Antewise

Warframe Riven Mods Guide — Disposition Is Gone, Here Is What Decides a Roll

Updated 25 Oct 2026 Source Riven acquisition, cycling costs, trait locking, splicing recipes and slot limits cross-checked against wiki.warframe.com; stat weights and base values taken from the Riven Mods attribute tables By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

The advice every riven guide still gives you is dead

Search for a riven guide and you will be told to check a weapon’s disposition before you buy, because a low-disposition weapon rolls weaker stats.

That system no longer exists.

Disposition has been retired. Every weapon in the game is now normalised to four stars, a 1.20x constant, and all rivens roll from the same range of values. A riven for a starter rifle and a riven for the newest prime roll on identical maths.

This matters practically: any guide telling you to pay a premium for a “high disposition weapon”, or to avoid a weapon because its disposition is low, is describing a system that was removed. Price and value arguments built on disposition are now worthless.

What still decides a riven is the stat line, the roll count, and what your build is missing. Those are covered below.

Where rivens actually come from

You get one for free from The War Within. That is the only guaranteed one.

After that:

SourceWhat you get
Palladino, Iron Wake10 Riven Slivers for one veiled riven, twice per week
SortiesRifle 6.79%, Melee 8.14%, Pistol 7.61%, Shotgun 1.36%, Kitgun 2%, Zaw 2%
Archon HuntA riven as a rotation reward
Steel Path Circuit and DescendiaRotating riven offerings
Acrithis15 Pathos Clamps
The Icebind chestsRivens plus the Riven Splicer
Nightwave, Tactical Alerts, Gift of the LotusOccasional rewards
Daily Tribute milestonesThree rivens and three riven slots
Arbitration HonorsArchgun rivens for 35 Vitus Essence
Cephalon Simaris or AcrithisCompanion weapon rivens

Palladino is gated behind Chains of Harrow, and the twice-weekly limit makes it the most reliable drip rather than a farm. Sorties are the main volume source, and shotguns are the rarest at 1.36 percent.

Veiled rivens do not occupy a slot until you unveil them, so a stack of unopened rivens costs you nothing.

The stat formula, without hand-waving

A riven stat is:

base value for that stat × random 90–110% × 1.20 disposition constant × weight

The weight depends on how many stats the riven rolled:

Roll shapeBonus weightCurse weight
2 bonuses, no curse0.99—
2 bonuses, 1 curse1.2375−0.495
3 bonuses, no curse0.75—
3 bonuses, 1 curse0.9375−0.75

Read the bonus column twice, because it produces the least intuitive fact about rivens.

A clean two-bonus riven has the smallest total bonus in the game. Two stats at 0.99 is 1.98 units of stat. A three-bonus-one-curse riven gets 0.9375 each, which is 2.8125 units — forty percent more total stat, at the cost of one penalty stat.

Players pay extra for “no negative” rivens. On total magnitude, they are buying the weakest shape available. A 2+1 roll is the usual sweet spot: 2.475 units concentrated in two stats, with a curse small enough to build around.

Base values, so you can check a roll yourself

Rank 8 rivens use these base values for the common stats:

StatBase value
Rifle critical chance150%
Melee critical chance180%
Base damage (rifle, melee)165%
Critical damage (rifle)120%
Elemental damage90%
Fire rate60%
Melee range1.94
Combo duration8.1s

Run a two-bonus-one-curse critical chance roll on a rifle through the formula. The base is 150, the random band takes it to 135–165, the 1.20 constant takes that to 162–198, and the 1.2375 weight lands the roll between 200 and 245 percent. If a screenshot shows a rifle critical chance riven outside that band, something in it does not add up.

Cycling: the cost curve nobody plans for

Rerolling is not a flat fee. It climbs.

CycleCostCumulative
1900900
21,0001,900
31,2003,100
41,4004,500
51,7006,200
62,0008,200
72,35010,550
82,75013,300
93,15016,450
10+3,500—

The first nine cycles cost 16,450 Kuva. The next nine cost 31,500.

The counter is per mod, not per weapon. So the moment you pass roughly nine rerolls on one riven, the rational move is to start over on a fresh unrolled riven of the same weapon — the wiki puts the saving at 15,050 Kuva over the second block of nine.

Most players keep feeding the same mod out of habit and pay nearly double per roll for the privilege.

Trait locking doubles everything

Locking a stat keeps it through subsequent cycles. It also doubles the Kuva cost of every cycle, starting at 1,800 for the first one.

Locking is worth it when you have one perfect stat and need the rest to catch up. It is a trap when you lock something mediocre and then grind into the 3,500 cap paying 7,000 per roll.

Two behaviours to know:

  • The lock applies only while the menu is open. Reopen it and you must lock again.
  • A locked trait freezes the shape of the riven. A two-positive-one-negative riven stays two-positive-one-negative until you unlock.

Splicing: traits that cannot roll normally

The Riven Splicer comes from The Icebind. Splicing consumes two existing traits and produces one that is not in the normal pool.

Common recipes:

Trait 1Trait 2Result
Heat damageCold damageBlast damage
Toxin damageElectricity damageCorrosive damage
Toxin damageHeat damageGas damage
Electricity damageCold damageMagnetic damage
Heat damageElectricity damageRadiation damage
Damage vs GrineerDamage vs CorpusDamage vs Orokin
Damage vs InfestedDamage vs GrineerDamage vs Scaldra
Magazine capacityReload speedAmmo efficiency
Weapon recoilAmmo maximumAmmo efficiency
Heavy attack efficiencyCombo durationHeavy attack wind-up speed
Attack speedRangeParry angle

Four rules that decide whether a splice is worth it:

  1. The consumed traits are gone, replaced by a random trait to keep the count. That random draw is where a good splice goes wrong.
  2. The spliced trait keeps the higher of the two random values rather than rolling fresh, so splicing two high rolls preserves the good one.
  3. Spliced traits do not count as locked, so they do not double your Kuva cost — and you can still lock one other trait alongside.
  4. Only one spliced trait per riven, and the result is always positive.

Splicing is the only way to get an elemental stat onto a riven that the weapon cannot otherwise reach, which is why it is worth the Icebind trip for a build-defining riven.

Transmutation: turning four bad rivens into one

A Riven Transmuter plus four rivens produces one new veiled riven. The type follows the sacrificed rivens — four rifle rivens give a rifle riven.

Transmuters come from capturing an Eidolon Hydrolyst (two per capture), from Loid for 180 Vessel Capillaries each, or from Palladino for 10 Riven Slivers each.

This is the correct disposal route for rivens for weapons you will never build. Selling them for endo wastes the slot.

Slots: the real ceiling

  • You start with 15 riven slots.
  • Extra slots cost 20 platinum each from the Market, up to 165 purchasable, for 3,300 platinum total.
  • Mastery rank 30 grants 30 more.
  • The hard maximum is 210 slots.

Because veiled rivens take no slot until unveiled, the practical strategy is to keep a buffer of veiled rivens and unveil them in batches when you have space, rather than unveiling everything and stalling.

What a riven cannot do

A riven cannot change a weapon’s identity. It adds stats to a build; it does not fix a weapon with the wrong damage type for the mission, and it does not replace a mod you are missing.

It also cannot rescue a weapon you do not enjoy firing. Before you spend 16,450 Kuva on rerolls, decide whether the weapon itself is one you will still be using in a month.

For the weapons worth investing in, see best weapons, the Kuva and Tenet guide and Incarnon weapons. For the rest of the build a riven sits inside, the mods guide covers polarity and capacity. For pricing a roll you want to sell, the trading guide covers the market side.

Frequently asked questions

Is riven disposition still a thing in Warframe?

No. It has been retired. Every weapon is now normalised to four stars, a 1.20x constant, so all rivens roll from the same value range regardless of weapon.

How much Kuva does it cost to reroll a riven?

900 for the first cycle, rising to a cap of 3,500. The first nine cycles cost 16,450 Kuva in total.

Does locking a stat make cycling more expensive?

Yes. A locked trait doubles the Kuva cost of every cycle, so the first cycle costs 1,800 instead of 900.

What is riven splicing?

A Riven Splicer from The Icebind lets you combine two traits into a trait that cannot roll normally, such as Heat plus Cold into Blast.

How many riven slots can I have?

You start with 15. You can buy up to 165 at 20 platinum each, and mastery rank 30 adds 30 more, for a maximum of 210.

Do rivens still roll differently per weapon?

No. Disposition was retired and every weapon uses the same 1.20x constant. Two rivens with identical stats roll the same values whether the weapon is meta or forgotten.

Is a riven with no negative always better?

No. A two-bonus-no-curse roll carries 1.98 units of bonus stat, the lowest of any shape. A three-bonus-one-curse roll carries 2.8125.

What should I do with rivens for weapons I do not use?

Transmute four of them with a Riven Transmuter, or trade them. Do not dissolve them for endo — the slot is worth more than the endo.

How many times should I reroll before giving up?

Watch the counter. Past about nine cycles the cost per roll rises to a level where a fresh unrolled riven is cheaper to work with.

Does the Riven Splicer cost Kuva?

Splicing itself does not double your cycle cost, and spliced traits are not treated as locked traits. You still pay normal cycling costs afterwards.

Can you sell riven mods?

Yes. Rivens are tradeable between players, which is why a riven for a weapon you will never build is worth listing before you transmute it. The [trading guide](/warframe/trading-guide/) covers the tax side of the trade.

What is a riven tier list actually ranking?

Stat combinations for a specific weapon, not the weapon itself. A riven is only as good as the build it completes, so a "top tier" roll on a weapon you do not use is worth platinum, not power.

More Warframe guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.