Pick a direction
Skills branch into combat, survival and crafting. Commit to the lines your build uses instead of spreading points too thin.
The consumable database keeps you alive while you earn the points those trees want from you.
Combat first
Early points in your weapon tree pay off every fight. Survivability next, so you live to spend the rest of your points.
Crafting pays back
Production skills cut the time you spend gathering and building, which frees you for the Shroud and its deeper layers.
Respec when stuck
If a build stalls, reassign toward the threat. A wrong tree is a few points, not a reset of your whole character.
The armor database shows the gear that rewards the tree you picked first.
Consumables that support skill grinding
- Meat and Azure Russula Skewer (type Consumable, rarity Uncommon)
- Ancient Health Potion (type Consumable, rarity Rare)
- Ancient Mana Potion (type Consumable, rarity Rare)
- Greater Health Potion (type Consumables, rarity Uncommon)
- Greater Mana Potion (type Consumable, rarity Uncommon)
- Grandleaf Cabbage (type Consumable, rarity Common)
- Health Potion (type Consumables, rarity Common)
- Mana Potion (type Consumables, rarity Common)
- Revitalizing Health Potion (type Consumables, rarity Uncommon)
- Prickle Pearl (type Consumable, rarity Common)
- Superior Health Potion (type Consumables, rarity Rare)
- Superior Mana Potion (type Consumable, rarity Rare)
- Ultimate Health Potion (type Consumables, rarity Rare)
- Ultimate Mana Potion (type Consumables, rarity Rare)
- Seared Fish Cutlet (type Consumables, rarity Uncommon)
- Cleaned Bandage (type Consumables, rarity Uncommon)
- Bandage (type Consumables, rarity Common)
- Chamomile Tea (type Consumables, rarity Uncommon)
- Boiled Eggs (type Consumables, rarity Uncommon)
- Chicken Soup (type Consumables, rarity Uncommon)