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Megabonk is an auto-battler you set up, not play live. Read the beginner guide first, then the unit guide, because a board of strong units placed wrong clears less than a small board placed right.
All Megabonk guides
The first waves in order, why gold is the real resource, and the habits that keep a run alive to the boss.
Units Unit guideWhat each bonker does, the roles that matter, and how to read a unit before you place it.
Units Merge guideHow merging upgrades a unit, when to merge and when to hold, and the synergies that stack.
Waves Wave guideWhat each wave asks of your board, when the pressure spikes, and how to read a wave before it hits.
Economy Economy guideHow gold and rerolls work, what to buy and what to skip, and the spending that compounds a run.
Board Placement guideWhere to put units so they actually hit, the lanes that matter, and the spots that waste a bonker.
Units Unit tier listWhich bonkers pull their weight, which are traps, and how to read a Megabonk tier list for your board.
Bosses Boss guideThe bosses, what each phase asks of your board, and the prep that turns a wall into a wave you clear.
Builds Best builds guideThe boards that clear late waves, what a winning synergy looks like, and how to read a build honestly.
Heroes Best characterWhich hero to pick for forest, desert, challenges or AFK — every character passive with real numbers.
Loadout Best weaponsAll 29 weapons with unlock requirements and the stats that scale each one, plus the best weapon combos.
Loadout Best tomesAll 23 tomes, how many of the 29 weapons each one scales, unlock costs, and the tomes that unlock weapons.
Loadout Best legendary itemsAll 18 legendary items with effects and unlocks, the seven that are free, and which ones are worth duplicating.
Board Synergy guideHow unit types combine, the pairs that multiply, and the mixes that cancel each other out.
Progression Endless guideWhat endless asks, when the board caps out, and the calls that stretch a run past the bosses.
Progression Progression guideWhat carries between runs, what to unlock first, and the path that makes the next run start stronger.
Improvement Common mistakesThe errors that end Megabonk runs early, plus the two checks that fix most of them.
Searchable databases
Two tables you can filter and search. The unit database is the one to open when you plan a board; the item database when you plan a buy.
Data notes
Unit and item rows come from the Megabonk wiki. Each row carries the name and the stats or behaviour the wiki records. Found something wrong? Tell us. Corrections are the fastest way this hub improves.