Antewise

Animal Well Secret Rabbits — All 16 and What Each One Needs

Updated 31 Oct 2026 Source Rabbit count, required items, locations and flute codes from animalwell.wiki.gg (Secret_rabbits, Flute_songs) and this site's — 16 entries, one per rabbit, checked 31 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Sixteen, not seventeen

The well holds 16 secret rabbits, and all sixteen are required — not for a cosmetic, but for BDTP, which is what opens the third ending and grants the wings.

You will see the number 17 in a lot of places, including older versions of this page. The reason is a duplicate entry: the barcode rabbit and the origami rabbit are the same animal with two entry points, one in a grass bowl in the dog area and one in the office. Sixteen rabbits, seventeen wiki entries.

What you need before you start

Rabbits are gated by tools, and the tools are gated by the rest of the game. The realistic order:

PrerequisiteUnlocks
8 eggsAnimal flute (needed for 9 of the 16)
Dog areaDisc
Seahorse areaB. wand
9 matches into 9 candles → E medal → eel areaUV lantern
S medal into the snake statueRemote
16 eggsPencil (for the pillar puzzle)

Hunting rabbits before the flute is a waste of a session. Nine of them are flute puzzles outright.

The nine that need the flute

RabbitGridWhere
Barcode / OrigamiE3, G16Grass bowl in the dog area, or the office printer
BulbE10Upper-left starting area, warp only
CrowK8Eight crows in a square, chameleon area
DuckK8The mallard, one room right of the central beacon room
FishG9Upper-right seahorse area, UV arrows
GhostF11The face-changing blue ghost, starting area
PillarK3Upper-left chameleon area, warp only
TVG16The TV in the house
VineA6Behind vines above the Future Egg, warp only

The other seven: Disc for the spike rabbit (A1, needs a chained double disc-jump), B. wand for the tutorial rabbit (I9), Remote for the mural rabbit (M8), UV lantern for the UV rabbit, None for the dream rabbit, and N/A for the ghost dog rabbit (M4) and the floor is lava rabbit (F3).

The two that are not in a room at all

Dream rabbit. Stand still for 20 seconds and you fall asleep; stand still for 3 minutes and a bubble appears with the rabbit hopping inside. Wake up and touch it. It spawns higher than you can jump, so blow a bubble with the B. wand or sleep next to a ledge. This is the only rabbit that can be found literally anywhere on the map.

UV rabbit. It roams the lower dog, chameleon or central areas and is only visible with the UV lantern active, leaving a trail of sparkles. It can pass through solid tiles, locked gates and open air, and it reverses direction if you get too close — so the hunt is a chase, not a puzzle. It respawns at a random point and direction whenever you load the game, die or reload from the menu.

One entry is documentation-poor, and we will not invent it

The floor is lava rabbit sits at F3, the room in the middle of the dog area with three regular dogs. The wiki entry documents the location and leaves the solution blank.

We are marking that rather than guessing. If you are hunting the last two or three rabbits and this one is among them, treat it as the room to experiment in with the disc and the top, and note that the room’s three dogs are distractible by both.

Order to hunt them in

Group by area and do them in one pass per region:

  1. Starting area — Bulb (E10), Ghost (F11), Tutorial (I9).
  2. Dog area — Spike (A1), Barcode (E3), Floor is lava (F3).
  3. Chameleon area — Pillar (K3), Vine (A6), Crow (K8), Ghost dog (M4).
  4. Central — Duck (K8), Mural (M8).
  5. Seahorse area — Fish (G9).
  6. House and office — TV (G16), Origami (G16).
  7. Anywhere — Dream, UV.

The full table with coordinates, required items and exact flute inputs is in the rabbit database.

The nine cheater rabbits

There are nine more rabbits in the game files, sitting in areas you cannot reach without glitches. They do not count toward the sixteen and BDTP does not check for them.

Do not go looking for them. The wiki’s warning is specific: some inaccessible areas contain traps with fake secret rabbits that can corrupt your save, in some cases badly enough that you cannot finish the run. A rabbit in a place that should be sealed is a trap, not a secret.

Frequently asked questions

How many secret rabbits are there?

Sixteen. All sixteen are needed for BDTP, which is the third ending and the only way to get the wings.

Why do some guides say 17?

Because two of the sixteen have separate wiki entries — the barcode rabbit and the origami rabbit are the same rabbit with two entry points. Counting the entries instead of the rabbits gives 17.

Are there fake rabbits?

Yes, nine of them, and they only exist in areas you cannot legitimately reach. The wiki's warning is that touching some of them can corrupt your save.

More Animal Well guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.