Every Arcana Card in Hades II with its effect, upgrade costs, Grasp cost and Awakening. Search a card or filter by Grasp cost and whether it can be Awakened.
24 cards · Grasp 0–5 Grasp · 6 can be Awakened.
The Sorceress
Your Ω Moves are 20/25/30/35% faster.
“Left to her own devices, she learned to confront the world on her own terms.”
The Wayward Son
After you exit a Location, restore 3/4/5/6Life.
“Even the Underworld itself struggled to contain him, such was his lust for life.”
The Huntress
While you have less than 100%Magick, your Attack and Special deal +30%/+40%/+50%/+60% damage.
“Through discipline and instinct comes sustaining skill both in shadow and the light of the moon.”
Eternity
While you Channel your Ω Moves, everything moves slower for 0.8/1.0/1.2/1.5 Sec.
“The inevitable cannot be prevented, though perhaps can be forestalled.”
The Unseen
You restore 6/8/10/12Magick every 1 Sec.
“Upon their ancient oath, in shadow, they serve; and to shadow, they return.”
The Moon
Your Hex also charges up automatically as though you used 1/2/3/4Magick every 1 Sec.
Awakening: Activate any surrounding card.
“Even as she races across the fathomless sky, she bears witness to all.”
The Furies
You deal +20%/+25%/+30%/+35% damage to foes in your Casts.
“In the deepest reaches of the Underworld, three are as feared as the god of the dead himself.”
Persistence
You have +20/+30/+40/+50Life and +20/+30/+40/+50MagickUp.
“He stole from the gods the gift of fire, for mortals; thus he suffered, but grew strong.”
The Messenger
You Casts momentarily make you Impervious and move 50%/60%/70%/80% faster.
“With incomparable swiftness can he travel from the highest peaks to the lowest depths.”
Night
You have +9%/+12%/+15%/+18% chance to deal Critical damage with each move in an Ω Combo.
“She sprang from Chaos, and formed much of the natural world, above the surface and below.”
The Swift Runner
Your Sprint is 5%/7%/10%/13% faster and lets you pass right through most dangers in your way.
“Those who attempted to confront the greatest of the Greeks merely met his spear.”
Death
You have +1/+2/+3/+4Death Defiance II Death Defiance.
“Some mortals would sense his soft approach, others taken by surprise.”
The Centaur
You gain +3/+4/+5/+6Life and +3/+4/+5/+6MagickUp whenever you pass through 5 Locations.
Awakening: Activate Cards that use 1Grasp through 5Grasp.
“Many of the greatest heroes mortalkind has to offer have in common his patient instructions.”
Origination
You deal +25%/+38%/+50%/+63% damage to foes afflicted with at least 2 Curses from different Olympians.
“From the infinite void emerged all that exists, and back to that void it all may yet return.”
Excellence
Any Boons you find have +30%/+40%/+50%/+60% chance to include Legendary or at least Rare blessings.
“Not even gods can live to their fullest purpose; yet mortals all must strive.”
The Lovers
You take 0 damage the first 1/2/3/4 time(s) you are hit in Guardian Encounter.
“Their music brought them together, and not even Death could keep them apart for long.”
The Enchantress
You have +1/+2/+3/+4ChangeOfFate, and can alter Location Rewards.
“In mastering metamorphosis, she discovered that only the true nature of a thing cannot be changed.”
The Boatman
You have +200/+250/+300/+350Gold pile.
“Vast riches lie hidden in the realm of the dead; but only a modest fee is needed to get in.”
The Artificer
You have 1/2/3/4 chance(s) this night to turn any Minor Find into a random Major Find.
“Few can turn raw materials into works into work of extraordinary genius; none as can he.”
The Queen
Any Boons you find have +6%/+8%/+10%/+12% chance to include Duo blessings.
Awakening: Activate no more than 2 Cards that use the same amount of Grasp.
“From Olympus she descends to reign in Underworld as the surface-land grows cold.”
The Fates
You have +2/+3/+4/+5ChangeOfFate.
Awakening: Activate all surrounding Cards.
“Even the gods themselves are subject to the whims of the three weavers of destiny.”
The Champions
You have +1/+2/+3/+4ChangeOfFate, and can alter Boons and certain other choices.
“Once-mortal foes, they found each other once again in death, and were exalted in Elysium.”
Divinity
Any Boons you find have +10%/+15%/+20%/+25% chance to include Epic blessings.
Awakening: Activate all 5 Cards in any other row or column.
“The privilege of godhood is bestowed at birth, save for the rarest cases, when it is earned.”
Judgement
You activate 3/4/5/6 random inactive Arcana Cards whenever you vanquish a Guardian.
Awakening: Activate no more than 3 cards total.
“The Underworld King is to decide what shall become of each and every mortal life.”
Hades II Arcana Card questions players ask
What are Arcana Cards in Hades II?
Arcana Cards are Hades II's replacement for the mirror and keepsake-adjacent boons of Hades I. You place them on the Arcana Wheel before a run; each costs Grasp to slot and some can be Awakened by surrounding cards.
What do the Common, Rare and Epic costs mean?
Those are the resources needed to upgrade a card one tier. Each card shows the Common, Rare and Epic cost separately. Higher tiers strengthen the listed effect (the scaling values sit inside the effect text).
What is an Awakening?
Some cards can be Awakened when specific surrounding cards are placed next to them on the wheel. The Awakening column says what the card needs; cards without one show no Awakening.
Where do the numbers come from?
Card names, effects, costs, Grasp and Awakening text are pulled from the game wiki Arcana Cards table via the MediaWiki API. Scaling values in the effect are exactly as listed.