getting it costs a level 4 Pressure Bomb (level 14), 1,400 gold, and 3 cogs.

Buy it before you start backtracking, not after. See every artifact and secret, area by area for the full list.

Frequently asked questions

What do I do if I am stuck in SteamWorld Dig 2?

Go and get a better tool. Being stuck in Dig 2 almost always means you need a new tool or an upgraded one, not a different route. The walls that stop you are specifically keyed to the Pressure Bomb, the Jackhammer, the Hookshot or the Jetpack.

What order do you get abilities in SteamWorld Dig 2?

Pickaxe at the start, then the Pressure Bomb in a cave in Archaea, the Hookshot from Rosie in the Oasis, the Jackhammer for brick and reinforced rock, the Jetpack deep in the ruins, the Long Range Grappler in Ronald's Treasure Chamber, and finally the Pneumatic Saw.

Where do I get the Pressure Bomb in SteamWorld Dig 2?

In the Archaea cave where you work down a long path and stand on a red clay block that crumbles beneath you, dropping you into a large contraption — entering it unlocks the Pressure Bomb. Note that one source instead places its acquisition in the Yarrow Caves, so if it did not drop where you expected, keep going.

How many devices are there to destroy in SteamWorld Dig 2?

Three, one each in the West Temple, Yarrow and the East Temple. The route sends you to all three after you return from Vectron with the Long Range Grappler.

How do I get into Demon's Crib in SteamWorld Dig 2?

You need the molten pickaxe mod — the Ignition Axe — which comes from the Combuster's Station Cave. With it you can move the giant robot that blocks the entrance.

What is the Long Range Grappler in SteamWorld Dig 2?

An upgraded Hookshot with a much longer reach, found in Ronald's Treasure Chamber. The route has you collect it after returning from Vectron, immediately before the three devices.

Can I undo a bad Cog choice in SteamWorld Dig 2?

Yes. Cogs can be removed and reallocated at any time without penalty, so there is no permanently wrong build. Reslot them for the job in front of you.

More SteamWorld guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.