Diseases come from traps, curio, and starving parties. Prevention is cheaper than every cure.
Why this matters
A diseased roster slows everything down. Avoiding the sources keeps your heroes fighting instead of resting.
Step-by-step
- Bring antidotes on every expedition.
- Keep the party fed with provisions.
- Avoid risky curio when the party is weak.
- Scout to spot trap rooms.
- Treat diseases the moment they appear.
- Avoid long runs with a hungry party.
- Rest between expeditions to clear stress.
Tips
- Antidotes prevent most diseases
- Hunger and stress invite disease
- Risky curio are the main source
- Treat immediately — cures cost more
Common mistakes
- No antidotes in the provision slots
- Pushing starving heroes deeper
- Touching every curio you meet
- Waiting until the disease is severe
Practical notes
Bring a Plague Doctor or antivenom for disease-heavy zones, and cure at the Sanitarium after the run. Diseases stack and cripple. Avoid diseased curios without protection. A clean party keeps its stats. Prevention beats a cure mid-fight. A clean hero keeps its stats through the dungeon.
Avoid diseased curios without the right protection, since a bad interaction infects a hero for the rest of the mission. Prevention beats a mid-fight cure that you may not have.