Antewise

March Moon — The Last Free Moon Before Paid Travel

Updated 22 Oct 2026 Source Entity spawn weights taken from the community wiki's published per-moon tables; values are base spawn chance, not per-run encounter odds. By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

March is the last free moon, and it is where you find out whether your crew is ready to start paying for travel.

What spawns here

EntityBase spawn chanceThreat
Manticoils43.01%None
Roaming Locusts20.21%None
Baboon Hawks18.82%High
Maneater2.48%Real
Tulip Snakes0.52%Minor

On paper this is a gentler table than Offense. Baboon Hawks are 18.82% rather than 28.44%, Maneater is lower, and there is no Old Bird entry.

March is still the harder moon in practice, and the reason is the map rather than the entities.

What makes March hard

March is open. The surface is long, the sightlines are wide, and there is less of the natural cover that the enclosed moons give you for free.

That openness multiplies weather. On a foggy day, you lose the sightlines that let you see a troop before it decides you are outnumbered. On a stormy day, you are carrying conductive metal across a long open stretch with nothing to duck behind. On a flooded day, the route you learned yesterday may not be walkable today.

The spawn table does not capture any of that. Read the forecast before you commit, and treat bad weather on March as a reason to fly somewhere else.

The second thing that makes March hard is distance. The walk from the facility back to the ship is long enough that a late start is genuinely dangerous. On Experimentation you can be late and still make it. On March, being late is the run.

How to run it

Check the weather first, then check the quota. If the weather is bad and the quota does not demand March specifically, fly a cheaper moon instead.

Move as a group. Hawks at 18.82% are common enough that a split crew will find itself outnumbered, and on open ground there is nowhere to de-escalate.

Set the turnaround time before you land, and give the ship operator the authority to enforce it. March is the moon where “five more minutes” turns into a body on the surface.

Loot light. The long walk back is the constraint, and a heavy haul on March costs more in stamina than it does on Experimentation.

What to carry here

Carry light. The walk back is the constraint on March, and every pound you carry is paid for twice on a long open surface.

A flashlight each. Fog on March turns a manageable walk into a navigation problem, and a light is the only part of that you control.

One shovel. Hawks at 18.82% are the reason. One person at the front of the group is enough.

TZP-Inhalant, 120 credits, only if the quota is comfortable. Less stamina drain on a long walk back is genuinely useful here. It is still a comfort buy, and it should come after the gear that keeps people alive.

Skip heavy scrap weapons entirely. March punishes load more than any free moon, because the surface is where you pay for it.

March as a test

Use March as the readiness check for paid moons.

If your crew can clear March in bad weather, with a full haul, and get everyone back before dark, you are ready to spend credits on Rend or Dine. If your crew loses someone to March on a clear day, more gear will not fix the problem — more discipline will.

This is worth taking seriously, because paid moons charge you for the attempt, not the success.

When to skip it

Skip March in bad weather, especially fog or storms.

Skip it when you are testing new players. The free moons are ordered for a reason, and March is at the end of that order.

Frequently asked questions

What spawns on March?

Manticoils at 43.01 percent, Roaming Locusts at 20.21 percent, Baboon Hawks at 18.82 percent, Maneater at 2.48 percent and Tulip Snakes at 0.52 percent.

Is March free?

Yes. March is one of the free moons, which makes it the last place to test whether your crew is ready for paid travel without spending credits.

Why does March feel harder than its table?

Weather. March's spawn table is milder than Offense's, but the map is open and exposed, which means bad weather hurts more here than on the enclosed moons.

More Lethal Company guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.