Every boon in Hades II, from all 22 sources — the nine Olympians, Chaos, Hermes, Selene, the NPC gods who hand you boons mid-run, and the allies whose offerings are armour and supplies. 144 carry a per-rarity scale, 74 carry one fixed value, and the other 109 are effect-only.
327 boons · 37 Duo · 11 Legendary · 11 Infusion · 58 Chaos pairs · 22 sources. C / R / E / H are Common, Rare, Epic and Heroic.
Broken Resolve
Aphrodite
Your Weak effects are more potent.
Weak Damage Reduction: C +10% · R +12% · E +14% · H +16%
Flutter Flourish
Aphrodite
Your Specials deal more damage to nearby foes.
Close-up Damage: C +100% · R +150% · E +200% · H +250%
Flutter Strike
Aphrodite
Your Attacks deal more damage to nearby foes.
Close-up Damage: C +80% · R +100% · E +120% · H +140%
Glamour Gain
Aphrodite
You automatically inflict Weak on nearby foes and gradually restore Magick near them.
Magick Restoration (Every 1 Sec.): C 6 · R 8 · E 10 · H 12
Healthy Rebound
Aphrodite
Whenever you exit a Location, restore 100% Life if you have not lost too much.
Min Life for Full Recovery: C 80% · R 70% · E 60% · H 50%
Heart Breaker
Aphrodite
Whenever you use 40 Magick, create a Heartthrob.
Heartthrob Area Damage: C 80 · R 100 · E 120 · H 140
Nervous Wreck
Aphrodite · Legendary
Whenever you inflict Weak, also randomly inflict Curses from other Olympians.
Bonus Random Curses: 3
Passion Rush
Aphrodite
Rushing damages surrounding foes and inflicts Weak, and again once you stop.
Blast Damage: C 20 · R 30 · E 40 · H 50
Rapture Ring
Aphrodite
Your Casts inflict Weak, and damage foes while dragging them toward the center.
Cast Damage (every 0.85 seconds): C 10 · R 15 · E 20 · H 25
Secret Crush
Aphrodite
Your Attacks gain Power, but you Prime 20 Magick.
Attack Power: C +5 · R +7 · E +9 · H +11
Shameless Attitude
Aphrodite
You deal more damage. While you have at least 80% Life, the bonus is doubled.
High-Life Bonus Damage: C +5% · R +7% · E +9% · H +11%
Spiritual Affirmation
Aphrodite
Gain Max Life and Max Magick now and for the rest of this night.
Bonus Life & Magick Gain: C +15% · R +20% · E +25% · H +30%
Sweet Surrender
Aphrodite
Weak-afflicted foes take more damage.
Damage Vs Weak: C +10% · R +15% · E +20% · H +25%
Wispy Wiles
Aphrodite · Infusion
Gain a chance to Dodge for each Air boon you have.
Dodge Chance per Air Boon: +2%
Back Burner
Apollo
Foes with Daze take more damage if struck from behind.
Backstab Damage: C +50% · R +75% · E +100% · H +125%
Blinding Rush
Apollo
Your Sprint is faster and inflicts Daze on surrounding foes.
Sprint Speed: C +15% · R +20% · E +25% · H +30%
Dazzling Display
Apollo
Your Attacks may inflict Daze.
Daze Chance: C +10% · R +15% · E +20% · H +25%
Exceptional Talent
Apollo · Legendary
Your Ω Attack and Ω Special fire 2 times, but use more Magick.
Omega Move Cost: +30
Extra Dose
Apollo
Your Attack has a chance to hit 2 times.
Double Strike Chance: C +5% · R +8% · E +10% · H +13%
Light Smite
Apollo
After you take damage, automatically damage and Daze all foes in the vicinity.
Revenge Damage: C 50 · R 75 · E 100 · H 125
Lucid Gain
Apollo
If you stand in your Casts when they expire, immediately restore Magick.
Magick Restored: C 40 · R 60 · E 80 · H 100
Nova Flourish
Apollo
Your Specials deal more damage in a larger area.
Special Damage: C +60% · R +80% · E +100% · H +120%
Nova Strike
Apollo
Your Attacks deal more damage in a larger area.
Attack Damage: C +40% · R +60% · E +80% · H +100%
Perfect Image
Apollo
You deal more damage until you take damage. If you take no more for 15 seconds, regain this.
No-Hit Bonus Damage: C +10% · R +15% · E +20% · H +25%
Prominence Flare
Apollo
After your Ω Cast expires, rapidly deal damage in the area for 2 seconds.
Ω Cast Damage (every 0.13 sec): C 10 · R 12 · E 14 · H 16
Self Healing
Apollo · Infusion
While you have at least 3 Fire Boons, whenever you take damage, restore some Life.
Damage Recovered (over 5 Sec.): 30%
Solar Ring
Apollo
Your Casts inflict Daze, and deal a burst of damage before they expire,
Cast Damage: C 80 · R 120 · E 160 · H 200
Super Nova
Apollo
Your Casts expand in size until they expire.
Max Cast Size: C 40% · R 50% · E 60% · H 70%
Azure Dress
Arachne · Allies
Don a +40 Armor Outfit that makes you restore 5 Magick every 1 Sec.
Crimson Dress
Arachne · Allies
Don a +5 Armor Outfit that makes you deal more damage and +3% after each Encounter.
Emerald Dress
Arachne · Allies
Don a +50 Armor Outfit that makes you restore 2 Life whenever you exit a Location.
Fuchsia Dress
Arachne · Allies
Don a +20 Armor Outfit that makes your Casts deal +100% damage.
Gilded Dress
Arachne · Allies
Don a +10 Armor Outfit that grants +5 Gold Crowns whenever you exit a Location.
Lavender Dress
Arachne · Allies
Don a +30 Armor Outfit that makes your Channel 40% faster.
Moonlight Dress
Arachne · Allies
Don a +55 Armor Outfit that makes you use 30% Magick less than before to recharge your Hex.
Onyx Dress
Arachne · Allies
Don a +60 Armor that creates +1 Fate Fabric now.
Blood Spree
Ares
While you have less than 40 Life, your Attacks and Specials restore Life.
Life Restore per Hit: C 1 · R 2 · E 3 · H 4
Cut Above
Ares
Your Ω Moves also cause a falling blade to appear over each foe struck, but use +5 Magick.
Blade Damage: C 90 · R 120 · E 150 · H 180
Grievous Blow
Ares
Foes with Wounds may suffer 200% damage when struck.
Double Damage Chance: C +10% · R +15% · E +20% · H +25%
Grisly Gain
Ares
Striking foes with your Weapon may spill Plasma, which also restores 15 Magick.
Chance of Plasma: C 15 · R 20 · E 25 · H 30
Meat Grinder
Ares
Your Ω Cast also creates a Blade Rift in the binding circle.
Rift Damage (every 1 second): C 30 · R 40 · E 50 · H 60
Mutual Destruction
Ares
Gain a chance to deal 200% damage that increases the less Life you have remaining.
Chance per Missing Life Point: C 0.1% · R 0.12% · E 0.14% · H 0.16%
Profuse Bleeding
Ares
Whenever foes with Wounds take damage, they may spill Plasma.
Chance of Plasma: C 30 · R 50 · E 70 · H 90
Rallying Cry
Ares · Infusion
While you have at least 8 Earth, any of your damaging effects from Olympians are stronger.
Olympian Bonus Damage: +50%
Sanguinary Savor
Ares · Legendary
Any Plasma spilled has improved potency and is drawn to you automatically.
Bonus Move & Strike Speed: +100%
Stabbing Rush
Ares
Your Dash creates a row of falling blades along your path.
Blades Damage: C 30 · R 45 · E 60 · H 75
Sword Ring
Ares
Your Casts create a falling blade over each foe in the binding circle.
Blade Damage: C 120 · R 160 · E 200 · H 240
Vicious Flourish
Ares
Your Specials deal more damage and inflict Wounds.
Special Damage: C +30% · R +40% · E +50% · H +60%
Vicious Strike
Ares
Your Attacks deal more damage and inflict Wounds.
Attack Damage: C +20% · R +30% · E +40% · H +50%
Visceral Impact
Ares
After you take damage or a foe is slain, spill Plasma, sometimes twice.
Plasma Bonus Chance: C 25% · R 35% · E 45% · H 55%
Death Warrant
Artemis · NPC
A random foe occasionally becomes Marked. If it takes Critical damage, this repeats.
Time Between Marks: C 20 Sec. · R 18 Sec. · E 16 Sec. · H 14 Sec.
Easy Shot
Artemis · NPC
A piercing arrow fires toward any foe damaged by your Ω Cast.
Arrow Damage: C 50 · R 62 · E 75 · H 87
Killing Stroke
Artemis · NPC
Your Specials may deal Critical damage, but you Prime 40 Magick.
Critical Specials Chance: C +10% · R +12% · E +14% · H +16%
Lethal Snare
Artemis · NPC
Foes in your Casts may take Critical damage from your Attacks.
Critical Chance: C +10% · R +13% · E +16% · H +19%
Pressure Points
Artemis · NPC
Any damage you deal may be Critical.
Critical Chance: C +3% · R +4% · E +5% · H +6%
Shadow Pounce
Artemis · NPC
After you Dash, your Ω Moves may deal Critical damage for 2 seconds.
Omega Critical Chance: C +8% · R +10% · E +12% · H +14%
Support Fire
Artemis · NPC
After you hit with your Attacks or Specials, fire a seeking arrow.
Arrow Damage: C 10 · R 15 · E 20 · H 25
Vital Signs
Artemis · NPC
Foes with at least 80% Life or 80% Armor may take Critical damage.
Critical Chance: C +15% · R +22% · E +30% · H +38%
Whispered Prayer
Artemis · NPC
Your Hex may deal Critical damage.
Hex Critical Chance: C +30% · R +35% · E +40% · H +45%
Defensive Posture
Athena · NPC
After you take damage, become Impervious for 2 Sec.
Recharge Time Between Uses: C 13 Sec. · R 11 Sec. · E 9 Sec. · H 7 Sec.
Divine Dash
Athena · NPC
Your Dash deals damage to foe in your path and can momentarily Deflect.
Dash Damage: C 10 · R 15 · E 20 · H 25
Mental Block
Athena · NPC
Your Casts also deal a burst of damage and momentarily make you Deflect.
Cast Damage: C 40 · R 60 · E 80 · H 100
Phalanx Shot
Athena · NPC
Your Specials also launch a projectile ahead that can Deflect, rearming after 2 Sec.
Projectile Damage: C 10 · R 15 · E 20 · H 25
Renewed Faith
Athena · NPC
Replenish all spent uses of Death Defiance now, and improved their potency.
Life Restoration When Used: C +10% · R +15% · E +20% · H +25%
Righteous Pike
Athena · NPC
Whenever you use 90 Magick, up to 3 foes are struck by spears from heaven.
Spear Damage: C 150 · R 200 · E 250 · H 300
Stalwart Stand
Athena · NPC
Gain +1 Death Defiance that replenishes in each Location, but you Prime Magick.
Magick Primed: C 150 · R 125 · E 100 · H 75
Task Force
Athena · NPC
If your Hex is Godsent, that effect may activate multiple times in each Location.
Bonus Godsent Hex: C +1 · R +2 · E +3 · H +4
Addled Flourish
Chaos · Non-Standard
For the next 4 Encounter(s), you have less Max Life. Afterward, your Specials deal additional damage.
Addled Mind
Chaos · Non-Standard
For the next X Encounter(s), each time you use Casts, get hit for -6 Life. Afterward, gain Max Magick.
Addled Talent
Chaos · Non-Standard
For the next X Encounter(s), each time you use Casts, get hit for -3 Life. Afterward, you use -X% Magick.
Addled Will
Chaos · Non-Standard
For the next X Encounter(s), each time you use Casts, get hit for -3 Life. Afterward, you restore X Magick every 1 Sec.
Atrophic Affluence
Chaos · Non-Standard
For the next X Encounter(s), you have -21 Max Life. Afterward, any Gold Crown you find is worth +X%.
Atrophic Discovery
Chaos · Non-Standard
For the next X Encounter(s), you have less Max Life. Afterward, you have a chance to find +100% resources with your Gathering Tools.
Atrophic Flourish
Chaos · Non-Standard
For the next X Encounter(s), you have less Max Life. Afterward, your Specials deal additional damage.
Atrophic Revelation
Chaos · Non-Standard
For the next X Encounter(s), you have -27 Max Life. Afterward, you Channel your Ω Moves X% faster.
Atrophic Soul
Chaos · Non-Standard
For the next X Encounter(s), you have -22 Max Life. Afterward, gain +X Max Life.
Atrophic Talent
Chaos · Non-Standard
For the next 3 Encounter(s), you have less Max Life. Afterward, you use less Magick.
Caustic Celerity
Chaos · Non-Standard
For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, you move and Sprint +X% faster.
Caustic Creation
Chaos · Non-Standard
For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, you gain +X Earth, Water, Air, Fire, Aether.
Caustic Favor
Chaos · Non-Standard
For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, Boons have +X% chance to be Rare or better.
Caustic Will
Chaos · Non-Standard
For the next X Encounter(s), slain foes toss an Inferno-Bomb at you. Afterward, restore X Magick every 1 Sec.
Enshrouded Chant
Chaos · Non-Standard · Infusion
For the next X Location(s), Location Reward previews are hidden. Afterward, your Ω Moves deal additional damage for each Aether you have.
Enshrouded Soul
Chaos · Non-Standard
For the next X Location(s), Location Reward previews are hidden. Afterward, gain Max Life.
Enshrouded Will
Chaos · Non-Standard
For the next X Location(s), Location Reward previews are hidden. Afterward, restore X Magick every 1 Sec.
Excruciating Affluence
Chaos · Non-Standard
For the next X Encounter(s), you take +39% damage. Afterward, any Gold Crown you find is worth +X%.
Excruciating Celerity
Chaos · Non-Standard
For the next X Encounter(s), you take +36% damage. Afterward, you move and Sprint faster.
Excruciating Creation
Chaos · Non-Standard
For the next X Encounter(s), you take +39% damage. Afterward, gain Earth, Water, Air, Fire, Aether.
Excruciating Revelation
Chaos · Non-Standard
For the next X Encounter(s), you take +39% damage. Afterward, you Channel your Ω Moves faster.
Excruciating Will
Chaos · Non-Standard
For the next X Encounter(s), you take +33% damage. Afterward, restore X Magick every 1 Sec.
Expiring Affluence
Chaos · Non-Standard
You have 120 Sec. to clear X Encounter(s), or you get hit for -500 Life. Afterward, any Gold Crown you find is worth +X%.
Expiring Chasm
Chaos · Non-Standard
You have a set time to clear 2 Encounter(s), or get hit for an amount of Life. Afterward, your casts deal additional damage.
Expiring Favor
Chaos · Non-Standard
You have 120 Sec. to clear X Encounter(s), or you get hit for -500 Life. Afterward, Boons have +X% chance to be Rare or better.
Expiring Mind
Chaos · Non-Standard
You have 120 Sec. to clear X Encounter(s), of you get hit for -500 Life. Afterward, gain +X Max Magick.
Fixated Chasm
Chaos · Non-Standard
For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, your Cast deals +X% damage.
Fixated Discovery
Chaos · Non-Standard
For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, you have X% chance to find +100% resources with your tools.
Fixated Revival
Chaos · Non-Standard
For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, whenever you exit a Location, restore Life.
Fixated Soul
Chaos · Non-Standard
For the next X Encounter(s), whenever you use Magick, Prime it. Afterward, gain Max Life.
Flayed Discovery
Chaos · Non-Standard
For the next X Encounter(s), each time you use Specials, get hit for -5 Life. Afterward, you have X% chance to find +100% resources with your Gathering Tool/s.
Flayed Mind
Chaos · Non-Standard
For the next X Encounter(s), each time you use Specials, get hit for -5 Life. Afterward, gain +X Max Magick.
Gagged Revelation
Chaos · Non-Standard
For the next X Encounter(s), each time you use Ω Moves, get hit for -8 Life. Afterward, you Channel your Ω Moves X% faster.
Gagged Talent
Chaos · Non-Standard
For the next X Encounter(s), each time you use Ω Moves, get hit for -6 Life. Afterward, you use -X% Magick.
Maimed Chasm
Chaos · Non-Standard
For the next X Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, your Casts deal +X% damage.
Maimed Creation
Chaos · Non-Standard
For the next X Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, gain Earth, Water, Air, Fire, Aether.
Maimed Revelation
Chaos · Non-Standard
For the next X Encounter(s), each time you use Attacks, get hit for -6 Life. Afterward, you Channel your Ω Moves X% faster.
Maimed Revival
Chaos · Non-Standard
For the next X Encounter(s), each time you use Attacks, get hit for -4 Life. Afterward, whenever you exit a Location, restore Life.
Maimed Soul
Chaos · Non-Standard
For the next X Encounter(s), each time you use Attacks, get hit for -5 Life. Afterward, gain +X Max Life.
Maimed Will
Chaos · Non-Standard
For the next X Encounter(s), each time you use Attacks, get hit for -5 Life. Afterward, restore X Magcick every 1 Sec.
Ordinary Chasm
Chaos · Non-Standard
The next 2 Boon(s) you find are limited to Common blessings. Afterward, your Casts deal +X% damage.
Ordinary Defiance
Chaos · Non-Standard · Legendary
The next 3 Boon(s) you find are limited to Common blessings. Afterward, you gain +1 use of Death Defiance this night.
Ordinary Discovery
Chaos · Non-Standard
The next 3 Boon(s) you find are limited to Common blessings. Afterward, you have X% chance to find +X% resources with Gathering Tools.
Ordinary Strike
Chaos · Non-Standard
The next 2 Boon(s) you find are limited to Common blessings. Afterward, your Attacks deal +X% damage.
Ordinary Will
Chaos · Non-Standard
The next 2 Boon(s) you find are limited to Common blessings. Afterward, restore X Magick every 1 Sec.
Paralyzing Chasm
Chaos · Non-Standard
For the next X Encounter(s), whenever you take damage, you are stunned for 1.1 Sec. Afterward, your Casts deal +X% damage.
Paralyzing Revival
Chaos · Non-Standard
For the next X Encounter(s), whenever you take damage, you are stunned for 0.9 Sec. Afterward, whenever you exit a Location, restore X Life.
Paralyzing Talent
Chaos · Non-Standard
For the next X Encounter(s), whenever you take damage, you are stunned for 1.1 Sec. Afterward, you use -X% Magick.
Pauper's Chasm
Chaos · Non-Standard
For the next X Encounter(s), you cannot earn Gold Crowns. Afterward, your Casts deal +X% damage.
Pauper's Revelation
Chaos · Non-Standard
For the next X Encounter(s), you cannot earn Gold Crowns. Afterward, you Channel your Ω Moves X% faster.
Rejected Chasm
Chaos · Non-Standard
The next 4 Boon(s) you find have 1 fewer blessing to choose from. Afterward, your Casts deal +X% damage.
Rejected Creation
Chaos · Non-Standard
The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, gain +X Earth, Water, Air, Fire, Aether.
Rejected Mind
Chaos · Non-Standard
The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, gain +X Magick.
Rejected Strike
Chaos · Non-Standard
The next 2 Boon(s) you find have 1 fewer blessing to choose from. Afterward, your Attacks deal +X% damage.
Rejected Will
Chaos · Non-Standard
The next 3 Boon(s) you find have 1 fewer blessing to choose from. Afterward, restore X Magick every 1 Sec.
Slothful Celerity
Chaos · Non-Standard
For the next X Encounter(s), you move and Sprint 59% slower. Afterward, you move and Sprint faster.
Slothful Favor
Chaos · Non-Standard
For the next X Encounter(s), you move and Sprint 59% slower. Afterward, Boons have a chance to be Rare or better. Life.
Slothful Strike
Chaos · Non-Standard
For the next X Encounter(s), you move and Sprint 59% slower. Afterward, your Attacks deal additional damage.
Black Night Banishment
Circe · Allies
Randomly draw 1 of your active Vows, and remove its effect this night.
Hymn to the Eye of Night
Circe · Allies
Your Hex deals +30% damage.
Lapis Lazuli Insight
Circe · Allies
Randomly draw 1 of your active Arcana, and upgrade it this night.
Old Herbal Remedy
Circe · Allies
Restore 50% of your Life now. Any Life effects are 25% stronger this night.
Primal Psychic Connection
Circe · Allies
The spiritual benefit your Animal Familiar provides is stronger this night.
Red Citrine Divination
Circe · Allies
Randomly draw 1 of your inactive Arcana, and activate it this night.
Turning to a Simple Form
Circe · Allies
Your Ω Moves have 15% chance to inflict Morph on a susceptible foe, 10 Sec. apart.
Word of Greater Girth
Circe · Allies
Grow in size so that you have +15% Life and deal +15% with your Weapon.
Word of Smaller Stature
Circe · Allies
Shrink in size, so that you move 10% faster and have +10% chance to Dodge.
Arctic Gale
Demeter
Your Casts also create a Gust at the binding circle.
Gust Area Damage (every 0.25 seconds): C 4 · R 8 · E 12 · H 16
Arctic Ring
Demeter
Your Casts inflict Freeze and repeatedly deal damage to foes in the binding circle.
Cast Damage (every 0.5 Sec.): C 10 · R 15 · E 20 · H 25
Cold Storage
Demeter
Your Freeze effects last longer.
Freeze Duration: C +2 Sec. · R +3 Sec. · E +4 Sec. · H +5 Sec.
Frigid Rush
Demeter
Your Sprint forms a Gust around you that lingers after you stop.
Gust Area Damage (every 0.25 Sec.): C 4 · R 6 · E 8 · H 10
Frosty Veneer
Demeter · Infusion
While you have at least 6 Water Boons, whenever you would take at least 20 damage, take less.
Heavy Damage Reduction: -10
Ice Flourish
Demeter
Your Specials deal more damage and inflict Freeze.
Special Damage: C +40% · R +60% · E +80% · H +100%
Ice Strike
Demeter
Your Attacks deal more damage and inflict Freeze.
Attack Damage: C +30% · R +45% · E +60% · H +75%
Local Climate
Demeter
Your Ω Cast deals more damage. If you are in the binding circle, the bonus is doubled.
Bonus Cast Damage: C +20% · R +30% · E +40% · H +50%
Plentiful Forage
Demeter
Whenever you gather resources from a Location, restore Life. Receive 1 Mystery Seed now.
Life Restored from Gathering: C 10% · R 12% · E 14% · H 16%
Snow Queen
Demeter
Gain a barrier that stops 1 instance of damage in each Location, but you Prime Magick.
Magick Primed: C 25 · R 20 · E 15 · H 10
Steady Growth
Demeter
Whenever you clear enough Encounters, a random Boon you have gains Rarity.
Encounters per Rarity Upgrade: C 6 · R 5 · E 4 · H 3
Tranquil Gain
Demeter
After remaining inactive for 1 Sec., rapidly restore Magick until you act.
Magick Restored Per Second: C 50% · R 75% · E 100% · H 125%
Weed Killer
Demeter
Your Ω Attack deals more damage, but uses +10 Magick.
Omega Attack Damage: C +50% · R +75% · E +100% · H +125%
Winter Harvest
Demeter · Legendary
Freeze-afflicted foes shatter at 10% Life, dealing damage in the area.
Shatter Area Damage: 100
Bottomless Drink
Dionysus · NPC
In each Encounter, Grape Juice appears in the area and grants Power when used.
Reappearance Time: C 10 Sec. · R 9 Sec. · E 8 Sec. · H 7 Sec.
Bounce Back
Dionysus · NPC
After each Encounter, restore some Life if you took any damage in that Encounter.
Lost Life Restored: C 50% · R 60% · E 70% · H 80%
Drunken Stupor
Dionysus · NPC
Your Ω Moves inflict Hangover the first time they strike foes.
Hangover Damage (every 0.5 Sec.): C 50 · R 75 · E 100 · H 125
Happy Haze
Dionysus · NPC
Every 8 Sec. in each Encounter, Festive Fog appears, making you stronger while in it.
In-Fog Bonus Damage: C +30% · R +40% · E +50% · H +60%
Personal Loan
Dionysus · NPC
Give up all your Gold Crowns now. After vanquishing the next Guardian, gain that much and more.
Bonus Gold Earned, Soon: C +300 · R +400 · E +500 · H +600
Reckless Abandon
Dionysus · NPC
Your Attacks randomly deal exactly 5, 55, or 555 damage whenever they hit.
Bonus Chance for Max Damage: C 5% · R 7% · E 9% · H 11%
Tipsy Shot
Dionysus · NPC
Hold Cast to lob a large explosion. The binding circle forms there.
Blast Damage: C 300 · R 450 · E 600 · H 750
Worry Free
Dionysus · NPC
Gain a random amount of Max Life, but how much you have becomes a mystery.
Max Life: C +50 ~ 80 · R +70 ~ 100 · E +90 ~ 120 · H +110 ~ 140
Arterial Spray
Duo · Duo
Your splash effects from Poseidon may hit 2 times (and take the color of the River Styx).
Double Splash Chance: 25%
Beach Ball
Duo · Duo
Your Sprint creates a watery sphere behind you, which surges ahead once you stop.
Max Blast Damage (after 2 seconds): 300
Brave Face
Duo · Duo
Automatically use Magick to resist up to 30% of any damage.
Magick Cost per Damage Point: 10 Magick.
Burning Desire
Duo · Duo
While foes are Weak, any Scorch they have does not diminish as it deals damage.
Scorch Duration on Weak Foes: ∞
Carnal Pleasure
Duo · Duo
Whenever you collect a Plasma, create a Heartthrob.
Chance of Heartthrob: 25%
Chain Reaction
Duo · Duo
If you use your blast effects from Hephaestus just after they recharge, they fire 2 times.
Double Blast Timing: 1 Sec.
Cherished Heirloom
Duo · Duo
Your Keepsakes are stronger this night (if possible).
Bonus Keepsake Ranks: +1
Coffin Nail
Duo · Duo
Your falling blades from Ares fall immediately and deal more damage.
Blade Bonus Damage: +25
Cryo Pounder
Duo · Duo
Your blast effects from Hephaestus deal more damage to Freeze-afflicted foes.
Bonus Blast Damage: +50%
Cutting Edge
Duo · Duo
Your falling blades from Ares drop +1 time in succession and deal damage in a larger area.
Blade Area of Effect: +50%
Ecstatic Obsession
Duo · Duo
As long as multiple foes are in an Encounter, automatically inflict Charm on 1 of them.
Min Foes for Auto-Charm: Number of Foes Required: 2
Fourth Degree
Duo · Duo
Your fireball effects from Hestia inflict Wounds with even greater Power.
Fireball Wounds Bonus Power: +250
Freezer Burn
Duo · Duo
Whenever you inflict Freeze on a foe with Scorch, deal damage and remove Scorch.
Damage from Scorch: 200%
Glorious Disaster
Duo · Duo
You can Channel +30 Magick into your Ω Cast to repeatedly strike foes with lightning bolts.
Bolt Damage (every 0.13 seconds): 20
Hail Storm
Duo · Duo
Your Freeze effects also cause lightning bolts to repeatedly strike afflicted foes.
Lightning Damage (every 0.5 seconds): 30
Hearty Appetite
Duo · Duo
You deal more damage with your Weapon the more Max Life you have.
Bonus Damage Per 100 Life: +10%
Heinous Affront
Duo · Duo
Inflicting Wounds also can inflict all your after you take damage effects.
Recharge Time per Foe: 6 seconds
Hostile Environment
Duo · Duo
Your Ω Cast is stronger and follows you, even as you start to Channel it.
Omega Cast Damage: +100%
Incandescent Aura
Duo · Duo
Whenever you restore Magick during Encounters, damage all Hitch-afflicted foes.
Damage from Magick Restored: 500% (every 0.2 Sec.)
Island Getaway
Duo · Duo
You take less damage from nearby foes. Boons of Aphrodite treats all foes as nearby.
Damage Resistance: +15%
Killer Current
Duo · Duo
Your lightning deals more damage to Froth-afflicted foes.
Bonus Lightning Damage: +30%
King's Ransom
Duo · Duo
Give up all your Boons of Hera. For each, raise the level of all your Boons of Zeus.
Bonus Level Per Hera Boon: +4
Love Handles
Duo · Duo
Your blast effects from Hephaestus also create a Heartthrob.
Heartthrob Area Damage: 120
Master Conductor
Duo · Duo
Your chain-lightning can bounce off of you and deals increasing damage to foes.
Damage per Bounce: +15%
Natural Selection
Duo · Duo
Your Boon(s) in the leftmost column gain level increase spread across however many you got.
Total Bonus Lv. for Main Boon(s): +8
Queen's Ransom
Duo · Duo
Give up all your Boons of Zeus. For each, raise the level of all your Boons of Hera.
Bonus Level Per Zeus Boon: +4
Ripple Effect
Duo · Duo
Your effects from Fine Line and Ocean Swell have a chance to fire 2 times.
Bonus Fire Chance: +35%
Romantic Spark
Duo · Duo
Rushing into foes with Blitz immediately activates the effect and makes it stronger.
Bonus Blitz Damage: +80%
Rude Awakening
Duo · Duo
Your blast effects from Hephaestus clear Daze and deal more damage if they do.
Bonus Blast Damage: 300
Scalding Vapor
Duo · Duo
If foes with Froth are struck by your fire effects from Hestia, they are engulfed in Steam.
Steam Damage (every 0.2 Seconds): 20
Seismic Servo
Duo · Duo
Any Boon effects that recharge overtime recharge faster.
Recharge Speed: +35%
Sun Worshiper
Duo · Duo
In each Encounter, the first foe you slay returns to fight for you.
Servant Damage: +200%
Sunny Disposition
Duo · Duo
Whenever you create Heartthrobs, create more.
Bonus Heartthrobs: +2
Thermal Dynamics
Duo · Duo
Your Blitz effects also inflict Scorch whenever they deal damage.
Scorch Damage: 160
Tropical Cyclone
Duo · Duo
While standing in a Gust, you randomly fire gales every 0.3 seconds.
Gale Damage (every 0.6 seconds): 70
Universal Donor
Duo · Duo
Whenever you exit a Location, keep some of your Plasma bonuses.
Max Plasma Bonus Retained: 20
Warm Breeze
Duo · Duo
Whenever you Dodge or Daze causes a foe to miss, restore some Life.
Life Restored per Evasion: 10
Boon Boon Boon
Echo · Allies
Choose 1 out of 3 random Boons from the previous night.
Evade Evade Evade
Echo · Allies
Gain +50% Dodge chance, but lose 2% of this each time you Dodge.
Fight Fight Fight
Echo · Allies
Gain +50% Max Life and Max Magick based on their limits, but lose 5% of this after each Location.
Gift Gift Gift
Echo · Allies
After you switch Keepsakes, also gain the basic effect of: Keepsake Name
Gold Gold Gold
Echo · Allies
After your next purchase from Charon, gain another at no extra charge (in most cases).
Pom Pom Pom
Echo · Allies
Double the Lv. of a random one of your Boons whose Lv. is higher than the rest.
Reward Reward Reward
Echo · Allies
Manifest a copy of your most recently claimed Reward.
Survive Survive Survive
Echo · Allies
Replace all spent uses of Death Defiance with ones that restore 50% Life and Magick, then less and less.
Cinerary Circle
Hades · NPC
Whenever you use 60 Magick, summon 3 Soul Urns around you.
Soul Run Damage: 200
Deep Dissent
Hades · NPC
In your confrontation, Chronos summons fewer reinforcements.
Chronos Foes Summoned: -50%
Gigaros Dash
Hades · NPC
Your Dash strikes surrounding foes with a punishing sweep that inflicts Scorn.
Sweep Damage: 50
Howling Soul
Hades · NPC
Your Casts launch a projectile that seeks foes. The binding circle forms where it hits.
Direct-Hit Damage: 200
Last Gasp
Hades · NPC
Deal more damage based on how many times you used Death Defiance this night.
Damage per Death Defiance used: +8%
Life Tax
Hades · NPC
Restore Life for 1% of damage you deal, until you reach the limit.
Max Total Life Restored: 100
Old Grudge
Hades · NPC
In your confrontation, Chronos takes a burst of damage after the first 3 seconds.
Chronos Life Reduced: -20% Life
Unseen Ire
Hades · NPC
After you take damage, go Dark and deal more damage for the duration.
Damage While Dark: +100%
Anvil Ring
Hephaestus
Your Casts deal damage 3 times in succession to foes in the binding circle.
Cast Damage (every 1 Sec.): C 60 · R 70 · E 80 · H 90
Furnace Blast
Hephaestus
Your blast effects from Hephaestus also inflict Glow on foes.
Glow Bonus Damage: C +15% · R +19% · E +25% · H +26%
Grand Caldera
Hephaestus
Your blast effects from Hephaestus deal more damage and are 50% larger.
Bonus Blast Damage: C +75 · R +100 · E +125 · H +150
Heavy Metal
Hephaestus
Your Weapon deals more damage based on 20% of your Armor, and you gain some now.
Armor Gained: C +50 · R +75 · E +100 · H +125
Martial Art
Hephaestus · Infusion
Your Attack and Special deal more damage for each Earth Boon you have.
Damage Per Earth Boon: +5%
Molten Touch
Hephaestus
Your Attacks and Specials deal bonus damage to Armor.
Damage vs. Armor: C +40% · R +60% · E +80% · H +100%
Premium Service
Hephaestus · Legendary
Your Aspect of the Nocturnal Arms is even stronger.
Aspect Bonus Ranks: +1
Security System
Hephaestus
At the start of each Encounter, you gain Armor that lasts for 7 seconds.
Temporary Starting Armor: C 75 · R 100 · E 125 · H 150
Smithy Rush
Hephaestus
If a foe is near after you Dash, you can cause a blast that deals 200 damage in the area.
Blast Recharge Time: C 10 Sec. · R 9 Sec. · E 8 Sec. · H 7 Sec.
Tough Gain
Hephaestus
Whenever you take damage, shrug some of it off and restore 150 Magick.
Damage per Hit: C -1 · R -2 · E -3 · H -4
Trusty Shield
Hephaestus
Whenever you enter a Location, gain Armor for that Location, but you Prime 30 Magick.
Starting Armor: C +10 · R +15 · E +20 · H +25
Uncanny Fortitude
Hephaestus
Gain bonus Max Life based on your Magick Limit.
Max Life from Magick: C +20% · R +30% · E +40% · H +50%
Volcanic Flourish
Hephaestus
Your Specials can cause a blast that deals 500 damage in the area.
Blast Recharge Time: C 15 Sec. · R 13 Sec. · E 11 Sec. · H 9 Sec.
Volcanic Strike
Hephaestus
Your Attacks can cause a blast that deals 400 damage in the area.
Blast Recharge Time: C 12 Sec. · R 10 Sec. · E 8 Sec. · H 6 Sec.
All Together
Hera · Legendary
Gain Earth Boon, Water Boon, Air Boon, Fire Boon Elements, and 1 Infusion Boon for each.
Essence Gained per Element: +1
Born Gain
Hera
Whenever you run out of Magick, Prime until the next Location to restore all Magick.
Magick Primed: C 20 · R 18 · E 16 · H 14
Bridal Glow
Hera
Make 1 random Boon become Heroic and give it Lv.
Bonus Lv.: C +1 · R +2 · E +3 · H +4
Dying Wish
Hera
Whenever Hitch-afflicted foes are slain, damage all other Hitch-afflicted foes.
Hitch Death Damage: C 40 · R 60 · E 80 · H 100
Engagement Ring
Hera
Your Casts inflict Hitch and immediately deal damage based on foes in the binding circle.
Damage per Foe: C 20 · R 30 · E 40 · H 50
Extended Family
Hera
Your damaging effects from Olympians are stronger for each Boon-giver you have.
Bonus Effect Damage per God(ess): C +3% · R +4% · E +5% · H +6%
Fine Line
Hera
Your Ω Moves create a fissure that deals damage in a long line, but use +15 Magick.
Rift Damage: C 120 · R 150 · E 180 · H 210
Hereditary Bane
Hera
Your Hitch effects deal more damage and last +5 Sec.
Hitch Damage: C +10% · R +15% · E +20% · H +25%
Nexus Rush
Hera
Your Sprint inflicts Hitch on contact with foes, and deals damage when it does.
Damage with Hitch: C 60 · R 90 · E 120 · H 150
Proper Upbringing
Hera · Infusion
While you have at least 2 Earth Boons, Water Boons, Air Boons, or Fire Boons, all your Common Boons gain Rarity.
Rarity Gained: Rare
Rousing Reception
Hera
Your Casts damage any foes as they join the Encounter, wherever they appear.
On-Spawn Damage: C 60 · R 80 · E 100 · H 120
Sworn Flourish
Hera
Your Specials deal more damage and inflict Hitch.
Special Damage: C +60% · R +70% · E +80% · H +90%
Sworn Strike
Hera
Your Attacks deal more damage and inflict Hitch.
Attack Damage: C +50% · R +60% · E +70% · H +80%
Uncommon Grace
Hera
While none of your other Boons are Common, deal more damage.
Common-Less Bonus Damage: C +10% · R +15% · E +20% · H +25%
Hard Target
Hermes · Non-Standard
Most foes' ranged shots are slower.
Enemy Projectile Speed: C -30% · R -40% · E -50% · H -60%
Hasty Retreat
Hermes · Non-Standard
Gain Dodge chance and move speed that increase the more Boons you have.
Bonus per Boon: C +0.5% · R +0.75% · E +1% · H +1.25%
Mean Streak
Hermes · Non-Standard
Whenever you slay a foe, deal more damage with your Weapon for the next 45 Sec.
Bonus Damage per Slain Enemy: C +1% · R +1.5% · E +2% · H +2.5%
Nimble Limbs
Hermes · Non-Standard
Your Attack, Special, and Cast are faster.
Strike Speed: C +10% · R +15% · E +20% · H +25%
Nitro Boost
Hermes · Non-Standard
Your Sprint is 15% faster and gives you a barrier that ignores instances of damage.
Hits Blocked per Encounter: C 1 · R 2 · E 3 · H 4
Paid Dues
Hermes · Non-Standard · Legendary
Whenever you take damage, you lose Gold Crowns before you lose Life.
Cost per Damage Point: -3
Quick Buck
Hermes · Non-Standard
Any Gold Crowns you gain is worth more. Receive +100 Gold Crowns now, plus the bonus!
Bonus Gold: C +20% · R +30% · E +40% · H +50%
Racing Thoughts
Hermes · Non-Standard
Your Ω Moves are faster.
Omega Move Speed: C +15% · R +20% · E +25% · H +30%
Stutter Step
Hermes · Non-Standard
You can Dash more frequently.
Dash Recovery Speed: C +25% · R +30% · E +35% · H +40%
Success Rate
Hermes · Non-Standard
Your chance-based effects are most likely to occur, except for Dodge or Daze.
Greater Chances: C 30% · R 40% · E 50% · H 60%
Tall Order
Hermes · Non-Standard · Infusion
While you have at least 8 of each Earth, Water, Air, Fire Boons, you deal more damage.
Infused Damage: +25%
Travel Deal
Hermes · Non-Standard
Your first purchase in each Location cost less Gold Crowns, and another item appears afterwards.
First-Purchase Discount: C -5% · R -10% · E -15% · H -20%
Winner's Circle
Hermes · Non-Standard
You Channel your Ω Cast faster and your Casts expire faster.
Omega Cast Speed: C +100% · R +125% · E +150% · H +175%
Cardio Gain
Hestia
Whenever your Attack or Special deal damage, restore Magick.
Magick Restored per Strike: C 4 · R 6 · E 8 · H 10
Controlled Burn
Hestia
Your Ω Special also launches a fireball, but uses +10 Magick.
Blast Damage: C 100 · R 150 · E 200 · H 250
Fire Away
Hestia · Legendary
Your Casts destroy many foes' ranged shots, and inflict Scorch on the attacking foes.
Scorch Damage (every 3 seconds): 400
Flame Flourish
Hestia
Your Specials inflict Scorch.
Scorch Damage: C 35 · R 53 · E 70 · H 88
Flame Strike
Hestia
Your Attacks inflict Scorch.
Scorch Damage: C 30 · R 45 · E 60 · H 75
Flash Fry
Hestia
Your foes perish in a blast that damages any surrounding foes.
Blast Damage When Slain: C 60 · R 90 · E 120 · H 150
Glowing Coal
Hestia
Hold Cast to aim a fireball that explodes on impact. The binding circle forms there.
Blast Damage: C 60 · R 90 · E 120 · H 150
Heat Rush
Hestia
Your Sprint leaves a cinder trail, and any damage you take from burning is reduced to 1.
Trail Damage: (every 0.25 seconds): C 10 · R 15 · E 20 · H 25
Highly Flammable
Hestia
Whenever you inflict Scorch on a foe for the first time, inflict more.
First-Time Scorch Damage: C +80 · R +120 · E +160 · H +200
Hot Pot
Hestia
Gain a chance to Dodge, which is doubled against Scorch-afflicted foes.
Bonus Dodge Chance: C +4% · R +5% · E +6% · H +7%
Pyro Technique
Hestia
Your Scorch effects deal damage faster.
Scorch Damage Rate: C +50% · R +75% · E +100% · H +125%
Slow Cooker
Hestia · Infusion
Your Attacks and Specials gain Power the more Fire Boon you have.
Bonus Power per Fire Boon: +2
Smolder Ring
Hestia
Your Casts repeatedly inflict Scorch on foes in the binding circle.
Scorch Damage Per Second: C 40 · R 60 · E 80 · H 100
Snuffed Candle
Hestia
You deal more damage to foes that are nowhere near other foes.
Damage to Isolated Foes: C +15% · R +18% · E +21% · H +24%
Explosive Intent
Icarus · Allies
Your Ω Moves also deal 50 damage in an area around foes they hit, but use +10 Magick.
Hazard Boom
Icarus · Allies
Your Casts also blast the area after 4 Sec., dealing 500 damage to foes, but 20 to you.
Ingenious Flourish
Icarus · Allies
Your Special Boon gains +3 Lv., but you Prime 35 Magick.
Ingenious Strike
Icarus · Allies
Your Attack Boon gains +3 Lv., but you Prime 35 Magick.
Latest Model
Icarus · Allies
Icarus chooses 1 Daedalus Hammer of yours to upgrade to Rank II this night, improving its effects.
Protective Coating
Icarus · Allies
Gain +100 Armor. The next time you lose all your Armor, deal 4000 damage to surrounding foes.
Supply Chain
Icarus · Allies
Each time you clear 7 Encounters, receive +10 Life and 2 Pom Slice.
Volatile Coating
Icarus · Allies
Gain +50 Armor. The next time you lose all your Armor, deal 4000 damage to surrounding foes.
Corrosion on Sight
Medea · Allies
After a foe joins the Encounter, it loses 50% of any Armor it has.
Enfeeblement of Cowards
Medea · Allies
Foes' ranged shots have -40% travel speed.
Harm for the Afflicted
Medea · Allies
Inflicting a Curse deals 50 damage if the foe is not afflicted by it, up to 1 Sec.
Life from the Dead
Medea · Allies
After a foe is slain, it has 5% chance to drop +10 Life, limit to 1 per Encounter.
Malice in Kind
Medea · Allies
Whenever a foe makes you use Death Defiance, it loses 15% Life.
Suffering on Sight
Medea · Allies
After a foe joins the Encounter, it randomly takes 1 to 999 damage.
Traces of Spirit
Medea · Allies
After each Encounter, gain +5 Magick.
Wealth from the Dead
Medea · Allies
After a foe is slain, it has 10% chance to drop +10 Gold Crowns, limit 2 per Encounter.
Ancestral Offering
Narcissus · Allies
Receive a gift of +25 Max Life and +50 Bones.
Fates' Trimmings
Narcissus · Allies
Receive a gift of +2 Fate Fabric and +2 Change of Fate.
Heartfelt Condolences
Narcissus · Allies
Receive a gift of +50 Healing and +10 Ashes.
Heavenly Splendor
Narcissus · Allies
Receive a gift of +1 Star Dust and +2 Earth Boon, Water Boon, Air Boon, and Fire Boon.
Life Savings
Narcissus · Allies
Receive a gift of +1 Death Defiance and +1 Lotus.
Mixed Blessings
Narcissus · Allies
Receive a gift of +1 Mystery Boon and +1 Mystery Seed.
Mystic Secrets
Narcissus · Allies
Receive a gift of +30 Max Magick and +20 Psyche.
Precious Metals
Narcissus · Allies
Receive a gift of +6 Silver and +100 Gold Crowns.
Verdure Sampler
Narcissus · Allies
Receive a gift of +1 Pom Slice, +2 Moly, and +3 Nightshade.
Shared Wealth
Olympians
Gain +90 Gold Crowns with which to later pick something you like.
Breaker Rush
Poseidon
Whenever you Sprint, hit the first foe you run into with a blast that knocks foes away.
Impact Blast Damage: C 80 · R 100 · E 120 · H 140
Buried Treasure
Poseidon
Any Minor Finds and Gold Crowns are worth more, and you receive Gold Crowns, Life, and Bones now.
Reward Value: C +50% · R +75% · E +100% · H +125%
Flood Gain
Poseidon
Your Ω Moves make you briefly restore any Magick you use, repeatable after 8 seconds.
Magick Flood Duration: C 4 Sec. · R 5 Sec. · E 6 Sec. · H 7 Sec.
Geyser Spout
Poseidon
Your Ω Cast gains Power and knocks foes away.
Omega Cast Power: C +150 · R +200 · E +250 · H +300
High Surf
Poseidon
Hit surrounding foes with a powerful splash as they start to strike, but you Prime 30 Magick.
Splash Damage: C 40 · R 60 · E 80 · H 100
Hydraulic Might
Poseidon
At the start of each Encounter, your Attacks and Specials are stronger for 10 Sec.
Initial Damage Bonus: C +100% · R +133% · E +166% · H +200%
King Tide
Poseidon · Legendary
Your splash effects from Poseidon are larger and deal bonus damage to Guardians.
Splash Damage vs. Guardians: +200%
Ocean Swell
Poseidon
Your Ω Moves also launch a wide wave ahead that knocks foes away, but use +5 Magick.
Wave Damage: C 40 · R 60 · E 80 · H 100
Sea Star
Poseidon
Whenever you claim rewards other than Boons, Daedalus Hammer, or rare resources, a copy may appear.
Double Reward Chance: C 25% · R 30% · E 35% · H 40%
Slippery Slope
Poseidon
Your splash effects from Poseidon also inflict Froth, and Froth deals more damage.
Froth Bonus Damage: C +20% · R +50% · E +80% · H +110%
Tidal Ring
Poseidon
Your Casts also immediately hit foes with a powerful splash that inflicts Froth.
Splash Damage: C 60 · R 90 · E 120 · H 150
Water Fitness
Poseidon · Infusion
Gain Max Life for each Water Boon you have.
Max Life per Water Boon: +15
Wave Flourish
Poseidon
Your Specials hit foes with a splash that knocks other foes away.
Splash Damage: C 25 · R 30 · E 35 · H 40
Wave Strike
Poseidon
Your Attacks hit foes with a splash that knocks other foes away.
Splash Damage: C 20 · R 25 · E 30 · H 35
Dark Side
Selene · Non-Standard
Your Hex turns you into an Impervious living nightmare with her own abilities for 5 Sec.
Ready After: 110 Magick
Lunar Ray
Selene · Non-Standard
Your Hex fires a beam that deals up to 800 damage over 2 Sec.
Ready After: 30 Magick
Moon Water
Selene · Non-Standard
Your Hex restores 15 Life up to 3 times, which reset whenever you use Fountains.
Ready After: 70 Magick
Night Bloom
Selene · Non-Standard
Your Hex raises the last susceptible foe slain this Encounter to fight for you for 12 Sec.
Ready After: 60 Magick
Phase Shift
Selene · Non-Standard
Your Hex makes everything else move 50% slower for 4 Sec.
Ready After: 130 Magick
Sky Fall
Selene · Non-Standard
Your Hex inflicts Shine and deals 50 damage to a random surrounding foe, 8 times.
Ready After: 60 Magick
Total Eclipse
Selene · Non-Standard
Your Hex blasts a target area for 1000 damage after 4 Sec.
Ready After: 90 Magick
Twilight Curse
Selene · Non-Standard
Your Hex launches a seeking projectile that inflicts Morph on up to 5 susceptible foes.
Ready After: 40 Magick
Wolf Howl
Selene · Non-Standard
Your Hex makes you rise up then crash down in the target area for 200 damage.
Ready After: 50 Magick
Air Quality
Zeus · Infusion
While you have at least 5 Air Boons, you can never deal less damage than the limit.
Min Damage per Hit: 50
Arc Flash
Zeus
Damage from Ω Moves immediately activates Blitz effects and makes them stronger.
Omega-Blitz Bonus Damage: C +30% · R +40% · E +50% · H +60%
Divine Vengeance
Zeus
After you take damage, your foe is struck by lightning, and again 50% of the time.
Bolt Damage: 100 (up to: C 2 · R 3 · E 4 · H 5
Double Strike
Zeus
Your lightning bolt effects may strike 2 times.
Bonus Bolt Chance: C +10% · R 15% · E 20% · H 25%
Electric Overload
Zeus
Your chain-lightning deals more damage and bounces up to +3 times.
Chain-Lightning Damage: C +20% · R +30% · E +40% · H +50%
Heaven Flourish
Zeus
Your Specials inflict Blitz.
Blitz Damage: C 100 · R 130 · E 160 · H 190
Heaven Strike
Zeus
Your Attacks inflict Blitz.
Blitz Damage: C 80 · R 120 · E 160 · H 200
Ionic Gain
Zeus
In each Encounter, an Aether Font appears in the area and restores all Magick when used.
Reappearance Time: C 10 · R 9 · E 8 · H 7
Lightning Lance
Zeus
Hold Cast to aim where the binding circle appears. Foes within are struck by lightning.
Bolt Damage: C 50 · R 70 · E 90 · H 110
Power Surge
Zeus
Whenever you use Magick, a random surrounding foe is struck by lightning.
Bolt Damage: C 30 · R 40 · E 50 · H 60
Shocking Loss
Zeus · Legendary
Whenever you first deal damage to susceptible foes, you may destroy them outright.
Instant Destruction Chance: 25%
Static Shock
Zeus
Your strikes emit chain-lightning that bounces up to 4 times, but you Prime 50 Magick.
Chain-Lightning Damage: C 10 · R 15 · E 20 · H 25
Storm Ring
Zeus
Your Casts cause lightning bolts to repeatedly strike 1 foe at a time in the binding circle.
Bolt Damage (every 0.35 seconds): C 25 · R 30 · E 35 · H 40
Thunder Rush
Zeus
Rushing causes surrounding foes to be struck by lightning bolts.
Bolt Damage (every 0.35 seconds): C 20 · R 25 · E 30 · H 35
Hades II boon questions players ask
Where do these boon numbers come from?
Every row was re-extracted on 31 October 2026 from the Hades II wiki's 22 individual god pages (hades2.wiki.fextralife.com), god by god, read through the wiki's own edit view so the icon templates survive — that is what keeps words like Magick, Life, Armor and Gold Crowns in the effect text instead of vanishing. The per-god pages are used rather than the wiki's aggregate comparison table because the aggregate table lags behind them: it still carried older values for Sword Ring, Lucid Gain, Wave Flourish, Power Surge and several others, which were corrected against the individual pages. Names were cross-checked against the JustGameGuides boon database (build 23661331, 15 October 2026) and the Fandom boon pages. Values appear in Common / Rare / Epic / Heroic order, exactly as the wiki colours them, and were machine-compared back against the source across all 572 per-rarity values.
Why does a boon say "C 80 · R 120 · E 160 · H 200"?
Those are the four standard rarities: Common, Rare, Epic and Heroic. The number after each letter is the value that boon takes at that rarity. A boon with a single figure instead of four has one fixed value that does not roll rarity. A boon with no figure at all is effect-only — its numbers are written into the effect text, which is how most of the Chaos curses and the ally outfits work.
What is the difference between Core, Non-Standard, NPC and Allies?
Core is the nine Olympian gods — Aphrodite, Apollo, Ares, Demeter, Hephaestus, Hera, Hestia, Poseidon and Zeus. Non-Standard covers Chaos, Hermes and Selene, who do not sit in the normal god pool. NPC covers Artemis, Athena, Dionysus and Hades, who appear in person and hand you boons mid-run. Allies covers Arachne, Narcissus, Echo, Medea, Circe and Icarus, whose offerings are armour, supplies or inventions rather than god boons.
How many Chaos boons are there really?
This table lists 58 Chaos boons, because each one you are offered is a specific curse-blessing pair with its own name and icon — Addled Flourish is a different offer from Atrophic Flourish. Some sites instead list 16 curses and 17 blessings separately and call that 33; both descriptions are true, they just count different things.
What are Infusion and Legendary boons?
Infusion boons pay out based on how many boons of a given element you hold, so they are dead weight if taken early. Legendary boons are the capstone boon of a single god, gated behind three of that god's other boons. Both are tagged so you can filter them out of the list.
Are Hades II boons the same as Hades I?
No. Hades II adds Apollo, Hestia, Hera and Selene, reworks many returning boons, and replaces Calls with Selene's Hexes. This table covers the Hades II roster only.