Loki does not heal like a support — he multiplies. Two clones fire the same missiles and place the same rune stones as the real Loki, so a well-placed setup triples his team’s effective healing. Regeneration Domain converts damage into healing, which makes any ally standing in it nearly unkillable. The whole hero is a positioning puzzle: place clones where they multiply output without feeding the enemies who punish illusions.
Role and difficulty
Strategist. Loki has 275 health. Difficulty Very hard (4/5). He plays at mid-range behind his clones, swapping with Devious Exchange when dives commit, and uses Deception to break line of sight before he is targeted.
Abilities and what they actually do
- Mystical Missile (Normal Attack): Fire Mystical Missiles to heal allies or deal damage to enemies. Key numbers: HEALING — Direct Hit: 15, Spell Field: 40; FIRE RATE — 1.75 rounds/s; AMMO — 10; PROJECTILE SPEED — 120m/s.
- God of Mischief (Abilities): Shapeshift into a targeted ally or enemy hero and use all their abilities except any of their Team-Up Abilities. Key numbers: DURATION — 12s.
- Deception (Abilities): Key numbers: HEALING — 30/s (self); COOLDOWN — 15s.
- Regeneration Domain (Abilities): Use Rune Stones to create a magical field that provides allies and converts incoming damage into further healing. Key numbers: COOLDOWN — 30s.
- Doppelganger (Abilities): Project an that can cast some of Loki’s abilities. Key numbers: MAX DURATION — 60s.
- Devious Exchange (Abilities): Key numbers: COOLDOWN — 15s.
- Backstab (Abilities): Pull out a dagger to stab enemies, dealing extra damage when attacking an enemy from behind. Key numbers: DAMAGE — Melee: 30, Backstab: 45; RANGE — 3m.
Clones, the rune stone, and the 30-meter swap
Doppelganger places up to two stationary clones that aim where you aim and deal the same damage and healing with the same numbers — this is your output multiplier. Regeneration Domain is the rune stone: it heals nearby allies and converts all damage they take into healing, which the wiki describes as effectively an immortality field until the stone expires or is destroyed. Devious Exchange swaps you with any clone within 30 meters, even out of line of sight, so always keep one clone behind you as a pre-built escape. Deception makes you invisible with a clone left behind and regenerates your health, but taking damage ends it. God of Mischief transforms you into any hero on the field — ally or enemy — for up to 12 seconds with their ultimate ready, but you get no second chance if you die transformed. Clone discipline matters: Moon Knight bounces Crescent Darts between them, Winter Soldier resets Kraken Impact on destroyed clones, and AoE heroes like Iron Man delete the whole setup.
How to play Loki
- Place two clones on angles that share your line of sight so every missile and every rune stone is tripled.
- Drop Regeneration Domain where your team already stands — the damage-to-healing conversion wins standing contests.
- Keep a clone behind you at all times; Devious Exchange covers 30 meters even through walls.
- Enter Deception before the diver commits, not after — taking damage breaks the invisibility.
- Copy a Strategist with God of Mischief to win a sustain fight, or a Duelist to delete a backline with their ultimate.
- Break your own clones when AoE heroes target them, so the setup does not feed the enemy ultimate charge.
Matchups
Loki bullies clumped teams and any fight that happens inside his rune stone, and his clone output overwhelms single-target dive comps. Spread teams and area-damage heroes like Iron Man delete his setup, and a long list of heroes — Moon Knight, Winter Soldier, Rogue, Squirrel Girl — farm his illusions for their own mechanics. He is one of the highest-skill supports and struggles most when his clones die faster than he can place them.
Strengths (per the wiki):
- Elusive and deceptive Strategist capable of conjuring illusions of himself to distract enemies while healing his allies.
- Loki’s core gameplay revolves around his Doppelganger ability, which allows the player to project illusions of Loki in the targeted area. This ability has two charges, and up to two illusions can be placed at once.
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- The illusions are stationary and last for 60 seconds upon creation.
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- Each illusion will mimic Loki’s primary fire, aiming at the same location as him, which vastly increases his damage and healing output.
- ** The illusions share equal attributes to Loki, having the same health, as well as dealing the same damage and healing.
- His primary fire, Mystical Missile, shoots an energy projectile that deals damage to enemies and heals allies.
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- Loki can simultaneously heal and deal damage if his allies and enemies are very close to each other since Mystical Missile creates a small spell field on impact.
- His secondary fire, Deception, creates an illusion where Loki is standing while granting him invisibility.
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- While invisible, Loki gains heal-over-time.
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- Loki can remain invisible indefinitely until attacking.
- ** Reloading, using Devious Exchange, or creating a Doppelganger will not break his invisibility.
- Loki’s melee, Backstab, has him pulling a knife and performing a quick thrust.
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- It is unique as it’ll deal extra damage if he hits an enemy from behind.
- Devious Exchange allows Loki to swap places with any of the illusions of his choice within range.
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- This ability makes Loki incredibly slippery and hard to pin down if properly used.
- Regeneration Domain conjures a rune stone in the air that creates a magical field around Loki and his illusions that provides high healing-per-second in a radius around them.
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- The magical field also converts 30% of all damage taken into direct healing to allies.
- ** This ability is incredibly powerful and can provide clutch healing against very powerful attacks, including Ultimates.
- His Ultimate, God of Mischief, allows Loki to transform into any hero in the match, either ally or enemy, for 15 seconds.
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- When Loki transforms into a hero from the enemy team, his nametag and team color will change to the opposite player and team. If the Loki player attacks this reverses back to the player’s actual name and team color.
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- While shapeshifted, Loki gains access to all the targeted hero abilities, including their Ultimate, which will be at 100% charge.
- ** Activating an Ultimate while shapeshifted gives Loki an additional 7 seconds of transformation.
- *** This duration can be extended if transforming into the Winter Soldier and repeatedly getting resets on his Kraken Impact.
- Requires high skill to play efficiently.
- Has low healing output if his illusions and Regeneration Domain are not available.
- Very vulnerable if his Devious Exchange and Regeneration Domain is on cooldown.
- Mystical Missile cannot deal critical hit.
- Backstab has a low range and is very situational.
- Enemy heroes can destroy Loki’s illusions and the runes from his Regeneration Domain. This makes characters with high area-of-effect damage such as Iron Man effective against Loki.
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- In addition, many opponents can take advantage of Loki’s illusions for their own benefit:
- ** Captain America can build-up stacks of his Sentinel Strike to fire his shield by attacking the illusions.
- ** Elsa Bloodstone can increase her Inherited Instinct passive by attacking illusions (eliminating them, on the other hand, does not grant her additional instinct).
- ** Mantis can deal critical hits to the illusions to regain charges of Life Orbs.
- ** Mister Fantastic can build-up Elastic Strength stacks to enter his inflated state by attacking the illusions.
- ** Moon Knight can use his Crescent Dart to bounce between the illusions and other enemies.
- ** Namor can deal critical hits to the illusions to enrage his Monstro Spawns.
- ** Phoenix can quickly land hits to apply Sparks and quickly enact her explosions for area damage.
- ** Rogue can use her Ability Absorption on the illusions to gain Loki’s Regeneration Domain for herself.
- ** Squirrel Girl can shoot the illusions with Burst Acorn to extended the reach of their explosions.
- ** Winter Soldier can reset his Kraken Impact by hitting and destroying illusions marked with the Culling debuff.
- ** Wolverine can build-up his Berserker Rage by attacking the illusions.
- God of Mischief’s transformation does not give access to team-up abilities.
Weaknesses (per the wiki):
- Requires high skill to play efficiently.
- Has low healing output if his illusions and Regeneration Domain are not available.
- Very vulnerable if his Devious Exchange and Regeneration Domain is on cooldown.
- Mystical Missile cannot deal critical hit.
- Backstab has a low range and is very situational.
- Enemy heroes can destroy Loki’s illusions and the runes from his Regeneration Domain. This makes characters with high area-of-effect damage such as Iron Man effective against Loki.
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- In addition, many opponents can take advantage of Loki’s illusions for their own benefit:
- ** Captain America can build-up stacks of his Sentinel Strike to fire his shield by attacking the illusions.
- ** Elsa Bloodstone can increase her Inherited Instinct passive by attacking illusions (eliminating them, on the other hand, does not grant her additional instinct).
- ** Mantis can deal critical hits to the illusions to regain charges of Life Orbs.
- ** Mister Fantastic can build-up Elastic Strength stacks to enter his inflated state by attacking the illusions.
- ** Moon Knight can use his Crescent Dart to bounce between the illusions and other enemies.
- ** Namor can deal critical hits to the illusions to enrage his Monstro Spawns.
- ** Phoenix can quickly land hits to apply Sparks and quickly enact her explosions for area damage.
- ** Rogue can use her Ability Absorption on the illusions to gain Loki’s Regeneration Domain for herself.
- ** Squirrel Girl can shoot the illusions with Burst Acorn to extended the reach of their explosions.
- ** Winter Soldier can reset his Kraken Impact by hitting and destroying illusions marked with the Culling debuff.
- ** Wolverine can build-up his Berserker Rage by attacking the illusions.
- God of Mischief’s transformation does not give access to team-up abilities.
Team-ups
- Vibrant Vitality (with Mantis, Season 9.0: The Mystery of Thebes): Regeneration Domain provides a Damage Boost effect to allies within range; the Runestone triggers a psychic catalysis, expanding the domain’s radius. Enhanced: When teaming up with Mantis, deploying Regeneration Domain emits a shockwave of nature energy that damages enemies within the radius and slightly Launches them up.
- Villain’s Illusion (with Hela, Season 9.0: The Mystery of Thebes): Gain a new ability to target fallen heroes (friend or foe), letting Loki assume their form for a set time (cannot cast their Ultimate Ability). Enhanced: When teaming up with Hela, Loki’s transformation lasts slightly longer. Furthermore, taking lethal damage while transformed or in his Ultimate Ability state will merely revert him back to Loki with some Health, preventing a KO.
Related guides
- Heroes Database
- Abilities Database
- Healing and Support Guide
- Survive Dive as Support
- How To Play Mantis
- How To Play Hela
Common mistakes
- Placing clones in the open, where AoE damage deletes the whole setup at once
- Standing invisible for long stretches — an invisible Loki heals nobody
- Using God of Mischief while under fire; there is no second chance in the transformed state
- Letting Regeneration Domain sit on cooldown instead of pre-placing it for the push
- Chasing the backstab melee bonus — the damage is minimal and the positioning cost is real