Antewise

Hades II Weapons Guide

Updated 18 Oct 2026 Source Hades wiki (hades.fandom.com), MediaWiki API — Nocturnal Arms and per-weapon Aspect tables (18 October 2026) By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Start with the weapon

Your Nocturnal Arm decides your attack range, your Omega move, and how safe you feel. Boons layer on top. A run that fights its own weapon never clicks.

The six Nocturnal Arms

Hades II ships with six weapons. Each has four Aspects named after figures from the story.

  • Witch’s Staff — the starter arm. Aspects: Melinoë, Circe, Momus, Anubis.
  • Sister Blades — a fast melee pair. Aspects: Melinoë, Artemis, Pan, the Morrigan.
  • Umbral Flames — a ranged, cast-focused arm. Aspects: Melinoë, Moros, Eos, Supay.
  • Moonstone Axe — heavy, slow hits. Aspects: Melinoë, Charon, Thanatos, Nergal.
  • Argent Skull — a thrown, returning projectile. Aspects: Melinoë, Medea, Persephone, Hel.
  • Black Coat — the latest arm, blade and gun forms. Aspects: Melinoë, Selene, Nyx, Shiva.

How each one wants to be played

The Witch’s Staff suits close control and rewarding Omega timings. Most players learn the game here.

Sister Blades reward aggressive melee. Umbral Flames keep distance with ranged pressure. The Moonstone Axe hits hard and slow. The Argent Skull loops damage through throws. Black Coat swaps between a blade and a gun, which rewards flexible play.

Aspects change everything

Every arm has four Aspects. The Melinoë Aspect is the base form. The others reshape its moves and often favor a specific god. Try a few before you lock in a build.

Match the god to the arm

After you pick a weapon, choose the god that boosts its Omega move. The boon database shows what each god gives, so confirm the fit before you commit.

Frequently asked questions

Does my weapon matter more than my boons?

They set each other up. Your weapon decides your Omega move and range, and your boons make that move hit harder or safer. Pick the weapon first, then the god.

What are Aspects?

Each Nocturnal Arm has four Aspects that change how it plays. The Melinoë Aspect is the default; the other three unlock in runs. One Aspect can turn a staff into a different weapon.

More Hades II guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.