The swarm
Holocure fills the arena with “fans.” Most are harmless fodder; a few carry bullet patterns you must respect. The difference between a clean run and a death is reading the behavior.
Enemy behaviors
The wiki groups enemies by how they act:
- Bombers — rush and explode on contact.
- Shooters — fire aimed or patterned bullets from range.
- Chargers — accelerate toward you in bursts.
- Area-effect — drop or emit hazards on the floor.
All enemies have knockback resistance that climbs 10% per hit up to 90% and resets after 10 seconds without a knockback hit. Some attacks ignore this system entirely.
Bosses and mini-bosses
Boss-type variants are larger, vastly higher-statted, and immune to instant-KO. Mini-bosses spawn every 2 minutes; main bosses spawn every 10 minutes. Boss kills feed your score. The full rotation is on the boss guide.
Reading a wave
Before you commit to a direction, note where bullets originate. Circle away from the dense sources and let your weapons thin them. A boss window is a test of the kiting you practised on the trash.