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Enshrouded Hollow Halls Guide (1.0)

Updated 30 Oct 2026 Source Bone Key recipes, entrance locations, bosses, chest counts and fixed loot verified across allthings.how 1.0 Hollow Halls guide, theclick.gg, xboxplay.games and sportskeeda; Ectoplasm farming and Rune Barrier door mechanic from vgtimes.com. Verified 30 October 2026. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

What the Hollow Halls are

The Hollow Halls are Enshrouded’s crypt dungeon series, run through the Collector, Alden Crowley. They are separate from the Ancient Beacon dungeons in Lorian Crimm’s main-story chain — clearing one does not substitute for the other.

1.0 added two new halls to Alden Crowley’s regional crypt progression: Albaneve Summits and Veilwater Basin.

They are designed for groups. You can solo them, but the enemies are harder than almost anything in the open world, and you will frequently meet large packs of undead at once. Area damage helps enormously; if you do not have it, prioritise Hollow Reapers and Hollow Necromancers first.

Step 1: Get the Collector working

Before any keys exist, you need Alden Crowley at your base with a bed.

  1. Rescue Alden Crowley at the end of the Springlands Hollow Halls.
  2. Complete “The Collector Needs Shelter” — give him a Sheltered Bed under a roof at your base.
  3. Clear the older Hollow Halls through Kindlewastes.

He refuses to craft keys without that bed, which is the single most common reason people think the system is broken.

Step 2: The two new Bone Keys

KeyRecipeWhere it is used
Albaneve Summits Bone Key1× Giant Bones, 1× Silver Bar, 20× Ectoplasm GemsAlbaneve Summits hall
Veilwater Basin Bone Key1× Gold Bar, 1× Icy Giant Bones, 25× Ectoplasm GemsVeilwater Basin hall

Both are crafted at the Collector. Note the dependency: the Veilwater key needs Icy Giant Bones, which only drop inside the Albaneve hall. That fixes the order.

Where the materials come from

  • Giant Bones — from Hollow Cyclops enemies in the Revelwood Hollow Halls, or as a reward from bosses in the Albaneve hall.
  • Icy Giant Bones — only inside the Albaneve Summits Hollow Hall.
  • Silver Bars — smelt Silver Ore with Coal.
  • Gold Bars — smelt Gold Ore or Archaic Shards with Coal.
  • Ectoplasm Gems — crafted at the Collector from Bonemeal, Water and Ectoplasm.

Take the key inside the hall with you: internal doors need it too, not just the front entrance.

Albaneve Summits Hollow Hall

Entrance: roughly 1,100 m south-east of the Cinder’s Cradle – Sky Islands Ancient Spire, in a straight line. The Spooky Tomb is about 250 m south of the door, and a Flame Shrine roughly 600 m away.

Enemies: Hollow Wretches, Damned, Hounds, Summoners, Reapers and Necromancers, plus Summit Spiders, Summit Spitting Spiders, Summit Bats and the Summit Spider Mama.

Boss: Hollow Titan.

Layout: big and vertical. There are 14 Grappling Points and 13 Updrafts inside — bring a glider and hook or you will lose time to traversal.

Level: the hall is effectively area level 35, despite its level-32 quest marker. Gear up accordingly.

Rewards:

RewardAmount
Quest completion350 XP + Rough Wood Block
Chests65 total — 7 gold, 7 silver, 51 wooden
Return Beacons5
Grappling Points14
Fixed named lootDimweald Axe, Dimweald Hammer, Midnight Tomb Block

Do not leave without at least one Icy Giant Bones, or you will be running the hall again before you can craft the Veilwater key.

Veilwater Basin Hollow Hall

Entrance: from the Veilwater Basin Ancient Spire, travel east — the entrance is roughly 1,450 m away in a straight line. The Balefire Tower “1000 Miles” stands about 350 m north-west, Old Hag’s Hut around 500 m south, and a Flame Shrine roughly 350 m away. Crabs roam outside.

Enemies: Water Reptiles and Crabs join the Hollow Damned, Wretches, Hounds, Summoners, Reapers and Necromancers.

Boss: Hollow Wispwyvern — drops Ectoplasm Aggregate, Icy Giant Bones, the Hollow Wispwyvern Head, and Legendary Runes.

Level: the hall is effectively level 39, higher than its level-32 quest recommendation.

This is the flooded one. Keen recommends bringing your snorkel, which tells you how much of it is underwater. There is a puzzle and 3 Jump Pads, and in the final stage the objective marker appears in rooms with orange-glowing floor tiles.

Rewards:

RewardAmount
Quest completion400 XP + Rough Wood Block
Chests50 total — 6 gold, 7 silver, 37 wooden
Return Beacons5
Fixed armour5 Venerable Hollow pieces — Helmet, Chestplate, Gloves, Pants, Boots

Bring the Underwater Grappling Hook and diving equipment. Also bring a ranged tool for the waterwheel switch.

Two side quests hook into the halls

  • Hidden Crafting Recipes — Hollow Halls (recommended level 25, 75 XP). Starts when you find a hidden recipe inside any hall, and asks you to collect them all across each biome’s halls for decorative pieces.
  • Red Marble Decoration (recommended level 32). Starts from a note inside the Veilwater Basin hall. Push to the end to find the red marble arch recipe, which rewards the Small Red Marble Arc and the Red Marble Column.

The shared Hollow Halls weapon pool

Both halls draw from a dungeon-specific random loot pool that includes:

Bonescourge Mace, Cursed Mocking Shield, Fool’s Errand, Mandible Crusher, Sacrilegious Steelsword, and others. Chests can also roll named weapons like the Silvershot Bow and Snakespine Wand.

These are chest rolls, not guaranteed drops — not from entering, and not from killing the boss. If you are farming a specific weapon, prioritise accessible high-grade chests and Return Beacons, and leave inventory space for useful drops.

What to bring

  • Repaired weapons, food and healing. The halls punish a half-empty health bar.
  • Ranged damage and spare ammunition — for the waterwheel switch and for pulling packs apart.
  • Glider and Grappling Hook. Non-negotiable in Albaneve’s vertical rooms.
  • Cold resistance for Albaneve.
  • Underwater Grappling Hook and diving gear for Veilwater.
  • AoE damage if you have it.

Ectoplasm economy: spend it in the right order

Some Hollow Halls chests cost Ectoplasm to open. That creates a real trap: spend it all on chests and you will not have enough left to craft the next Bone Key.

Reserve the key materials first, then open chests with the remainder.

Ectoplasm comes in tiers that map to the halls — Ectoplasm Shards from standard Hollow enemies, Ectoplasm Crystal from the Kindlewastes Hollow Halls, Ectoplasm Cluster from the Albaneve Summits hall, and Ectoplasm Aggregate from the Veilwater Basin hall. There are two big time savers:

  • Kill every large skeleton, hound and melee enemy. The latter two now drop Ectoplasm too.
  • Do not skip the green-glowing bone piles — they are a shard source.
  • Destroy Resurrectionists fast. Those bone piles keep reviving undead; axes or explosives work best.

Also worth knowing: Rune Barrier doors need Runes to open. Each barrier’s markings show how many are required — check the floor in front of the door, or enemies with a marker over their heads.

Finally, Ectoplasm used for soups and lotions must be processed first, in the Ectoplasm Press, a workshop device from the Collector unlocked by the “Collector’s Ectoplasm Press” quest. Raw shards, crystals or clusters will not work.

Frequently asked questions

How do I unlock Hollow Halls in Enshrouded?

Rescue Alden Crowley, the Collector, at the end of the Springlands Hollow Halls, then give him a sheltered bed at your base — he will not craft keys until you finish 'The Collector Needs Shelter'. After that he offers a Bone Key quest per region.

Which Hollow Hall should I do first?

Albaneve Summits. Its key needs only Giant Bones, a Silver Bar and Ectoplasm Gems, and finishing it is the only way to get the Icy Giant Bones that the Veilwater Basin key requires. Doing them out of order strands you.

Why won't the Collector craft my Bone Key?

He needs a Sheltered Bed. Complete 'The Collector Needs Shelter' and place a bed for him under a roof at your base before he will trade key-making services.

What bosses are in the new Hollow Halls?

The Hollow Titan in the Albaneve Summits hall, and the Hollow Wispwyvern in the Veilwater Basin hall. The Wispwyvern drops Ectoplasm Aggregate, Icy Giant Bones, its head, and Legendary Runes.

Is it worth spending Ectoplasm on the chests inside?

Some Hollow Halls chests cost Ectoplasm to open. Reserve the amount you need for the next Bone Key before you start opening chests — otherwise you will be farming the hall again before you can progress.

More Enshrouded guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.