Antewise

Hades II Arcana Cards Guide — The Wheel, Grasp and Awakening

Updated 18 Oct 2026 Source In-game mechanics and the Hades II Arcana Cards database By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

The Arcana Wheel

Hades II replaces Hades I’s mirror with the Arcana Wheel. Before a run you place cards on it. Each card costs Grasp to slot, and your total Grasp is limited — so you are choosing a loadout, not stacking everything.

Card tiers

Each card can be upgraded through Common → Rare → Epic tiers. The costs for each tier are listed on the card, and higher tiers strengthen the listed effect. The scaling values are written into the effect text, so you can see exactly what a higher tier adds.

Awakening

The deeper system is Awakening. Some cards gain an extra effect when the right neighbouring cards sit next to them on the wheel. A card’s Awakening text tells you what it needs. Planning the wheel so your key cards can Awaken is one of the biggest pre-run levers in the game.

By the numbers

  • 24 Arcana Cards in total, numbered I through XXIV on the wheel.
  • 6 cards can Awaken when the right neighbours sit beside them — placing those neighbours is what unlocks the bonus.
  • Grasp cost to slot a card runs from 0 Grasp (The Moon) up to 3 Grasp (Eternity), so your Grasp budget decides how many cards you can field.
  • Each card upgrades Common → Rare → Epic, spending Ashes, Moon Dust, Pearl, Cinder, Wool, and Tears rather than Grasp.
#CardGraspAwakens?
IThe Sorceress1No
IIIThe Huntress2No
IVEternity3No
VThe Moon0Yes
VIThe Furies2No

How to use it

Start with a few cards whose effects you understand, then build the wheel so your strongest card can Awaken. Do not fill every slot with random cards just because you have Grasp — a tight, Awakened layout beats a wide, passive one.

The Arcana Cards database has all 24 cards with costs and Awakenings laid out so you can plan before you enter a run.

Build a focused board

Prioritise cards that boost your core loop — Omega damage, Magick regen, or survivability — over a crowded board of weak effects. A tight arcana layout beats a full one, because each slot should earn its place. Swap cards between attempts when a run needs a different shape.

Frequently asked questions

What replaced the mirror from Hades I?

The Arcana Wheel. Instead of the mirror's permanent choices, you place Arcana Cards before a run. Each card costs Grasp to slot, and the layout matters because some cards Awaken from their neighbours.

What are Common, Rare and Epic costs?

They are the resources needed to upgrade a card one tier, shown separately on each card. Higher tiers strengthen the effect, and the scaling values sit inside the effect text in the database.

How does Awakening work?

Certain cards Awaken when specific cards are placed adjacent to them on the wheel. The card's Awakening text says what it needs. Awakened cards are noticeably stronger, so planning the wheel layout pays off.

Where do I see every card?

The Arcana Cards database lists all 24 cards with effects, costs, Grasp and Awakening so you can plan a layout without guessing.

More Hades II guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.