Release order
Start with Dig, then Heist, Quest and Build. Each entry builds on the last in feel and in scope, so the learning curve stays gentle throughout.
The character database shows where each cast lives, and the boss database shows the fights per game you will meet.
Story order
A timeline order rewards fans who want the callbacks in sequence. The games still stand alone if you would rather jump straight to a genre you love.
Pick by mood
Want shooting? Heist. Decks? Quest. Building? Build. The characters page shows which cast fits the mood you are in before you commit to a title.
No wrong path
Every game is self-contained. The order changes flavor, not access, so pick the road that sounds most fun and circle back to the rest later.
Replays repay
A second play in a new order surfaces details you missed. The world is denser than a single run suggests, and the callbacks reward a return visit.