A quiet edge
Charms do not shoot, but they shape every fight. One good perk removes the mistake that was killing you each attempt.
Survive first
On a stuck boss, take the charm that buys time. Extra dashes turn a fair fight into a safe one you can repeat.
Pair with the weapon
A glass-cannon weapon wants a defensive charm. A safe weapon can carry an aggressive one for more pressure.
Swap with the isle
The later isles hit harder. Change charms as the boss database gets tougher, not only when you die on a wall.
The character database frames the cast, and the bosses list shows when to switch your perk.
Characters tied to charm moments
- Toothy Terror Floater
- Dr. Kahl’s Robot (location Inkwell Isle Three, hp 1250/2075/2640)
- Elder Kettle
- Icy Sugar Cubes
- Fly Goon
- Baroness Von Bon Bon (location Inkwell Isle Two, hp 400/430/530)
- Demon Bat (hp 800)
- Angel
- Jelly Bully (hp 7/7/7)
- Djimmi The Great (location Inkwell Isle Two, hp 2320/2720/3120 2560/3060 (Secret phase))
- Esther Winchester (location Inkwell Isle Four, hp 2250/2850/3200)
- Eye Pyramid
- Beppi The Clown (location Inkwell Isle Two, hp 1200/1550/1850)
- Cyclops (location Inkwell Isle Three, hp Invincible)
- Caterpillar Mobster
- Glumstone The Giant (location Inkwell Isle Four, hp 1150/1500/1700)
- Cuphead (character) (location Inkwell Isle, hp 3)
- Chef Saltbaker (location Bakery, hp 1500/1700)
- Cala Maria (location Inkwell Isle Three, hp 1900/2500/3000)
- Deadly Daisy
Bosses where charms help most
- The Rook (isle The King’s Leap, parry Heads)
- The Pawns (isle The King’s Leap)
- Sally Stageplay (isle Dramatic Fanatic, parry Flying Kiss Ruler (Secret phase) Meteor St)
- The Root Pack (isle Botanic Panic!, parry Worms (Sal Spudder) Tears (Ollie Bulb))
- Dr. Kahl’s Robot (isle Junkyard Jive!, parry Cylindrical bot Diamond Shards)
- Rumor Honeybottoms (isle Honeycomb Herald, parry Tetrahedron Spell’s triangle Sphere Spell)
- Baroness Von Bon Bon (isle Sugarland Shimmy, parry Cotton Candy Jelly Bullies Squad Patsy Men)
- Demon Bat
- Sir Waffington III (isle Sugarland Shimmy)
- Phantom Express (isle Railroad Wrath, parry Ingots Platform edges Spook Skulls Head of)
- Djimmi The Great (isle Pyramid Peril, parry Sword Jewel Cat Scarab Cuppet’s bullet)
- Esther Winchester (isle High-Noon Hoopla, parry Cactus Balls Valuables Steaks Jalapeño Pep)
- Beppi The Clown (isle Carnival Kerfuffle, parry Cardboard Ducks Rollercoaster Nose Balloon)
- Moonshine Mob (isle Bootlegger Boogie, parry Pesticide Gas Moonshine Barrels Anteater’s)
- Ribby and Croaks (isle Clip Joint Calamity, parry Ribby’s Punches Slot Machine Lever(Doesn’t)
- Glumstone The Giant (isle Gnome Way Out, parry Gas Cloud Gnome Puff (Simple Mode) Jumping)
- The Queen (isle The King’s Leap, parry Cannons Lion statues)