Antewise

Warframe: weapon database, mod systems, and progression guides

Every Warframe and every weapon with its damage, crit, status and mastery numbers, plus the mod, damage-type, relic and platinum systems that decide your build.

Where the numbers come from. The tables below come from the item data inside the game itself, not from memory. Every value is a base stat, so compare weapons and frames before you compare finished builds.

Start here

Warframe is a mod game wearing a shooter. These guides cover the systems first, then the weapons that come out the other end, so you can build instead of copying a loadout.

All Warframe guides

Guide Warframe beginner guide

Your first twenty hours: what to do first, what to ignore, and the three systems that decide everything you build later.

Systems Mods guide: capacity, polarity and ranking up

The mod system explained. How capacity works, what polarity actually saves you, and the upgrade order that gets the most power per credit.

Systems Damage types and faction weaknesses

Impact, puncture, slash, and every elemental combo: what each one does, and which faction each damage type is built to punish.

Progression Main quest order

Every story quest in the order it unlocks, the four arc gates that block you, and what to have ready before The New War.

Tier list Best Warframe weapons

Weapons ranked by crit-weighted damage instead of the raw damage column, then sorted by job: AoE clear, boss damage, priming and Steel Path.

Modular Best Kitgun

Chamber, grip and loader explained: the real damage and fire-rate trade-offs, and the best builds for DPS, AoE and status.

Tier list Warframe tier list

Every Warframe grouped by the job it does: nukers, tanks, supports, stealth frames and farmers, plus which frame to bring to each mission type.

Systems Riven mods guide

Rivens after the disposition change: the real stat formula, Kuva reroll costs, trait locking, splicing recipes and the slot ceiling.

Systems Syndicates guide

The six faction syndicates, why three of them can be raised together, the daily standing cap, and which rewards are worth the rank.

Endgame Archon shards guide

The three shard colours, what each stat does, Tauforged odds, and when fusing a shard is a waste.

Endgame Netracells and Deep Archimedea

How the weekly Search Pulses are shared, the keyglyph debuffs, the reward rates, and why there is no self-revive.

Guide Mastery rank guide

How mastery works, what it unlocks, and the fastest way to raise it without burning your favourite gear.

Trophies Achievements guide

How the 193 Steam achievements work, why they do not unlock outside the Steam client, and how-to for the 19 that need a plan.

Guide Farming guide: where to farm each resource

Every resource with the planets it drops on, its rarity and pickup size, plus the four that ignore the planet rule entirely.

Economy Platinum guide

How to spend platinum without wasting it, what is worth buying, and how to earn it as a free player.

Guide Relics and Prime parts

How the relic system works, which relic refinements are worth the traces, and how to target a Prime instead of praying for it.

Guide Foundry and crafting

Crafting times, slot limits and build order: what to make first when your foundry is full and your patience is short.

Guide Star chart progression

How to move through the star chart, which junctions block you, and the order that keeps the grind moving.

Systems Arcanes guide

What arcanes do, which ones change a build, and the ones to ignore until you have a frame worth putting them on.

Systems Focus schools

The five focus schools compared, and which one fits the way you actually play instead of the one everyone recommends.

Mistakes Common mistakes

The habits that waste the most time in Warframe: wrong upgrade order, hoarding resources, and building for the wrong faction.

Adversary Kuva and Tenet weapons tier list

All 19 Kuva and 16 Tenet weapons with base damage, crit and status, ranked by job, plus the Valence Fusion maths that reaches a 60% element.

Guide Necramech guide

Voidrig and Bonewidow compared, how to get one, and the missions where a mech earns its deploy.

Guide Railjack guide

Intrinsics, crew assignment and the solo loop: how to run Railjack without a squad falling apart.

Guide Companions guide

Sentinels, kubrows, kavats and the Deimos beasts, plus the mods that make a companion worth carrying.

Systems Helminth guide

How subsumed abilities work, what it costs, and which abilities are worth putting on your best frames.

Systems Incarnon weapons

How the Incarnon form works, where the adapters come from, and which weapons support the change.

Endgame Steel Path guide

Why your build stops working, the two loadout changes that fix it, and what Steel Essence should buy.

Guide Open worlds guide

Cetus, Fortuna and the Cambion Drift: bounties, standing and what each zone is worth farming.

Endgame Arbitration guide

Why drones make your abilities useless, why dying matters more, and what to buy with Vitus Essence.

Endgame Eidolon hunt guide

The lure loop, why you need your Operator, and the order to hunt Teralyst, Gantulyst and Hydrolyst in.

Guide Archwing guide

Space and underwater movement, the three pieces of Archwing gear, and why it feels bad before you mod it.

Heavy Best Archgun

Mausolon vs Velocitus vs Imperator Vandal: the real damage, crit and fire-rate edge that decides ground and archwing picks.

Economy Trading guide

Where to trade, what your mastery rank allows, and how to price Prime parts without underselling them.

Systems Nightwave guide

How the free season track works: daily and weekly acts, cred offerings, and why ranks should be claimed as you go.

Systems Duviri Paradox guide

The mood cycle, the spiral loop, and how decrees turn the realm into a difficulty dial.

Systems Void Fissure guide

Relics, void traces and refinement: how to crack relics safely and protect the rare part.

Social Clan Dojo guide

Keys, rooms, labs and decoration: how a dojo is built and how research gets funded.

Reference tables

Four reference tables: every Warframe with its base stats, and all three weapon slots with real damage, crit, status and mastery numbers. Compare a pick before you spend time building it.

Data notes

The tables above are built from the item data the game ships with. Values are base stats, with no mods, arcanes or abilities applied, so treat them as comparisons between items rather than finished builds.

Found something wrong? Tell us. Corrections are the fastest way this hub improves.

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.