Antewise

All Cuphead Bosses — Every Fight in Inkwell Isle

Updated 19 Oct 2026 Source Synthesized from published Cuphead guides; rewritten in original wording on 20 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Every Cuphead boss with its role, level and phases, so you know which fight is next and what it throws at you.

41 bosses · 5 types.

Angel and Demon

DLC & Special

The Angel and Demon are a duo of secret bosses who are fought during the level One Hell Of A Dream in the DLC. The duo consists of an Angelic and Demonic entity. After defeating them, the fight can be triggered again by stand in front of the middle tombstone and hold L+R, LT+RT, ZL+ZR, L1 + R1, or Tab+Backspace for a bit, reactivating the tombstone. There is no difficulty selection for this boss. The Angel and Demon both resemble The Devil, being horned fuzzy bipedal creatures with wings and yellow eyes with black pupils, though their designs are different. They take the appearance of stereotypical angels and devils respectively, as the Angel looks more benevolent with a warm smile and a praying gesture while Demon has a malevolent grin and deathly stare.

headercolor
bf040a
headerfontcolor
90a0c2
image1
Angel and Demon.png
location
Gravestone Puzzle

Announcer Snail

Isle Four

The Announcer Snail (whose name is currently unknown) the leader of the Moonshine Mob and the last mini-boss in Bootlegger Boogie. The Announcer Snail, who serves as the Moonshine Mob's boss, is an anthropomorphic snail with a scar over his left eye wearing a yellow suit. On his back is a dark yellow shell, and he carries a megaphone to amplify his voice and a cane in the intro.

headercolor
ffc41d
headerfontcolor
fff4f2
location
Inkwell Isle Four
level
Bootlegger Boogie

Anteater

Isle Four

The Anteater (whose name is currently unknown) is a member of the Moonshine Mob and the third mini-boss in Bootlegger Boogie. The Anteater has a teal and red bowler hat like most of the members of the Moonshine Mob. He has brown fur with a striped trunk that contains a long tongue.

headercolor
a14b3b
headerfontcolor
cfad82
location
Inkwell Isle Four
level
Bootlegger Boogie

Baroness Von Bon Bon

Isle Two

Baroness Von Bon Bon is a character of Cuphead residing in Inkwell Isle Two, and the main boss of the Sugarland Shimmy level with her candy-based, anthropomorphic castle fortress Whippet Creampup. Baroness Von Bon Bon has a very feminine appearance and color palette, mainly composed of pinks.

headercolor
#db4163
headerfontcolor
#f1b0ba
image1
BVBBintro.png
location
Inkwell Isle Two

Beppi The Clown

Isle Two

Beppi The Clown is a boss in Cuphead that is fought in the Carnival Kerfuffle level of Inkwell Isle Two. Beppi is a tall clown with a red and blue clown suit with a blue and a red diamond drawn on each side, as well as a collar that has blue and red triangles on the sides with the top and bottom of the collar being white. He also seems to have a red and white face as well as a small black top hat. He also has yellow eyes with black pupils, red and blue eyebrows, a long red nose, and short eyelashes.

headercolor
#d01a42
headerfontcolor
#4a7eff
title1
Beppi The Clown
hitpoints
1200/1550/1850

Cagney Carnation

Isle One

Cagney Carnation is the boss of the level titled Floral Fury. He is one of the bosses that can be encountered in Inkwell Isle One. Cagney Carnation, like his last name implies, is a tall, sentient carnation flower.

headercolor
#ff802e
headerfontcolor
#ffc32b
title1
Cagney Carnation
location
Inkwell Isle One

Cala Maria

Isle Three

Cala Maria is one of the bosses on Inkwell Isle Three on the boss level, "High Seas Hi-Jinx!" Her stage is a side-scrolling shooter level. Cala Maria has a physical appearance reminiscent of a typical humanoid female character. She is a giant, tall, slender mermaid with fairly wide hips. She has pale lavender-pigmented skin, an exposed belly, a small button-nose, and two scar-like markings on the bicep of her left arm (though how or why she got them is unknown, but it could be a reminiscent of eel bite marks).

headercolor
f7e7ff
headerfontcolor
966fc7
location
Inkwell Isle Three
level
High Seas Hi-Jinx!

Captain Brineybeard

Isle Three

Captain Brineybeard is a pirate boss in Cuphead. He appears in the level Shootin N' Lootin, and resides in Inkwell Isle Three. Captain Brineybeard looks like a stereotypical cartoon pirate, with an eye patch, a red pirate bandana with a yellow line across it, and two wooden peg legs. His eye patch sometimes opens to reveal his intact second eye. He wears a slightly torn grey shirt with the sleeves seemingly stitched on and has yellow cuffs. He also wears a black belt with a golden, rectangular buckle, with deep red pants. Captain Brineybeard has a deep red nose, a short, but shaggy black beard, and a rotund body. He dons a golden ear piercing.

headercolor
867e7a
headerfontcolor
b70a00
image1
Brineybeard.png
hitpoints
1000/1200/1400

Chef Saltbaker

DLC & Special

Chef Saltbaker is the hidden main antagonist and final boss of Cuphead: The Delicious Last Course. He is also the founder and owner of his bakery, claiming to have a recipe for the proper ingredients to bring a soul back to life. Cuphead and his gang have to fight him in the laboratory that Chef Saltbaker had set up below his bakery in the stage A Dish To Die For. Saltbaker cannot be fought in Simple Mode like King Dice & The Devil. Chef Saltbaker is an anthropomorphic salt shaker who has a pointy nose and wears a chef's uniform, including a traditional white jacket with red-trimmed sleeves, and a red ascot around his neck. In addition, his metal cap (which has holes to pour salt from on it) resembles a [https://en.wikipedia.org/wiki/Toque#Culinary toque blanche].

headercolor
f0f0f0
headerfontcolor
a6c6d3
location
Bakery
level
A Dish To Die For

Demon Bat

DLC & Special

The Demon Bat is an unused boss in Cuphead. The Demon Bat was a horned bat who would’ve been fought in a hell-like environment. The bat would rest in a coffin, and would open and free his bats, which you would need to dodge in order to succeed, he would also chase the player(s) around by flapping his wings. The Demon Bat was a large black bat, with red wings, and small horns attop his head. The bat didn't have any legs, only a stubby tail, he would also have pink lips, accompanied with a large pink nose. He also had gray rings around his eyes.

image1
Devil_Bat.png
gender:
Male
role:
Bat
hitpoints
800

Djimmi The Great

Isle Two

Djimmi The Great is one of the two flying bosses fought in Inkwell Isle Two, the other being Wally Warbles. He is encountered in the level Pyramid Peril. His battle takes place in the air, so Cuphead and his companions have to fight him with airplanes in their attempts to get his contract. Djimmi The Great is a muscular red genie wearing a turquoise vest with a yellow inside, and a turban the same color as his vest that has a red gem and a large white feather on it. Djimmi is almost always seen with his cob pipe clenched between his teeth. He also wears black and cream arm bands and light blue pants. In official art for the Switch version of Cuphead, he has a tail that matches his body. His shoes appear to be magic genie lamps.

headercolor
ff411f
headerfontcolor
2eb09d
hitpoints
2320/2720/3120 2560/3060 (Secret phase)
forms
4 (If not counting Cuppet)

Dr. Kahl's Robot

Isle Three

Dr. Kahl's Robot is a boss in Cuphead comprised of the titular mad scientist along his giant robot, itself known as the Automaton. It appears in Inkwell Isle Three, in Junkyard Jive!. The Automaton is a grayish, giant humanoid robot. It has a hatch on its head which leads to a cockpit from where Dr. Kahl controls it. An antenna springs out of its forehead, which can fire substantially large lasers. There are two slots in its torso, at the height of the abdomen and the heart, from where the majority of the explosives within the robot is shot. It has glimmering yellow eyes and bears many automatic lights of the same color through its body, such as in its shoulders and knuckles, around its forehead and torso sides, and even in its antenna. Although not shown in-game, the Automaton's lower half is comprised of squarish, boxlike hips and rubbery legs similar to its arms. It also has nostrils.

headercolor
a6c1ba
headerfontcolor
fffad3
caption1
The Automaton with its eyes glowing.
location
Inkwell Isle Three

Esther Winchester

Isle Four

Sheriff Esther Winchester is one of the new bosses from the DLC, fought during High-Noon Hoopla. Her level takes place in a desert plain. She was first revealed in the Game Awards trailer, and is the first and only shoot-'em-up boss in the DLC (although the gang fights her on the ground, or rather, near the ground). She is also the guardian of the Western Plains of DLC Island and the keeper of the Desert Limes. Esther has the usual western apparel for cowboys and cowgirls, while also being a cow in her entirety. She has a puff of curly hair, white horns, and a big snout with two gaping buck teeth. She wears a light blue hat with a pink flower for decoration. She wears a red bandana around her neck, a yellow shirt, pale yellow gloves with tassels, a red belt with a golden buckle, light blue trousers with white woolly chaps, and a pair of yellow boots with spurs.

headercolor
f0dc6a
headerfontcolor
b75e43
location
Inkwell Isle Four
level
High-Noon Hoopla

Glumstone The Giant

Isle Four

Glumstone The Giant is one of the new bosses in the DLC, fought in the level Gnome Way Out. He is the keeper of the Gnome Berries. Glumstone is a giant that wears roughly-tailored clothes. His head has a few bruises with bald spots similar to the peaks of a mountain and his beard lays across the battlefield where the player(s) actually have to walk on. He has a big red nose and a few missing teeth, with pink puffy cheeks and thick eyebrows. Though not shown in-game, he wears open-toe sandals and a blue belt.

headercolor
5f4c40
headerfontcolor
f5f5f5
location
Inkwell Isle Four
level
Gnome Way Out

Goopy Le Grande

Isle One

Goopy Le Grande is one of the first bosses in Cuphead. He appears in Ruse Of An Ooze from Inkwell Isle One. Goopy is a blue slime with a small red nose. During Phase 2, he grows to double his normal size and he gains a pair of thick, brown eyebrows. In his final form, he manifests as an angry face on a grey gravestone with a cross on top, displaying the term "RIP" (Rest In Peace).

headercolor
3f90d8
headerfontcolor
efecf0
hitpoints
1000/1200/1400
phases
3

Grim Matchstick

Isle Two

Grim Matchstick is the dragon boss in Cuphead. He appears in Inkwell Isle Two and is fought in the Fiery Frolic level. Grim Matchstick bears an appearance similar to a typical dragon character from the game's time period.

headercolor
7a932a
headerfontcolor
fff
phases
3
forms
2

Head of the Train

Isle Three

The Head of the Train is the final phase of the Phantom Express in Railroad Wrath. He is not fought in Simple Mode. The Head of the Train is a blue and purple anthropomorphic saddle-tank steam engine with yellow eyes. After uncoupling from the rest of the train, he looks similar to a horse, with his body raised above his wheels by four legs and a tail that ends in a light-bulb.

headercolor
8e759f
headerfontcolor
70c3d9
location
Inkwell Isle Three
hitpoints
200/200

Hilda Berg

Isle One

Hilda Berg is one of the bosses that appears in Cuphead. Her stage, Threatenin' Zeppelin, is unlocked when Cuphead finds the blueprint for an Airplane. She is the first shoot-em'-up boss in the game. Cuphead and Mugman fight her in the air, despite the entrance to the level being next to an obervatory. Hilda Berg bares a rather stylized design to her physical appearance in contrast to a few of the other females in the game.

headercolor
#c01a1b
headerfontcolor
#f1c4c3
phases
6
forms
6 (including her normal form)

Jelly The Octopus

DLC & Special

Jelly the Octopus is an unused boss who would have been one of the bosses for The Airship stages. He is a yellow octopus with cyan, triangular eyebrows and white and lavender tentacles with cyan blobs between each tentacles. He has a yellow antenna with a pink tip which can turn cyan when parried. Jelly simply idles while looking at the player, before moving around. He can only be damaged by having his antenna parried; once it is parried, he will speed up a bit.

title1
Jelly The Octopus
image1
Jelly.png
caption1
This was shown at E3 2015.
hitpoints
2000

Katzenwagen

Isle Three

Katzenwagen is a minor boss in Cuphead fought in Murine Corps, which is located on Inkwell Isle Three. Katzenwagen is a mechanical feline that has purplish fur, light grayish-blue skin, yellow eyes, salmon paws and inner ears.

headercolor
4d4364
headerfontcolor
cfcddb
image1
Kitten kitty.png
location
Inkwell Isle Three

King Dice

DLC & Special

King Dice is the right-hand man of the Devil and the secondary antagonist of Cuphead, making his very first appearance in the game in the opening cutscene. He can be found within every Die House, where he acts as a gatekeeper, blocking passage between isles until a required list of soul contracts are turned in to him by either Cuphead or Mugman. King Dice is later fought in the stage All Bets Are Off! which serves as the penultimate boss-fight in the game. Instead of being able to damage him immediately, a minimum of three mini-bosses must be defeated before one can directly attack King Dice himself.

headercolor
786fa6
headerfontcolor
e1e1e1
caption1
King Dice in his purple tuxedo
hitpoints
600/750

Moonshine Mob

Isle Four

The Moonshine Mob is a crime syndicate fought during the level Bootlegger Boogie in The Delicious Last Course. They are the keepers of the Distillery Dough. The entire mob is composed of a spider, caterpillar, light bug, anteater, snail and many flies (alongside living barrels of moonshine).

headercolor
019d94
headerfontcolor
e35b30
location
Inkwell Isle 4
level
Bootlegger Boogie

Mortimer Freeze

Isle Four

Mortimer Freeze is one of the new bosses featured in The Delicious Last Course. He is fought during Snow Cult Scuffle, and his battle takes place in an ice palace, although damaging him enough shifts his fight to above his ice palace. He is the keeper of the Icy Sugar Cubes. Mortimer Freeze is a plump old man with pale blue skin that looks frozen and an icy beard and eyebrows that looks a bit melted, has a long, pointy nose, and large ears. He wears a purple wizard hat with a band. His robe is also purple and looks ragged with patches on the arms, it is held up by yellow buttons. His pants are lavender also with some patches and he has yellow shoes.

headercolor
8d5cd3
headerfontcolor
c6e9fd
location
Inkwell Isle Four
level
Snow Cult Scuffle

Phantom Express

Isle Three

The Phantom Express is a boss in Cuphead that appears in Inkwell Isle Three. It resides in the level Railroad Wrath and consists of Blind Specter, the Conductor, the Lollipop Ghouls, and the Head of the Train.

headercolor
9d7985
headerfontcolor
965b74
location
Inkwell Isle Three
level
Railroad Wrath

Pilot Bulldog

Isle Four

The Pilot Bulldog (whose true name is currently unknown) is a pilot for the Howling Aces, and the first mini-boss faced by the player in Doggone Dogfight. The Fighter Pilot Bulldog wears a sleeveless top, brown open finger gloves, trousers and a red beret, and his arms have two bone tattoos on his left arm that creates a cross. He has a bandage on his chin.

headercolor
e3c357
headerfontcolor
7e553a
image1
buffdog.png
location
Inkwell Isle 4

Pilot Saluki

Isle Four

The Pilot Saluki (whose true name is currently unknown) is the leader for the Howling Aces, and the final mini-boss faced by the player in Doggone Dogfight. The Pilot Saluki is a slender, female saluki dog who wears a yellow pilot's suit with a red collar, a red chest pocket on the right, with a red armband and belt. She also wears brown open finger gloves and boots, and a red garrison cap. She has long ears resembling twintails and a long snout. A patch of forelock stick out from her hat.

headercolor
d3aa1d
headerfontcolor
e9dda8
location
Inkwell Isle 4
level
Doggone Dogfight

Ribby and Croaks

Isle One

Ribby and Croaks are a boss duo in Cuphead. They are fought and encountered in the level Clip Joint Calamity on Inkwell Isle One. Although they are separate during the first two phases of the fight, they still share the same health pool. The duo seem to be wood frogs, but Croaks is a brown frog with a light salmon underside and he wears a maroon belt, brown boxing gloves and red pants/leggings. Ribby is a green frog who is shorter than Croaks, and has a yellowish white underside. He wears red boxing gloves, a red belt and white pants/leggings.

headercolor
#afa312
headerfontcolor
#a27326
phases
3
forms
2 (Default and slot machine)

Rumor Honeybottoms

DLC & Special

Rumor Honeybottoms is a boss in Cuphead, making her lair in Honeycomb Herald. She resides in Inkwell Isle Three. Cuphead fights her in a vertical autoscroll level that is constantly filling with boiling honey and resembles a cross between a workplace and a beehive. Rumor is a very large queen bee. She has red lipstick, a round yellow nose and a yellow and peach colored muzzle.

headercolor
ffc120
headerfontcolor
020202
hitpoints
1000/1200/1400
phases
3

Sally Stageplay

Isle Three

Sally Stageplay is a boss in Inkwell Isle Three. Her fight takes place in the level Dramatic Fanatic, which takes place in a theatre that she was working in. She was seen in the E3 2017 trailer for a couple of frames. Cuphead and his friends have to go through four scenes in Sally Stageplay's act during their fight against her.

headercolor
2aafb7
headerfontcolor
f7f0ab
location
Inkwell Isle Three
level
Dramatic Fanatic

Sir Waffington III

Isle Two

Sir Waffington III is one of the multiple minor bosses fought in the Sugarland Shimmy boss level of Inkwell Isle Two. She is a subject randomly summoned by Baroness Von Bon Bon, the level's primary boss. Sir Waffington III is a large, brown-colored, slightly cube-shaped, flying waffle with squarish eyes and nutcracker-like teeth. Her "hat" and a pair of wings appears to be made out of butter.

headercolor
c08233
headerfontcolor
ffe97b
title1
Sir Waffington III
image1
Toastyyy.png

The Devil

DLC & Special

The Devil is the main antagonist and the final boss of Cuphead: 'Don't Deal With the Devil. As ruler of the underground isle of Inkwell Hell, he resides within the colossal, castle-like casino that takes up most of the isle's landscape. The Devil is encountered in his throne room inside of the casino, after which he is fought in the final stage One Hell of a Time. Upon his defeat, the game's narrative concludes.

headercolor
131313
headerfontcolor
cbcbcb
location
Inkwell Hell
level
One Hell Of A Time

The Howling Aces

Isle Four

The Howling Aces are one of the new bosses in the Cuphead: The Delicious Last Course DLC. They are fought during Doggone Dogfight. They are the keepers of the Pineapple Mint. The Fighter Pilot Bulldog wears a sleeveless top, brown open finger gloves, trousers and a red beret, and his arms have two bone tattoos on his left arm that creates a cross. He has a bandage on his chin.

headercolor
d3aa1f
headerfontcolor
cf2b1e
location
Inkwell Isle Four
level
Doggone Dogfight

The Knight

Isle Four

The Knight is a boss in The Delicious Last Course. He is one of the King of Games' five champions and the second one to face the player, after the Pawns. His battle takes place in the Hall of Knights, and upon defeating him, the Bishop can be fought. The Knight is a gray anthropomorphic horse with a body shape similar to his namesake chess piece, with a round bottom and lanky arms and legs. He dons a golden knight helmet with his ears sticking out, a pink plume of his hair, and neck protection. His tunic is mostly red with gold diamonds at the bottom, with a gold seam around his hips. His armor has some round plating on the elbows and knees. His knockout animation shows him to have yellow horse hooves for feet. The Knight wields a short sword with a round golden guard in his left hand and a wooden shield in his right arm.

image1
knight-transparent.png
location
Inkwell Isle Four
level
The King's Leap
hitpoints
200

The Pawns

Isle Four

The Pawns are a group of the King of Games' champions in the DLC. They are the first boss in The King's Leap. Their battle takes place in a hallway with a rafter on top for them to attack from, and the Knight can be faced after their defeat. The pawns each have a round and pink head, a round nose and a wide mouth. They have a body shape similar to a chess pawn piece, with round bottoms and noodle-y blue limbs. Their armor sports a golden protector which goes around the waist. It is red on the plate with a golden diamond pattern around it. Each pawn also wears yellow shoes on their feet.

image1
Pawn.png
location
Inkwell Isle Four
level
The King's Leap
hitpoints
80 (Each Pawn has 10)

The Queen

Isle Four

The Queen is a boss making her appearance in the DLC. She is fought in The King's Leap in Inkwell Isle Four as the final opponent. Cuphead and company fight her in what seems to be the Throne Room of the castle. She appears to be the wife of the King of Games. The Queen has a red and blue long-sleeved dress patterned with diamonds. She also has yellow skin and a floating head and lanky arms with a scepter with blue and pink jewels on the top. She wears lipstick, diamond earrings, and a royal crown with the same blue and pink jewels on her scepter. Her ruffle collar, crown and the tall cylindrical body make her look like a queen chess piece.

image1
Queenofgames-transparent.png
location
Inkwell Isle Four
level
The King's Leap
gender
Female

The Rook

DLC & Special

The Rook is the fourth boss fought in the King's Leap within the Delicious Last Course. He is encountered in the Dungeons. The Rook overall takes on the appearance of a medieval executioner, with his overall design giving him an intimidating appearance, a stereotype of executioners.

level
The King's Leap
hitpoints
160
gender
Male
role
Rook

The Root Pack

Isle One

The Root Pack is a group of four root vegetables residing on Inkwell Isle One, and the boss of the Botanic Panic! level. Sal Spudder is a potato, Ollie Bulb is an onion with a big purple nose, and Chauncey Chantenay is a carrot with forehead creases that hide his third eye. All of these root vegetables are rather large compared to Cuphead and Mugman. The last member is Horace Radiche, a radish with tall leaves, purple nose and eyebrows, green sclera, sharp teeth, and brown arms.

headercolor
8c634c
headerfontcolor
99cc3b
phases
3
forms
1

The Ship

Isle Three

The Ship is a minor boss and the sentient ship of Captain Brineybeard in the level Shootin N' Lootin. The Ship has a very simple design. He is just a red wooden ship with lips and a bowsprit. The overworld sprite shows it has a big sail on a mast with a crow's nest. After its transformation, it becomes similar to a narwhal and its bowsprit turns into its tusk, with a mouth full of sharp teeth, angry eyes (which have yellow irises), and an hanging uvula that has a face.

image1
Boat.png|Base Ship and Uvula.png|Phase 4
location
Inkwell Isle Three
level
Shootin N' Lootin
hitpoints
264/448

Wally Warbles

Isle Two

Wally Warbles is a bird boss that can be found in Inkwell Isle Two. He appears in the level Aviary Action!, which is an airplane level. Wally is a red-headed, blue-feathered bird who wears a cuckoo clock for armor that hides most of his body save for his legs, wings, and head. His legs are disguised as a pendulum before the battle with him begins. He has red and blue feathers and an orange beak and feet. Inside the clock resides his son.

headercolor
483dbf
headerfontcolor
d62c48
image1
Wally1.png|Phase 1 Wally8.png|Phase 3
location
Inkwell Isle Two

Werner Werman

Isle Three

Werner Werman is a boss in Cuphead. He is encountered and fought in the level Murine Corps, which is located in Inkwell Isle Three and takes place in a house that Werner apparently lives in. Werner is a long-snouted brown rat who operates a dented red tin soup can that bears 4 gold stars perched on a wooden cart that he uses as a battle tank. (Although during his second phase, it crumbes, leaving behind only the cart that his tank was perched on and exposing him to his opponents.) He wears white gloves, blue shoes, and light brown pants (with a tan stripe running down each side of the pants) held up by a single suspender strap. His most notable feature is his metal Pickelhaube helmet strapped to his head, giving him a slight resemblance in his design to a Prussian soldier. He also smokes a cigar.

headercolor
784725
headerfontcolor
e7cd9b
location
Inkwell Isle Three
level
Murine Corps

Yankee Yippers

Isle Four

The Yankee Yippers are a group of 4 puppies that are members of the Howling Aces and are fought as the second mini-bosses in Doggone Dogfight. The Yankee Yippers are small light brown puppies with darker brown ears. They have brown shoes on and wear a yellow jumpsuit and red bracelets. They are seen with jetpacks.

headercolor
d3aa1f
headerfontcolor
e9d8b2
image1
Dogfly.png
location
Inkwell Isle 4

Bosses questions players ask

How many bosses are there?

The wiki documents 41 bosses across the Inkwell Isles, from simple intro fights to the multi-phase final bosses.

What is a phase?

Many bosses change pattern and attack after you drain their health once. A phase-two boss fights differently from phase one.

Which boss is hardest?

The final bosses and the expert-mode rematches are the toughest. Learn the early isle bosses first to build your skill.

Frequently asked questions

How many bosses are there?

The wiki documents 41 bosses across the Inkwell Isles, from simple intro fights to the multi-phase final bosses.

What is a phase?

Many bosses change pattern and attack after you drain their health once. A phase-two boss fights differently from phase one.

Which boss is hardest?

The final bosses and the expert-mode rematches are the toughest. Learn the early isle bosses first to build your skill.

More Cuphead guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.