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Animal Well Items and Tools — All 34 and Where They Are

Updated 31 Oct 2026 Source Item and tool names, effects and location notes parsed from animalwell.wiki.gg (Items, Tools and the individual item pages) into src/data/ — 34 entries: 22 items plus 12 tools; rabbit count cross-checked against. Checked 31 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Every item in Animal Well with what it does and where it is found. Search the list, then use the location notes to plan a route instead of wandering.

34 items · what it does · where it is.

Animal flute

The animal flute plays eight directions and eight notes and is the game's main puzzle and travel tool. Songs warp you to stones you have already visited, break the glass cases that hold the four flames, calm dogs while you play, and solve the face, arrow and crow puzzles that open several secret rab…

  • Reward for collecting 8 eggs in the egg room.

B. B. wand

The B. B. wand is the upgraded bubble wand, acquired after completing the game. It does everything the B. wand does with less effort and turns bubble rooms that were marginal into straightforward ones.

  • Upgrade to the B. wand, acquired after completing the game.

B. ball

The B. ball bounces and distracts dogs without being eaten, unlike the disc. It also breaks the glass cases around the flames, opens the ghost dog rabbit room alongside the slink, and is used with the remote to break the wall in the second Manticore encounter.

  • Unlocked after placing the K medal in the kangaroo statue.

B. flame

The B. flame or blue flame is a key item needed to beat . It can be placed in the seahorse beacon in the central beacon room. Once all four flames are placed in their beacons the floor will open up to the Manticore area. The B. flame appears on the map (item) as the flame in the lower-left quadrant …

  • The B. flame appears on the map (item) as the flame in the lower-left quadrant of the map.
  • It is found in the depths of the seahorse area, after the second seahorse puzzle/boss fight.
  • There is a fish head pipe in the following room which takes you to the central area.

B. wand

The bubble wand blows bubbles you can stand on, ride and stack. Bubbles are how you cross spike shafts, reach ledges above water, and tank the stationary blue ghosts in the chameleon area.

  • Acquired in the seahorse area.

Cheaters ring

The cheaters ring, also known as the c. ring, is a normally unobtainable item hidden in an inaccessible area called snail island. It is possible to get to its location using a precise wheel warp glitch. Once collected, it lets the player move freely with no-clip. It is advised to be careful about go…

Disc

The disc can be thrown and then ridden. Riding it crosses gaps and chains into disc-jumps, and dogs chase the disc instead of you, though they can eat and destroy it. The elevator dog is the one dog that ignores it.

  • Acquired in the dog area.

E medal

The E medal or eel medal opens the gate at the eel statue, giving access to the eel area. The room with the E medal can be accessed via a fish head pipe in the starting area. The fish head pipe is hidden behind the gate that opens after lighting up all the candles using matches. There is a hidden cr…

  • The room with the E medal can be accessed via a fish head pipe in the starting area. The fish head pipe is hidden behind the gate that opens after lig…
  • There is a hidden crank on the right side of the room, which can be used to pull up a platform with the chest on it.

F. pack

The F. pack (firecracker pack) allows the player to double the held firecracker capacity from three to six. It is a passive item and does not need to be equipped. It is found inside a chest in the house, in the bottom right of the room. The house is to the left of the top of the main well. It can be…

  • It is found inside a chest in the house, in the bottom right of the room. The house is to the left of the top of the main well.
  • It can be obtained by obtaining the house key after defeating the Manticore, or by using a flute song to warp to the top of the well shaft and then us…

Firecrackers

Firecrackers explode when thrown and light the room, which is enough to make the map usable in a dark room. The blast makes dogs stop jumping, makes the ostrich stop pecking, makes the Manticore flee while it lasts, and triggers the chameleon's blood-tear attack.

  • Found scattered across all areas of the map.

Flames

There are four flames in Animal Well: They are all found in a circular glass case that can be broken by the animal flute, top, disc, yoyo, B. ball or wheel. Upon collecting the flames, they can be put into beacons.

Fruit

Fruits can be eaten by the player to restore health. They come in three varieties: pink, blue and big blue. They can be found scattered in many rooms, some in plain sight, others are hidden. Pink fruit cannot be eaten when all hearts are full, but if you keep trying you'll still eat the fruit withou…

G. flame

The G. flame or green flame is a key item needed to beat . It can be placed in the ostrich beacon in the central beacon room. Once all four flames are placed in their beacons the floor will open up to the Manticore area. The G. flame appears on the map (item) as the flame in the lower-right quadrant…

  • The G. flame appears on the map (item) as the flame in the lower-right quadrant of the map.
  • It is located deep in the ostrich area, in an area which requiring travelling through a fish head pipe. The flame is blocked by a gate which requires …
  • There is a fish head pipe in the same room which takes you to the upper ostrich area.

K medal

The K medal is a medal in . It is assembled from three K shards. The completed medal opens a gate at the kangaroo statue. The player never really obtains the item, as the shards are assembled directly at the statue without ever being obtained officially. The shards are dropped by the kangaroo in lat…

  • The shards are dropped by the kangaroo in later encounters after using a firecracker.
  • You can tell which rooms it appears in if you have the UV lantern. A UV reactive drawing will appear at those locations.

K shard

K shards are items in . They are dropped in a pouch by the roaming kangaroo after it is spooked with a firecracker. Three shards are required to assemble the K medal. The shards are tracked in the inventory. Individual shards can be placed at the statue before assembling the medal, which can make it…

Lantern

The lantern lights the room you are in, which lets you open the map in dark areas and gets you past the ghostly bird blocking the way left at the top of the well shaft. Light repels the Manticore and makes it less likely to fire its lasers.

  • Acquired in the Manticore area.

Map (item)

The map is one of the earliest items in the player can acquire, allowing them to bring up the map in illuminated areas. While the map is normally unusable in dark areas, it can opened in these areas by equipping and activating the lantern, or by throwing a firecracker. The chest containing the map i…

  • The chest containing the map is located in the final room leading to the exit of the starting area, shortly after the first candle. It is not possible…

Match

Matches are found in chests and are used to light candles in dark areas. Once a candle is lit, the moving blue ghosts will stop spawning in that room. Lit candles also make it easier to see without using firecrackers or the lantern. In total, 9 matches can be found and there are 9 candles that need …

  • In the room with the first crank, hidden in the upper left corner after the gate.
  • Head two rooms left of the central area towards the seahorse area. Flip the switches as you jump up then switch again and fall down onto the chest.
  • Two rooms right of the dog shrine, flip the switch high up on the right wall to reveal the hidden chest.
  • In the toggle block maze in the dog area. Throw the disc between the two switches to automate the toggling of the blocks so you can access the visible…
  • Near match #4, a two rooms to the right and one down. Where the fish head pipe and detonator are located in the dog area.
  • Near the Planet Egg chest, in the upper ostrich area in a dark room. The room can be accessed from above or from the right using the yoyo.

Medal

Medals are items in . There are three medals:

Mock disc

The mock disc is an item in . It is used to appease the ghost dog as a substitute for the disc in the dog shrine. The mock disc is also used later in game at the M. disc shrine to open the gate to the P. flame. Taking the mock disc out from either shrine will cause the ghost dog to chase the player …

  • The mock disc is located in a chest in the room above the dog shrine, where the ghost dog appears for the first time. It is behind a button gate. Acce…

P. flame

The P. flame or purple flame is a key item needed to beat . It can be placed in the ghost dog beacon in the central beacon room. Once all four flames are placed in their beacons the floor will open up to the Manticore area. The P. flame appears on the map (item) as the flame in the upper-left quadra…

  • The P. flame appears on the map (item) as the flame in the upper-left quadrant of the map.
  • It is found high up in the dog area. It requires delivering the mock disc to its shrine, the M. disc shrine. Putting the mock disc into the shrine def…
  • It is recommended to open up as many shortcuts as possible to make the trek as painless as possible. The ghost dog can also be lured away by using the…

P. phone

The P. phone or pink phone is a unique item in. When found, the pink phone normally displays a counter showing the number of times the player saved the game using the phones around the map within the current save slot upon interacting with it. However, if the player interacts with the pink phone in …

  • | description=Location of the P. phone in the final area.
  • | required items=Disc, B. wand, Yoyo
  • The P. phone is located in a hidden alcove in the bottom left corner of the room with the B. B. Wand. It can be accessed by jumping through a secret o…
  • Accessing this corner is possible only on playthroughs in which the player has never died once. Otherwise, it is blocked by skulls, which accumulate f…
  • The chest containing the Souvenir Cup for a death-less playthrough is located just below the pink phone.

Pedometer

The pedometer allows you to view your step count in the pause screen once obtained. It can be found in the Tamagotchi, which can be used to obtain treasures inside of it based on the current step count. The chests inside the Tamagotchi are blocked by walls unless the step requirement is met. Step Re…

Pencil

The pencil can be used to write hand-written notes on your map. The pencil can be found in the egg room after obtaining 16 eggs. The 16 egg gate will then open and allow access to the chest with the pencil.

  • The pencil can be found in the egg room after obtaining 16 eggs. The 16 egg gate will then open and allow access to the chest with the pencil.

Remote

The remote detonates dynamite, which opens rooms that are otherwise sealed and reveals the control panel behind the mural rabbit's display. It also cycles the faces on the TV in the house for the TV rabbit puzzle.

  • Unlocked after placing the S medal in the snake statue.

S medal

The S medal (snake medal) is a medal in . It opens the gate at the snake statue in the starting area of the map. Opening the gate gives access to the snake area, containing three eggs and the remote. Left of the room with the first chameleon hostile encounter, after the chameleon near the V. flame h…

Slink

The slink is a spring that can hit switches away from where you stand, which is what makes the ostrich skip possible: you and the slink press both pairs of buttons at once. It is also one of the two tools that open the gates to the ghost dog rabbit room.

  • Acquired in the chameleon area.

Stamps

Stamps allow the player to place markers on the map to pin and track locations not normally identifiable on it. To use stamps, open the map screen using the M key, and then press R or C to open the stamp menu. Eight unique stamp icons are given to the player, which can be scrolled through by pressin…

  • The chest containing the stamps can simply be found by entering the egg room, on the floor at the mouth of the entrance.

Stopwatch

The stopwatch is a passive item in that can be obtained from the squirrel near the house. It displays the current run time when pausing the game. The clock can be also be made visible all the time in the settings.

Top

The top spins on the floor and distracts dogs: they chase it instead of you, and unlike the disc they cannot eat and destroy it. It also breaks the glass cases around the four flames.

  • Reward for collecting 32 eggs in the egg room.

V. flame

The V. flame or violet flame is a key item needed to beat . It can be placed in the chameleon beacon in the central beacon room. Once all four flames are placed in their beacons the floor will open up to the Manticore area. The V. flame appears on the map (item) as the flame in the upper-right quadr…

  • The V. flame appears on the map (item) as the flame in the upper-right quadrant of the map.
  • It is located past the chameleon boss room in the chameleon area of the map. The chameleon must be defeated by tricking it into eating all five hedgeh…

Wheel

The wheel is a rolling shield: while you are inside it dogs cannot eat you, and it does not distract them. It moves the door in the second Manticore encounter and is used in the caged ostrich elevator puzzle.

  • Reward for freeing the lynx's five kittens.

Wings

The wings are obtained after collecting all 16 secret rabbits and solving BDTP. By pressing the jump button while already in the air, you can transform into a moth and fly without restriction. On the sky island with the giant rabbit. You get wings by letting it eat you.

  • On the sky island with the giant rabbit. You get wings by letting it eat you.

Yoyo

The yoyo reaches switches through gaps and around corners where the disc cannot, and it lures the elevator dog to reverse the elevator's direction. It also breaks the glass cases around the flames.

  • Acquired in the ostrich area.

Animal Well item questions players ask

Where do the item entries come from?

Item names, descriptions and location notes are pulled from the Animal Well wiki via the MediaWiki API, not from memory.

Why do some items have no location list?

A few items sit behind glitches or unusual routes and the wiki documents them in prose rather than a numbered list. Those pages are marked as prose-only here rather than padded with guesses.

Which items matter most?

The four flames open the way to the Manticore. Everything else is either a tool that unlocks rooms or a collectible that unlocks more collectibles.

How many items are there?

This reference holds 34 entries: the 22 item and collectible pages the wiki documents, plus the 12 equippable tools. The wiki lists tools on a separate page, which is why an item-only list looks shorter than the inventory you actually carry.

Which items unlock the most rooms?

The disc, the bubble wand and the animal flute. The disc and bubble wand change how you move; the flute is the only way to reach several secret rabbits and to break the glass cases around the flames.

Frequently asked questions

Where do the item entries come from?

Item names, descriptions and location notes are pulled from the Animal Well wiki via the MediaWiki API, not from memory.

Why do some items have no location list?

A few items sit behind glitches or unusual routes and the wiki documents them in prose rather than a numbered list. Those pages are marked as prose-only here rather than padded with guesses.

Which items matter most?

The four flames open the way to the Manticore. Everything else is either a tool that unlocks rooms or a collectible that unlocks more collectibles.

How many items are there?

This reference holds 34 entries: the 22 item and collectible pages the wiki documents, plus the 12 equippable tools. The wiki lists tools on a separate page, which is why an item-only list looks shorter than the inventory you actually carry.

Which items unlock the most rooms?

The disc, the bubble wand and the animal flute. The disc and bubble wand change how you move; the flute is the only way to reach several secret rabbits and to break the glass cases around the flames.

More Animal Well guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.