Antewise

All 7 Days to Die Craftable Items

Updated 19 Oct 2026 Source Synthesized from published 7 Days To Die guides; rewritten in original wording on 20 October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Craftable items, mods and components in 7 Days to Die with what each one is used for.

507 items · 0 types.

.44 Desert Vulture

group
Ammo/Weapons
category
Ranged Weapon
type
Handgun
attribute_focus
Agility

.44 Magnum

group
Ammo/Weapons
category
Ranged Weapon
type
Handgun
attribute_focus
Agility

.44 Magnum Ammo

group
Ammo/Weapons
category
Ammo
type
Handgun Ammo
damage
70

4x4 Truck

group
Science
category
Vehicle
type
Driveable
storage
90

4x4 Truck Accessories

group
Science
category
Component
type
Vehicle Parts
butcher_tool
0

4x4 Truck Chassis

group
Science
category
Component
type
Vehicle Parts
scrappable
no

7.62mm Ammo

group
Ammo/Weapons
category
Ammo
type
Rifle Ammo, Machine Gun Ammo
damage
47

9mm Ammo

group
Ammo/Weapons
category
Ammo
type
Pistol Ammo
damage
32

Advanced Armor Fittings Mod

group
Mods
category
Armor Mod
mod_type
Armor
affected_part
Movement

Advanced Armor Plating Mod

group
Mods
category
Armor Mod
damage_resist_inc
2
mod_type
Armor

Advanced Bellows

Not to be confused with Bellows (old), a material formerly used for crafting a Forge.

category
Crafting Implement
type
Forge Implement
butcher_tool
0
disassemble_tool
0

Advanced Muffled Connectors Mod

group
Mods
category
Armor Mod
noise_dec
10%
mod_type
Armor

Air Filter Land Mine

item-id
433 - mineAirFilter
group
Science
category
Trap
type
Explosives, Land Mine

Aloe Cream

item-id
655
group
Science
category
Medical Supply
health
+5

Aloe Vera Seed

stack
500
group
Resources
category
Seed
type
Plant Seed

Antibiotics

item-id
668
group
Science
category
Medical Supply
infection_cure_perc
25%

Anvil

item-id
1445 - anvil
group
Tools/Traps
category
Crafting Implement
type
Forge Implement

AP .44 Magnum Ammo

AP .44 Magnum Ammo is the ammunition used by .44 Magnum and .44 Desert Vulture. Armor penetration reduces zombies' armor, dealing more damage.

group
Ammo/Weapons
category
Ammo
type
Handgun Ammo
damage
70

AP 7.62mm Ammo

group
Ammo/Weapons
category
Ammo
type
Rifle Ammo, Machine Gun Ammo
damage
57

AP 9mm Ammo

group
Ammo/Weapons
category
Ammo
type
Pistol Ammo
damage
38

Apiary

group
Basics, Building, Food/Cooking
category
Placeable
type
Workstation
storage
3 Jar of Honey

Appliances

category
Placeable
group
Decor/Miscellaneous
type
Container, Furniture
max_load
120

Armor Crafting Kit

category
Component
type
Parts
scrappable
no
stack
25

Armor Double Pocket Mod

group
Mods
category
Armor Mod
mod_type
Armor
mod_effect
+2 carrying capacity.

Armor Fittings Mod

group
Mods
category
Armor Mod
mod_type
Armor
mod_effect
Reduces stamina and movement penalty.

Armor Plating Mod

group
Mods
category
Armor Mod
damage_resist_inc
1
mod_type
Armor

Armor Pocket Mod

group
Mods
category
Armor Mod
mod_effect
+1 carrying capacity.
affected_part
Carry Weight

Armor Quad Pocket Mod

group
Mods
category
Armor Mod
mod_effect
+4 carrying capacity.
affected_part
Carry Weight

Armor Triple Pocket Mod

group
Mods
category
Armor Mod
mod_effect
+3 carrying capacity.
affected_part
Carry Weight

Arrow Rest Mod

group
Mods
category
Weapon Mod
mod_effect
Improves accuracy.
mod_type
Bow

Asphalt

group
Decor/Miscellaneous
category
Building Material
type
Terrain
ob_scavenge
y

Assassin Boots

group
Armor
category
Medium Armor
type
Assassin Armor
slot
Feet

Assassin Gloves

group
Armor
category
Medium Armor
type
Assassin Armor
slot
Hands

Assassin Hood

group
Armor
category
Medium Armor
type
Assassin Armor
slot
Head

Assassin Outfit

Players not taking advantage of the set bonus or early game/lacking Medium Armor perk levels should consider switching the Assassin Outfit for the Rouge Outfit which offers identical stealth improvements without the mobi

group
Armor
category
Medium Armor
type
Assassin Armor
slot
Body

Athletic Gloves

group
Armor
category
Light Armor
type
Athletic Armor
slot
Hands

Athletic Hat

group
Armor
category
Light Armor
type
Athletic Armor
slot
Head

Athletic Outfit

group
Armor
category
Light Armor
type
Athletic Armor
slot
Body

Athletic Shoes

group
Armor
category
Light Armor
type
Athletic Armor
slot
Feet

Auger

group
Tools/Traps
category
Tool
type
Motor Tool
attribute_focus
Strength

Auto Shotgun

Auto Shotgun is a Tier 3 Shotgun in 7 Days to Die.

group
Ammo/Weapons
category
Ranged Weapon
type
Shotgun
attribute_focus
Strength

Bacon and Eggs

group
Food/Cooking
category
Food
type
Cooked Food
food
+36

Baked Potato

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Bandage

item-id
656
group
Basics, Science
category
Medical Supply
burn-time
1

Bandolier Mod

group
Mods
category
Armor Mod
obtain
Crafting, Looting, Trading, Challenges
mod_type
Chest

Barbed Wire Fence

item-id
430 - barbedFence
group
Building
category
Placeable
type
Trap

Barbed Wire Mod

group
Mods
category
Weapon Mod
mod_type
Club
affected_part
Debuff

Barrel Extender Mod

group
Mods
category
Weapon Mod
mod_type
Barrel
affected_part
Barrel

Baseball Bat

group
Ammo/Weapons
category
Melee Weapon
type
Club
attribute_focus
Strength

Basic Light Bulb

group
Building
category
Placeable
type
Lighting
scrapable
y

Battery Bank

group
Science
category
Placeable
ob_cheat
Yes
ob_loot
Yes

Bedroll

item-id
463
group
Basics, Building
category
Placeable
type
Furniture

Beer

group
Food/Cooking
category
Drink
type
Drink
food
0

Bicycle

group
Science
category
Vehicle
type
Driveable
driveable
Yes

Bicycle Chassis

group
Science
category
Component
type
Vehicle Part
scrappable
no

Bicycle Handlebars

group
Science
category
Component
type
Vehicle Part
ob_loot
1

Biker Boots

group
Armor
category
Medium Armor
type
Biker Armor
slot
Feet

Biker Gloves

group
Armor
category
Medium Armor
type
Biker Armor
slot
Hands

Biker Helmet

group
Armor
category
Medium Armor
type
Biker Armor
slot
Head

Biker Outfit

group
Armor
category
Medium Armor
type
Biker Armor
slot
Body

Bipod Mod

group
Mods
category
Weapon Mod
mod_type
Bottom, No Short Range
affected_part
Accuracy

Black Lung Serum

group
Food/Cooking
category
Food
type
Biome Hazard Reducer
health
+10

Blackstrap Coffee

group
Food/Cooking
category
Drink
type
Drink
food
0

Blade Trap

category
Trap
stack
10
damage
20
block_damage
33

Blueberry Pie

group
Food/Cooking
category
Food
type
Cooked Food
food
+45

Blueberry Seed

group
Food/Cooking
category
Seed
type
Plant Seed
grows-into
Blueberry Plant

Boiled Egg

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Boiled Meat

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Bone Knife

group
Ammo/Weapons
category
Melee Weapon
type
Knife
attribute_focus
Agility

Brass

group
Resources
category
Basic Resource
item-id
scrapBrass
price_base
20

Brood Box

price_base
500
obtain
Crafting
stack
1
group
Resources

Brooding Lamp

price_base
240
obtain
Crafting
stack
1
group
Resources

Bucket

group
Tools/Traps
category
Tool
type
Special Tool
used_in
Bucket of Water

Buckshot

group
Ammo/Weapons
category
Intermediate Resource
ob_craft
n
ob_forge
y

Building Block

item-id
295 - woodFrame
group
Basics, Building
category
Building Material
type
Material Block

Bullet Casing

Bullet Casing is a forged ammo part that is used in the crafting of Ammunition. s can also be scrapped for Brass or melted in a Forge. Although there are different calibers of bullet for most guns, a is universal and is used in near

group
Ammo/Weapons
category
Intermediate Resource
item-id
bulletCasing
price_base
1

Bullet Tip

Bullet Tip is a forgeable item that is used in the crafting of Ammunition. s can also be scrapped and melted in a Forge. Although there are different calibers of bullet for each gun a is universal and is used in all bullet recipes,

group
Ammo/Weapons
category
Intermediate Resource
item-id
bulletTip
price_base
1

Bulletproof Glass Block

Bulletproof Glass Block is a very strong semi-transparent block introduced in Alpha 16 which can be found in various buildings.

group
Building
category
Building Material
type
Material Block
obtain
Forging

Bunker Buster

group
Mods
category
Tool Mod
mod_type
Melee
mod_effect
More damage against stone.

Burning Barrel

group
Building
category
Placeable
type
Lighting
used_in
Chemistry Station

Burning Shaft Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
LongShaft
affected_part
Fire

Business Glass (Trap)

image_alt1
GlassBusinessSheet.png
group
Building
category
Building Material
type
Trap

Cabinets and Cupboards

group
Decor/Miscellaneous
category
Placeable
type
Container, Furniture

Campfire

item-id
309 - campfire
stack
1
group
Basics, Building, Food/Cooking
category
Placeable

Can of Sham

group
Food/Cooking
category
Food
type
Canned Food
food
+15

Candle

item-id
candle
group
Decor/Miscellaneous
category
Placeable
type
Lighting

Candle Table

group
Building
category
Placeable
type
Lighting
durability
1

Cement

itemid
cement
group
Resources
category
Intermediate Resource
scrappable
yes

Cement Mixer

group
Building, Science
category
Placeable
type
Workstation
item-id
1561 - cementMixer

Chainsaw

group
Tools/Traps
category
Tool
type
Motor Tool
attribute_focus
Strength

Charred Meat

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Chemistry Station

group
Food/Cooking
category
Placeable
type
Workstation
item-id
422

Chicken Coop

group
Building, Food/Cooking
category
Placeable
type
Workstation
durability
200

Chicken Feed

group
Resources, Food/Cooking
category
Basic Resource
stack
250
price_base
10

Chicken Run

price_base
500
obtain
Crafting
stack
1
group
Resources

Chili Dog

group
Food/Cooking
category
Food
type
Cooked Food
food
+53

Chrysanthemum Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Cigar

group
Mods
category
Armor Mod
mod_type
Head
mod_effect
+1 Strength, +10% Bartering.

Claw Hammer

group
Tools/Traps
category
Tool
type
Repair Tool
attribute_focus
Strength

Clay Soil

group
Resources
category
Basic Resource
price_base
0.04
stack
6000

Cloth Fragment

Cloth Fragment is a multi-purpose part that can be scavenged throughout the map in 7 Days to Die. It can often be found in rubbish or trash along with Paper. It is one of the more common but useful items found in the game because the

group
Resources
category
Intermediate Resource
item-id
cloth
scrappable
no

Cobblestone Block

group
Building
category
Building Material
type
Material Block
item-id
785 - cobblestoneBlock

Cobblestone Rocks

group
Resources
category
Intermediate Resource
item-id
cobblestones
scrappable
yes

Coffee

group
Food/Cooking
category
Drink
type
Drink
food
0

Coffee Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Combine Station

group
Building
category
Placeable
type
Workstation
durability
800

Commando Boots

group
Armor
category
Medium Armor
type
Commando Armor
slot
Feet

Commando Gloves

group
Armor
category
Medium Armor
type
Commando Armor
slot
Hands

Commando Helmet

group
Armor
category
Medium Armor
type
Commando Armor
slot
Head

Commando Outfit

group
Armor
category
Medium Armor
type
Commando Armor
slot
Body

Compound Bow

group
Ammo/Weapons
category
Ranged Weapon
type
Bow
attribute_focus
Agility

Compound Crossbow

group
Ammo/Weapons
category
Ranged Weapon
type
Crossbow
attribute_focus
Agility

Concrete Block

group
Building
category
Building Material
type
Material Block
ob_craft
1

Concrete Mix

group
Resources
category
Intermediate Resource
stack
1000
price_base
125

Contact Grenade

group
Ammo/Weapons
category
Explosive
type
Explosives, Throwable
attribute_focus
Perception

Cooking Grill

Cooking Grill is a craftable item and it is used as cookware on a Campfire, along with Cooking Pot and Beaker. The Cooking Grill is needed to be able to cook certain items. A can be scrapped for Iron.

stack
1
group
Food/Cooking
category
Crafting Implement
type
Campfire Implement

Cooking Pot

group
Food/Cooking
category
Crafting Implement
type
Campfire Implement
hardness
1

Cooking Pot Mine

group
Tools/Traps
item-id
526 - mineCookingPot
category
Trap
type
Explosives, Land Mine

Cooler

group
Decor/Miscellaneous
category
Placeable
type
Container
durability
300

Corn Bread

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Corn Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Cornmeal

group
Food/Cooking
category
Food
type
Raw Food
stack
125

Cotton Seed

item-id
cottonSeed
group
Resources
category
Seed
type
Plant Seed

Cripple 'Em Mod

group
Mods
category
Weapon Mod
mod_type
Ranged
stack
1

Crucible

Crucible is one of the three Forge Tools, along with the Anvil and Advanced Bellows. It unlocks the Forge's full potential, because it is needed to be able to craft certain items in the forge.

group
Resources
category
Crafting Implement
type
Forge Implement
base_price
5000

Crushed Sand

group
Resources
category
Basic Resource
scrappable
no
meltable
y

Curtains and Drapes

group
Building
light-opacity
4
price_base
20

Dart Trap

group
Tools/Traps
category
Trap
ob_loot
0
ob_cheat
1

Desert Gear

group
Armor

Desk Safe

group
Decor/Miscellaneous
category
Placeable
type
Container
cumulative_durability
5000

Destroyed Stone

group
Decor/Miscellaneous
category
Building Material
type
Terrain
location
Wasteland

Dew Collector

group
Basics, Building, Food/Cooking
category
Placeable
type
Workstation
storage
3 Murky Water

Diamond Blade Tip Mod

group
Mods
category
Tool Mod, Weapon Mod
mod_type
Tool, Spear, Knife, noBlades
mod_effect
Greatly reduces degradation rate.

Dirt

group
Decor/Miscellaneous
category
Building Material
type
Terrain
mass
10

Double Barrel Shotgun

group
Ammo/Weapons
category
Ranged Weapon
type
Shotgun
attribute_focus
Strength

Drum Magazine Mod

group
Mods
category
Weapon Mod
mod_type
Drum Magazine
affected_part
Magazine

Duct Tape

stack
500
group
Resources
category
Intermediate Resource
scrappable
yes

Dynamite

group
Ammo/Weapons
category
Explosive
type
Explosives, Throwable
attribute_focus
Perception

Electric Fence Post

group
Tools/Traps, Science
category
Trap
type
Electric Trap
durability
200

Electric Timer Relay

item-id
2009 - electrictimerrelay
group
Science
category
Placeable
provides_power
Yes

Electric Wire Relay

item-id
2006 - electricwirerelay
group
Science
category
Placeable
provides_power
Yes

Empty Water Jar

group
Resources
category
Resource
type
Basic Resource
price_base
20

End Table Lamp

group
Decor/Miscellaneous
category
Placeable
type
Furniture
durability
100

Enforcer Gloves

group
Armor
category
Light Armor
type
Enforcer Armor
slot
Hands

Enforcer Outfit

group
Armor
category
Light Armor
type
Enforcer Armor
slot
Body

Enforcer Shoes

group
Armor
category
Light Armor
type
Enforcer Armor
slot
Feet

Enforcer Sunglasses

group
Armor
category
Light Armor
type
Enforcer Armor
slot
Head

Ergonomic Grip Mod

group
Mods
category
Tool Mod, Weapon Mod
mod_type
Melee, Bow
stack
1

Exploding Arrow

This page is about Exploding Arrows. For other types of arrows, see Arrow.

group
Ammo/Weapons
category
Ammo
type
Explosives, Arrow
damage
180

Exploding Crossbow Bolt

group
Ammo/Weapons
category
Ammo
type
Explosives, Bolt
damage
250

Fallout Flush

group
Food/Cooking
category
Food
type
Biome Hazard Reducer
health
+10

Farm Plot

group
Food/Cooking, Building
category
Placeable
type
Farm Plot
mass
10

Farmer Boots

group
Armor
category
Medium Armor
type
Farmer Armor
slot
Feet

Farmer Gloves

group
Armor
category
Medium Armor
type
Farmer Armor
slot
Hands

Farmer Hat

group
Armor
category
Medium Armor
type
Farmer Armor
slot
Head

Farmer Outfit

group
Armor
category
Medium Armor
type
Farmer Armor
slot
Body

Fireman's Axe Mod

group
Mods
category
Tool Mod
mod_type
Axe
affected_part
Damage

First Aid Bandage

item-id
657
group
Science
category
Medical Supply
health
+30

First Aid Kit

item-id
658
group
Science
category
Medical Supply
duration
10 seconds

Fish Tacos

group
Food/Cooking
category
Food
type
Cooked Food
food
+46

Flaming Arrow

This page is about Flaming Arrows. For other types of arrows, see Arrow.

group
Ammo/Weapons
category
Ammo
type
Arrow
damage
25

Flaming Crossbow Bolt

group
Ammo/Weapons
category
Ammo
type
Bolt
damage
38

Flashlight

item-id
17 - flashlight02
group
Tools/Traps
category
Tool
type
Special Tool

Fluorescent Light

group
Science
category
Placeable
type
Lighting
dismantleable
n

Fore Grip Mod

group
Mods
category
Weapon Mod
mod_type
Bottom, TurretRanged
affected_part
Grips

Forge

category
Placeable
type
Workstation
durability
800
max_load
10

Forged Iron

group
Resources
category
Intermediate Resource
item-id
forgedIron
scrap_iron
7

Forged Steel

group
Resources
category
Intermediate Resource
item-id
1308 - forgedSteel
scrap_iron
15

Fort Bites

category
Medical Supply
buff_effect
+40% Damage Resist
buff_duration
360
water
-20

Fortifying Grip Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
Melee
affected_part
Health

Gas Can

item-id
gasCan
group
Chemicals, Resources
category
Intermediate Resource
type
Fuel

Gatherer

price_base
240
obtain
Crafting,Trading,Looting
stack
1
group
Resources

Generator Bank

item-id
generatorbank
group
Science
category
Placeable
provides_power
12250

Glass Block

group
Building
category
Building Material
type
Material Block
durability
1

Glue

Glue is a resource item in 7 Days to Die. It is used to craft Duct Tape and several modifications. can be found by looting Zombies and Containers, or crafted at a Campfire or Chemistry Station. Since it is used for many craft

stack
500
item-id
1439
group
Resources, Chemicals
category
Intermediate Resource

Goldenrod Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Goldenrod Tea

group
Food/Cooking
category
Drink
type
Drink
food
0

Grandpa's Awesome Sauce

group
Food/Cooking
category
Drink
type
Drink
food
0

Grandpa's Learn'n Elixir

group
Food/Cooking
category
Drink
type
Drink
food
0

Grandpa's Moonshine

group
Food/Cooking
category
Drink
type
Drink
food
0

Grass Seed

stack
500
group
Food/Cooking
category
Seed
type
Grass Seed

Grave Digger Mod

group
Mods
category
Tool Mod
mod_type
Melee
mod_effect
More damage against dirt.

Gravel

group
Decor/Miscellaneous
category
Building Material
type
Terrain
used_in
Concrete Mix

Grenade

group
Ammo/Weapons
category
Explosive
type
Explosives, Throwable
attribute_focus
Perception

Grilled Corn

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Grilled Meat

group
Food/Cooking
category
Food
type
Cooked Food
food
+10

Gumbo Stew

group
Food/Cooking
category
Food
type
Cooked Food
food
+112

Gun Safe

item-id
628 - cntGunSafe
group
Building
category
Placeable
type
Container

Gunpowder

group
Resources, Chemicals
category
Intermediate Resource
stack
1000
price_base
1

Gyrocopter

group
Science
category
Vehicle
type
Driveable
driveable
Yes

Gyrocopter Accessories

group
Science
category
Component
type
Vehicle Part
scrappable
no

Gyrocopter Chassis

group
Science
category
Component
type
Vehicle Part
scrappable
no

Hay Bale

group
Building
category
Placeable
type
Furniture
item-id
861 - hayBaleBlock

Helmet Light Mod

group
Mods
category
Armor Mod
mod_type
Head
mod_effect
A portable light source.

Herbal Antibiotics

item-id
667
group
Science
category
Medical Supply
infection_cure_perc
10%

HiPower .44 Magnum Ammo

HiPower .44 Magnum Ammo is the ammunition used by .44 Magnum and .44 Desert Vulture. Hollow Point does more damage, but suffers more from armor.

group
Ammo/Weapons
category
Ammo
type
Handgun Ammo
damage
77

HiPower 7.62mm Ammo

group
Ammo/Weapons
category
Ammo
type
Rifle Ammo, Machine Gun Ammo
damage
52

HiPower 9mm Ammo

group
Ammo/Weapons
category
Ammo
type
Pistol Ammo
damage
35

Hobo Stew

group
Food/Cooking
category
Food
type
Cooked Food
food
+64

Honey Brisket

group
Food/Cooking
category
Food
type
Cooked Food
food
+141

Honey Extractor

price_base
240
obtain
Crafting
stack
1
group
Resources

Honey Glazed Sham

group
Food/Cooking
category
Food
type
Cooked Food
food
+98

Honey Tea

group
Food/Cooking
category
Drink
type
Drink
food
+8

Hop Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Hub Cap Land Mine

item-id
432 - mineHubcap
group
Tools/Traps
category
Trap
type
Explosives, Land Mine

Hunting Knife

group
Ammo/Weapons
category
Melee Weapon
type
Knife
attribute_focus
Agility

Hunting Rifle

group
Ammo/Weapons
category
Ranged Weapon
type
Rifle
attribute_focus
Perception

Impact Bracing Mod

group
Mods
category
Armor Mod
mod_buff
Reduces fall damage.
mod_effect
Reduces fall damage.

Impact Driver

group
Tools/Traps
category
Tool
type
Salvage Tool
attribute_focus
Perception

Industrial Light

category
Placeable
type
Lighting
ob_cheat
y
ob_craft
y

Industrial Light Bulb

category
Placeable
type
Lighting
ob_cheat
y
ob_craft
y

Iron

item-id
scrapIron
group
Resources
category
Basic Resource
price_base
1

Iron Arrow

This page is about Iron Arrows. For other types of arrows, see Arrow.

group
Ammo/Weapons
category
Ammo
type
Arrow
damage
38

Iron Arrowhead

group
Ammo/Weapons
category
Intermediate Resource
item-id
IronArrowHead
ob_dismantle
y

Iron Bars

image_alt1
IronBarsCNR.png
group
Building
category
Building Material
type
Bars

Iron Breaker Mod

group
Mods
category
Tool Mod
mod_type
Melee
mod_effect
Added damage against iron.

Iron Cellar Door

group
Building
category
Building Material
type
Door
durability
5000

Iron Crossbow

group
Ammo/Weapons
category
Ranged Weapon
type
Crossbow
attribute_focus
Agility

Iron Crossbow Bolt

group
Ammo/Weapons
category
Ammo
type
Bolt
damage
59

Iron Dart

group
Ammo/Weapons
category
Ammo
ob_craft
1
ob_loot
0

Iron Door

stack
500
item-id
1248 - ironDoor1_v1
group
Building
category
Building Material

Iron Double Door

stack
500
group
Building
category
Building Material
type
Door

Iron Fireaxe

group
Tools/Traps
category
Tool
type
Axe
attribute_focus
Strength

Iron Garage Door 3x2

stack
500
item-id
garageDoorMetal_v1
group
Building
category
Building Material

Iron Hatch

group
Building
category
Building Material
type
Hatch
heat_map_strength
0.05

Iron Knuckles

group
Ammo/Weapons
category
Melee Weapon
type
Knuckles
attribute_focus
Fortitude

Iron Ladder

stack
64
group
Building
category
Building Material
type
Ladder

Iron Pickaxe

group
Tools/Traps
category
Tool
type
Pickaxe
attribute_focus
Strength

Iron Shovel

group
Tools/Traps
category
Tool
type
Shovel
attribute_focus
Strength

Iron Shutters

group
Building
category
Building Material
type
Door
durability
5000

Iron Sledgehammer

group
Ammo/Weapons
category
Melee Weapon
type
Sledgehammer
attribute_focus
Strength

Iron Spear

group
Ammo/Weapons
category
Melee Weapon
type
Spear
attribute_focus
Perception

Iron Spikes

group
Tools/Traps
category
Trap
Stack
500
durability
132

Iron Storage Crate

group
Decor/Miscellaneous
category
Placeable
type
Container
lockable
Yes

Jack o' Lantern

group
Decor/Miscellaneous
category
Placeable
type
Furniture
Mass
1

King Sized Bed

stack
500
group
Decor/Miscellaneous
category
Placeable
type
Furniture

Knuckle Wraps

group
Ammo/Weapons
category
Melee Weapon
type
Knuckles
attribute_focus
Fortitude

KV-47 Machine Gun

The , formerly the AK-47, is a Fortitude-based Machine Gun in 7 Days to Die.

group
Ammo/Weapons
category
Ranged Weapon
type
Machine Gun
attribute_focus
Fortitude

Land Claim Block

item-id
keystoneBlock
group
Building
category
Building Material
type
Blocks

Lantern

group
Science, Building
category
Placeable
type
Lighting
durability
1

Laser Sight Mod

group
Mods
category
Weapon Mod
mod_type
Side
affected_part
Side

Lead

group
Resources
category
Basic Resource
item-id
scrapLead
stack
6000

Lead Car Battery

item-id
carBattery
group
Resources, Chemicals
category
Component
scrap_lead
120

Lens

group
Resources
category
Intermediate Resource
price_base
5
stack
10

Lever-Action Rifle

category
Ranged Weapon
group
Ammo/Weapons
type
Rifle
attribute_focus
Perception

Lockpick

Lockpicks are a consumable Tool used to open locked containers. They do not work on locked doors.

item-id
resourceLockPick
group
Tools/Traps
category
Tool
type
Special Tool

Loose Boards Block

group
Building
category
Building Material
type
Trap
light-opacity
3

Lumberjack Boots

group
Armor
category
Light Armor
type
Lumberjack Armor
slot
Feet

Lumberjack Gloves

group
Armor
category
Light Armor
type
Lumberjack Armor
slot
Hands

Lumberjack Hat

group
Armor
category
Light Armor
type
Lumberjack Armor
slot
Head

Lumberjack Outfit

group
Armor
category
Light Armor
type
Lumberjack Armor
slot
Body

M60 Auto Turret

group
Science, Tools/Traps
category
Trap
price_base
2500
damage
50

M60 Machine gun

group
Ammo/Weapons
category
Ranged Weapon
type
Machine Gun
attribute_focus
Fortitude

Machete

group
Ammo/Weapons
category
Melee Weapon
type
Knife
attribute_focus
Agility

Magazine Extender Mod

group
Mods
category
Weapon Mod
mod_type
Magazine, TurretRanged
mod_effect
Increases magazine capacity.

Mailbox

image_alt1
cntMailBox02White.png
image_alt2
cntMailBox03White.png
group
Decor/Miscellaneous, Building
category
Placeable

Meat Stew

group
Food/Cooking
category
Food
type
Cooked Food
food
+50

Metal Chain Mod

group
Mods
category
Weapon Mod
mod_type
Club
mod_effect
Added chance to knock down opponents.

Metal Fences and Railings

group
Decor/Miscellaneous
category
Building Material
type
Fence
light-opacity
0

Metal Furniture

Metal Spikes Mod

group
Mods
category
Weapon Mod
mod_type
Club
affected_part
Debuff

Metal Trussing / I-Beams

group
Building
category
Building Material
type
Blocks
scrappable
yes

Miner Boots

group
Armor
category
Heavy Armor
type
Miner Armor
slot
Feet

Miner Gloves

group
Armor
category
Heavy Armor
type
Miner Armor
slot
Hands

Miner Helmet

group
Armor
category
Heavy Armor
type
Miner Armor
slot
Head

Miner Outfit

group
Armor
category
Heavy Armor
type
Miner Armor
slot
Body

Minibike

group
Science
category
Vehicle
type
Driveable
driveable
Yes

Minibike Chassis

stack
50
item-id
minibikeChassis
group
Science
category
Component

Minibike Handlebars

stack
50
item-id
minibikeHandlebars
group
Science
category
Component

Molotov Coctail

group
Ammo/Weapons
category
Explosive
type
Explosives, Throwable
attribute_focus
Perception

Motion Sensor

item-id
2030 - motionSensor
group
Science
category
Placeable
price_base
135

Motorcycle

group
Science
category
Vehicle
type
Driveable
driveable
Yes

Motorcycle Chassis

group
Science
category
Component
type
Vehicle Part
scrappable
no

Motorcycle Handlebars

group
Science
category
Component
type
Vehicle Part
scrappable
no

Muffled Connectors Mod

group
Mods
category
Armor Mod
mod_effect
Reduces noise generated by armor.
affected_part
Stealth

Mushroom Spore Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Muzzle Brake Mod

group
Mods
category
Weapon Mod
mod_type
Barrel
mod_effect
Reduces recoil.

Nailgun

group
Tools/Traps
category
Tool
type
Repair Tool
attribute_focus
Strength

Nails

group
Resources
category
Intermediate Resource
item-id
1353 - nail
used_by
Nailgun

Nerd Boots

group
Armor
category
Heavy Armor
type
Nerd Armor
slot
Feet

Nerd Gloves

group
Armor
category
Heavy Armor
type
Nerd Armor
slot
Hands

Nerd Goggles

group
Armor
category
Heavy Armor
type
Nerd Armor
slot
Head

Nerd Outfit

group
Armor
category
Heavy Armor
type
Nerd Armor
slot
Body

Nesting Box

price_base
2500
obtain
Crafting
stack
1
group
Resources

Nomad Boots

group
Armor
category
Heavy Armor
type
Nomad Armor
slot
Feet

Nomad Gloves

group
Armor
category
Heavy Armor
type
Nomad Armor
slot
Hands

Nomad Headgear

group
Armor
category
Heavy Armor
type
Nomad Armor
slot
Head

Nomad Outfit

group
Armor
category
Heavy Armor
type
Nomad Armor
slot
Body

Office Chair

group
Decor/Miscellaneous
category
Placeable
type
Furniture
durability
100

Oil

group
Chemicals
category
Intermediate Resource
ob_loot
1
ob_crafting
1

Old Chair

group
Decor/Miscellaneous
category
Placeable
type
Furniture
breaks
Wood

Old Lantern

category
Placeable
type
Lighting
durability
1
mass
5

Paint

group
Resources, Chemicals
category
Intermediate Resource, Building Material
CraftingSkillGroup
Miscellaneous Crafting (Skill)
ob_scavenge
y

Paint Brush

item-id
painttool
group
Tools/Traps
category
Tool
added_version
Alpha 16

Paper

group
Resources, Chemicals
category
Intermediate Resource
price_base
10
stack
500

Pipe Baton

group
Ammo/Weapons
category
Melee Weapon
type
Baton
attribute_focus
Intelligence

Pipe Bomb

group
Ammo/Weapons
category
Explosive
type
Explosives, Throwable
attribute_focus
Perception

Pipe Machine Gun

group
Ammo/Weapons
category
Ranged Weapon
type
Machine Gun
attribute_focus
Fortitude

Pipe Pistol

group
Ammo/Weapons
category
Ranged Weapon
type
Handgun
attribute_focus
Agility

Pipe Rifle

group
Ammo/Weapons
category
Ranged Weapon
type
Rifle
attribute_focus
Perception

Pipe Shotgun

group
Ammo/Weapons
category
Ranged Weapon
type
Shotgun
attribute_focus
Strength

Pistol

group
Ammo/Weapons
category
Ranged Weapon
type
Handgun
attribute_focus
Agility

Plaster Cast

category
Medical Supply
price_base
10
stack
5
breaks
Wood

Plumbing Fixtures

Polymer String Mod

group
Mods
category
Weapon Mod
mod_type
Bow, Crossbow
mod_effect
Arrows and bolts fly faster.

Potato Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Potted Plant

caprion
A Flowerpot
group
Decor/Miscellaneous
category
Placeable
type
Furniture

Power Tool Large Tank Mod

group
Mods
category
Tool Mod
mod_type
Motor Tool
mod_effect
Increases motor tools tank size

Power Tool Small Tank Mod

group
Mods
category
Tool Mod
mod_type
Motor Tool
mod_effect
Increases motor tools tank size

Preacher Boots

group
Armor
category
Light Armor
type
Preacher Armor
slot
Feet

Preacher Gloves

group
Armor
category
Light Armor
type
Preacher Armor
slot
Hands

Preacher Hat

group
Armor
category
Light Armor
type
Preacher Armor
slot
Head

Preacher Outfit

group
Armor
category
Light Armor
type
Preacher Armor
slot
Body

Primitive Bow

group
Basics, Ammo/Weapons
category
Ranged Weapon
type
Bow
attribute_focus
Agility

Primitive Gloves

size
160px
group
Armor
category
Primitive Armor
type
Primitive Armor

Primitive Hood

size
160px
group
Armor
category
Primitive Armor
type
Primitive Armor

Primitive Outfit

size
160px
group
Armor
category
Primitive Armor
type
Primitive Armor

Primitive Shoes

size
160px
group
Armor
category
Primitive Armor
type
Primitive Armor

Pump Shotgun

group
Ammo/Weapons
category
Ranged Weapon
type
Shotgun
attribute_focus
Strength

Pumpkin Bread

group
Food/Cooking
category
Food
type
Cooked Food
food
+12

Pumpkin Cheesecake

group
Food/Cooking
category
Food
type
Cooked Food
food
+42

Pumpkin Pie

group
Food/Cooking
category
Food
type
Cooked Food
food
+50

Pumpkin Seed

group
Food/Cooking
category
Seed
type
Plant Seed
stack
500

Pure Mineral Water

group
Food/Cooking
category
Drink
type
Drink
food
0

Rad Remover Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
Weapon, Tool
affected_part
Special Damage

Radiation Gear

group
Armor

Raider Boots

group
Armor
category
Heavy Armor
type
Raider Armor
slot
Feet

Raider Gloves

group
Armor
category
Heavy Armor
type
Raider Armor
slot
Hands

Raider Helmet

group
Armor
category
Heavy Armor
type
Raider Armor
slot
Head

Raider Outfit

group
Armor
category
Heavy Armor
type
Raider Armor
slot
Body

Ranger Boots

group
Armor
category
Medium Armor
type
Ranger Armor
slot
Feet

Ranger Gloves

group
Armor
category
Medium Armor
type
Ranger Armor
slot
Hands

Ranger Hat

group
Armor
category
Medium Armor
type
Ranger Armor
slot
Head

Ranger Outfit

group
Armor
category
Medium Armor
type
Ranger Armor
slot
Body

Ratchet

group
Tools/Traps
category
Tool
type
Salvage Tool
attribute_focus
Perception

Raw Meat Bundle

item-id
foodRawMeatBundle
group
Food/Cooking
category
Food
type
Bundle

Recog

category
Medical Supply
buff_effect
+500% Ranged Damage
buff_duration
360
water
-30

Red Tea

group
Food/Cooking
category
Drink
type
Drink
food
0

Reflex Sight Mod

group
Mods
category
Weapon Mod
mod_type
Small Top, Small Top Shotgun
affected_part
Scope

Reinforced Drawbridge

stack
1
item-id
749 - metalReinforcedWoodDrawBridge
group
Building
category
Building Material

Reinforced Drawbridge (Powered)

durability
10000
group
Building
category
Building Material
type
Door

Repair Kit

group
Resources
category
Intermediate Resource
type
Repair Item
scrappable
no

Retracting Stock Mod

group
Mods
category
Weapon Mod
mod_type
Stock
affected_part
Stock

Robotic Drone

size
160px
group
Ammo/Weapons
category
Ranged Weapon
type
Robotic

Robotic Drone Armor Plating Mod

group
Mods
category
Robotic Drone Mod
mod_effect
Reduces damage by 50%
obtain
Looting, Crafting, Trading

Robotic Drone Cargo Mod

group
Mods
category
Robotic Drone Mod
mod_effect
8 additional storage slots
obtain
Crafting, Trading

Robotic Drone Medic Mod

group
Mods
category
Robotic Drone Mod
mod_effect
Heals player with med supplies
obtain
Crafting, Trading

Robotic Drone Morale Booster Mod

group
Mods
category
Robotic Drone Mod
mod_effect
10% Stamina Regeneration
obtain
Crafting, Trading

Robotic Headlamp Mod

group
Mods
category
Robotic Drone Mod
mod_effect
Mobile Lighting
obtain
Crafting, Trading

Robotic Sledge

group
Ammo/Weapons
category
Melee Weapon
type
Robotic
attribute_focus
Intellect

Robotic Turret

group
Ammo/Weapons
category
Ranged Weapon
type
Robotic
attribute_focus
Intelligence

Robotic Turret Ammo

group
Ammo/Weapons
category
Ammo
type
Turret Ammo
damage
11.8

Robotic Turret Ammo (AP)

Robotic Turret Ammo (AP) is used by Robotic Turrets. Armor piercing does more damage to armored entities.

group
Ammo/Weapons
category
Ammo
type
Turret Ammo
damage
11.8

Robotic Turret Shells

Robotic Turret Shells is used by Robotic Turrets. The shell version behaves like Shotgun Shells.

group
Ammo/Weapons
category
Ammo
type
Turret Ammo
damage
2.33*8

Rocket Casing

group
Ammo/Weapons
category
Intermediate Resource
item-id
rocketCasing
base_price
77

Rocket Frag

group
Ammo/Weapons
category
Ammo
type
Explosives, Rocket
damage
700

Rocket HE

group
Ammo/Weapons
category
Ammo
type
Explosives, Rocket
damage
420

Rocket Launcher

group
Ammo/Weapons
category
Ranged Weapon
type
Explosives
attribute_focus
Perception

Rocket Tip

group
Ammo/Weapons
category
Intermediate Resource
item-id
rocketTip
used_in
Rocket Frag

Rogue Boots

group
Armor
category
Light Armor
type
Rogue Armor
slot
Feet

Rogue Gloves

group
Armor
category
Light Armor
type
Rogue Armor
slot
Hands

Rogue Hood

group
Armor
category
Light Armor
type
Rogue Armor
slot
Head

Rogue Outfit

The Rouge Outfit has identical sneak effectiveness improvements as the Assassin Outfit but without the mobility/stamina drawbacks of medium armor. Assuming one doesn't need the extra protection of medium armor (as would

group
Armor
category
Light Armor
type
Rogue Armor
slot
Body

Roll Up Door

image_alt1
RollUpDoor5x4White.png
image_alt2
RollUpDoor7x4White.png
group
Building
category
Building Material

Sandbags

group
Decor/Miscellaneous
category
Building Material
durability
50
max_load
0

Sawed-Off Shotgun Barrel Mod

group
Mods
category
Weapon Mod
mod_type
Shotgun, NoDBarrel
mod_effect
Increases projectile spread.

Scavenger Boots

group
Armor
category
Medium Armor
type
Scavenger Armor
slot
Feet

Scavenger Gloves

group
Armor
category
Medium Armor
type
Scavenger Armor
slot
Hands

Scavenger Hat

group
Armor
category
Medium Armor
type
Scavenger Armor
slot
Head

Scavenger Outfit

group
Armor
category
Medium Armor
type
Scavenger Armor
slot
Body

Scope 2x Mod

group
Mods
category
Weapon Mod
mod_type
Small Top
affected_part
Scope

Scope 4x Mod

group
Mods
category
Weapon Mod
mod_type
Medium Top
affected_part
Scope

Scope 8x Mod

group
Mods
category
Weapon Mod
mod_type
Large Top
affected_part
Scope

Scorcher Stew

group
Food/Cooking
category
Food
type
Biome Hazard Reducer
food
+30

Scrap Iron Table

group
Decor/Miscellaneous
category
Placeable
type
Furniture
durability
1

Sectional Leather Couch

group
Decor/Miscellaneous
category
Placeable
type
Furniture
durability
100

Sectional Modern Couch

group
Decor/Miscellaneous
category
Placeable
type
Furniture
durability
100

Sectional Old Couch

durability
100
group
Decor/Miscellaneous
category
Placeable
type
Furniture

Serrated Blade Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
Knife, Axe, Shovel, Spear
affected_part
Debuff

Sham Chowder

group
Food/Cooking
category
Food
type
Cooked Food
food
+53

Shepards Pie

group
Food/Cooking
category
Food
type
Cooked Food
food
+104

Short Iron Pipe

group
Resources
category
Intermediate Resource
item-id
shortMetalPipe
scrap_iron
7.5

Shotgun AP Slug

group
Ammo/Weapons
category
Ammo
type
Shotgun Ammo
damage
175

Shotgun Auto Turret

item-id
1679 - shotgunTurret
group
Science, Tools/Traps
category
Trap
range
15

Shotgun Breaching Slug

group
Ammo/Weapons
category
Ammo
type
Shotgun Ammo
damage
96

Shotgun Choke Mod

group
Mods
category
Weapon Mod
mod_effect
Tightens projectile spread.
affected_part
Barrel

Shotgun Duckbill Mod

group
Mods
category
Weapon Mod
affected_part
Barrel
stack
1

Shotgun Shell

group
Ammo/Weapons
category
Ammo
type
Shotgun Ammo
damage
10.1*10

Shotgun Tube Extender Mod

group
Mods
category
Weapon Mod
mod_type
Tube Extender
affected_part
Magazine

Silencer Mod

group
Mods
category
Weapon Mod
mod_type
Silencer
mod_buff
reduced noise from firing.

Small Stone

group
Resources
category
Basic Resource
item-id
rockSmall
scrappable
no

SMG Auto Turret

item-id
1678 - autoTurret
group
Science, Tools/Traps
category
Trap
price_base
3000

SMG-5

group
Ammo/Weapons
category
Ranged Weapon
type
Handgun
attribute_focus
Agility

Smoke Gear

group
Armor

Smoker

price_base
2500
obtain
Crafting
stack
1
group
Resources

Sniper Rifle

group
Ammo/Weapons
category
Ranged Weapon
type
Rifle
attribute_focus
Perception

Snow Gear

group
Armor

Spaghetti

group
Food/Cooking
category
Food
type
Cooked Food
food
+122

Speaker

category
Placeable
price_base
72
obtain
Crafting, Trading

Splint

category
Medical Supply
item-id
650
group
Science
price_base
10

Spotlight

durability
300
category
Placeable
type
Lighting
max_load
300

Stack of Coal (6000)

group
Resources
category
Basic Resource
price_base
6000
stack
5

Stack of Gas Cans (5000)

group
Resources
category
Intermediate Resource, Chemicals
price_base
1500
stack
5

Stack of Gunpowder (1000)

group
Resources, Chemicals
category
Intermediate Resource
price_base
1000
stack
5

Stack of Iron (6000)

group
Resources
category
Basic Resource
price_base
6000
stack
5

Stack of Lead (6000)

group
Resources
category
Basic Resource
price_base
6000
stack
5

Stack of Lockpicks (50)

group
Tools/Traps
category
Tool
type
Special Tool
price_base
5000

Stack of Nitrate Powder (6000)

group
Resources
category
Basic Resource
price_base
6000
stack
5

Stack of Oil Shale (6000)

group
Resources
category
Basic Resource
price_base
6000
stack
5

Stack of Small Stone (6000)

group
Resources
category
Basic Resource
price_base
6000
stack
5

Stack of Wood (6000)

group
Resources
category
Basic Resource
price_base
3000
stack
5

Steak and Potato Meal

group
Food/Cooking
category
Food
type
Cooked Food
food
+50

Stealth Boots Mod

group
Mods
noise_dec
10%
sta_regen_inc
+0.1 (per second)
category
Armor Mod

Steel Arrow

This page is about Steel Arrows. For other types of arrows, see Arrow.

group
Ammo/Weapons
category
Ammo
type
Arrow
damage
42

Steel Arrowhead

group
Ammo/Weapons
category
Intermediate Resource
item-id
SteelArrowHead
ob_dismantle
y

Steel Axe

group
Tools/Traps
category
Tool
type
Axe
attribute_focus
Strength

Steel Block

item-id
414 - steelblock
group
Building
category
Building Material
type
Material Block

Steel Cellar Door

group
Building
category
Building Material
type
Door
durability
15000

Steel Club

group
Ammo/Weapons
category
Melee Weapon
type
Club
attribute_focus
Strength

Steel Crossbow Bolt

group
Ammo/Weapons
category
Ammo
type
Bolt
damage
63

Steel Door

item-id
vaultDoor1_v1
group
Building
category
Building Material
type
Door

Steel Door (Powered)

group
Building
category
Building Material
type
Door
stack
500

Steel Door Double

group
Building
category
Building Material
type
Door
obtain
Crafting

Steel Door Double (Powered)

group
Building
category
Building Material
type
Door
stack
500

Steel Garage Door (Powered)

image_alt1
SteelGarageDoor4x3White.png
image_alt2
SteelGarageDoor5x3White.png
group
Building
category
Building Material

Steel Hatch

group
Building
category
Building Material
type
Hatch
durability
15000

Steel Hatch (Powered)

category
Building Material
group
Building
type
Hatch
light-opacity
1

Steel Knuckles

group
Ammo/Weapons
category
Melee Weapon
type
Knuckles
attribute_focus
Fortitude

Steel Ladder

group
Building
category
Building Material
type
Ladder
breaks
Iron

Steel Pickaxe

group
Tools/Traps
category
Tool
type
Pickaxe
attribute_focus
Strength

Steel Shovel

group
Tools/Traps
category
Tool
type
Shovel
attribute_focus
Strength

Steel Shutters

group
Building
category
Building Material
type
Door
durability
15000

Steel Sledgehammer

group
Ammo/Weapons
category
Melee Weapon
type
Sledgehammer
attribute_focus
Strength

Steel Spear

group
Ammo/Weapons
category
Melee Weapon
type
Spear
attribute_focus
Perception

Steel Storage Crate

group
Decor/Miscellaneous
category
Placeable
type
Container
lockable
Yes

Steel Wall Cabinet

group
Decor/Miscellaneous
category
Placeable
type
Container
durability
5000

Steroids

group
Science
category
Medical Supply
buff
Steroids (Buff)
buff_effect
+50 Carrying Capacity +10% Run Speed

Stone

group
Decor/Miscellaneous
category
Building Material
type
Terrain
location
Underground

Stone Arrow

This page is about Stone Arrows. For other types of arrows, see Arrow.

group
Basics, Ammo/Weapons
category
Ammo
type
Arrow
damage
35

Stone Axe

group
Basics, Tools/Traps
category
Tool
type
Axe, Repair Tool
attribute_focus
Strength

Stone Crossbow Bolt

s are an Ammunition type. As stated on the Crossbow page the bolt takes time to travel from the crossbow to its target and gravity does affect the bolt. Also, the materials needed to craft the bolt are easily found/craft

group
Ammo/Weapons
category
Ammo
type
Bolt
damage
50

Stone Shovel

group
Tools/Traps
category
Tool
type
Shovel
attribute_focus
Strength

Stone Sledgehammer

group
Ammo/Weapons
category
Melee Weapon
type
Sledgehammer
attribute_focus
Strength

Stone Spear

group
Basics, Ammo/Weapons
category
Melee Weapon
type
Spear
attribute_focus
Perception

Structural Brace Mod

group
Mods
category
Tool Mod, Weapon Mod
mod_type
Melee, Bow, Crossbow
mod_effect
Moderately decreases degradation rate.

Stun Baton

group
Ammo/Weapons
category
Melee Weapon
type
Baton
attribute_focus
Intelligence

Stun Baton Repulsor Mod

group
Mods
category
Weapon Mod
mod_type
Stun Baton
mod_effect
Send zombies flying on charged hits.

Sunstroke Tonic

group
Food/Cooking
category
Drink
type
Biome Hazard Reducer
food
+10

Super Corn Seed

stack
125
group
Food/Cooking
category
Seed
type
Plant Seed

Switch

item-id
powerSwitch01
group
Science
category
Placeable
added_version
Alpha 17

Tactical Assault Rifle

Tactical Assault Rifle is a Tier 2 Assault Rifle after the AK-47. The Tactical Assault Rifle is a Fortitude-based Machine Gun in 7 Days to Die.

group
Ammo/Weapons
category
Ranged Weapon
type
Machine Gun
attribute_focus
Fortitude

Tarp

price_base
500
obtain
Crafting,Trading,Looting
stack
1
group
Resources

Tempered Blade Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
Knife, Axe, Shovel, Spear
affected_part
Damage

The Hunter Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
Weapon, Tool
mod_effect
Increases damage to all animals.

Thick44 Flags

Timed Charge

stack
10
group
Ammo/Weapons
category
Explosive
type
Explosives, Throwable

Tin Land Mine

item-id
431 - mineCandyTin
group
Tools/Traps
category
Trap
type
Explosives, Land Mine

Toilets

Toilets are furniture items found in various buildings such as houses, hotels, and the hospital. It is also craftable as decoration with some storage.

caption_alt1
Fancy Toilet
caption_alt2
Commercial Toilet
group
Decor/Miscellaneous
category
Placeable

Top Soil

group
Decor/Miscellaneous
category
Building Material
type
Terrain
mass
10

Torch

item-id
torch
group
Basics, Building
category
Placeable, Tool
type
Lighting, Special Tool

Trigger Group: Burst Mod

group
Mods
category
Weapon Mod
mod_type
Firing Mode, Turret Ranged
affected_part
Trigger

Trigger Group: Full Auto Mod

group
Mods
category
Weapon Mod
mod_type
Firing Mode, Turret Ranged
affected_part
Trigger

Trigger Group: Semi Mod

group
Mods
category
Weapon Mod
mod_type
Firing Mode
affected_part
Trigger

Trigger Plate

image_alt1
PressurePlateLong.png
size
100px
category
Placeable
scrapable
yes

Tripwire Post

category
Placeable
provides_power
Yes
added_version
Alpha 16

Tuna Fish Gravy Toast

group
Food/Cooking
category
Food
type
Cooked Food
food
+90

TVs

group
Decor/Miscellaneous
category
Placeable
type
Furniture
dismantleable
1

Ugly Chair

group
Decor/Miscellaneous
category
Placeable
type
Furniture
fuel
y

Ugly Couch

image_alt1
CouchUglyLargeWhite.png
group
Decor/Miscellaneous
category
Placeable
type
Furniture

Vegetable Stew

group
Food/Cooking
category
Food
type
Cooked Food
food
+31

Vehicle Armor Mod

group
Mods
category
Vehicle Mod
mod_type
Armor
affected_part
Armor

Vehicle Expanded Seating Mod

group
Mods
category
Vehicle Mod
mod_effect
Doubles available seats.
affected_part
Seat

Vehicle Fuel Saver Mod

group
Mods
category
Vehicle Mod
mod_effect
Decreases vehicle fuel consumption.
affected_part
Fuel Saver

Vehicle Off Road Headlights Mod

group
Mods
category
Vehicle Mod
mod_effect
Increases headlight strength.
affected_part
Light

Vehicle Plow Mod

group
Mods
category
Vehicle Mod
mod_type
Plow
affected_part
Armor

Vehicle Reserve Fuel Tank Mod

group
Mods
category
Vehicle Mod
mod_effect
Increases fuel tank capacity
affected_part
Fuel Tank

Vehicle Storage Mod

group
Mods
category
Vehicle Mod
mod_type
Storage
mod_effect
Increases storage slots by 10.

Vehicle Super Charger Mod

group
Mods
category
Vehicle Mod
mod_effect
Increases top speed and acceleration.
affected_part
Speed

Wall Safe

group
Decor/Miscellaneous
category
Placeable
type
Container
confirmed_version
Alpha 15.1

Water

group
Food/Cooking
category
Drink
type
Drink
food
0

Water Filter

price_base
2500
obtain
Crafting,Trading,Looting
stack
1
group
Resources

Water Purifier Mod

group
Mods
category
Armor Mod
mod_effect
Allows safe consumption of murky water.
affected_part
Water Purifier

Weapon Flashlight Mod

group
Mods
category
Weapon Mod
mod_type
Side, TurretMelee
mod_effect
A portable light source.

Weighted Head Mod

group
Mods
category
Weapon Mod, Tool Mod
mod_type
Melee, NoKnife, TurretMelee
mod_effect
Adds a chance to stun and slow victims.

Wheel

stack
50
item-id
wheel
group
Science
category
Component

Wire Tool

tool-type
Tools/Traps
category
Tool
type
Special Tool

Wood Block

item-id
220 - woodBlock
group
Building
category
Building Material
type
Material Block

Wood Cellar Door

group
Building
category
Building Material
type
Door
durability
1000

Wood Door

item
id = secureWoodenDoor
group
Building
category
Building Material
type
Door

Wood Double Door

group
Building
category
Building Material
type
Door
durability
1000

Wood Furniture

group
Decor/Miscellaneous
category
Placeable
type
Container, Furniture

Wood Hatch

group
Building
category
Building Material
type
Hatch
ob_craft
1

Wood Log

item-id
trunkPine
group
Decor/Miscellaneous
category
Placeable
location
Forests, Plains

Wood Shutters

group
Building
category
Building Material
type
Door
durability
1000

Wood Spikes

group
Tools/Traps
category
Trap
damage
33
durability
33

Wood Splitter Mod

size
160px
group
Mods
category
Tool Mod
mod_type
Melee

Wood Storage Crate

group
Decor/Miscellaneous
category
Placeable
type
Container
lockable
Yes

Wooden Bow

group
Ammo/Weapons
category
Ranged Weapon
type
Bow
attribute_focus
Agility

Wooden Club

group
Ammo/Weapons, Basics
category
Melee Weapon
type
Club
attribute_focus
Strength

Wooden Garage Door (Powered)

image_alt1
WoodenGarageDoor4x3White.png
image_alt2
WoodenGarageDoor5x3White.png
group
Building
category
Building Material

Wooden Ladder

stack
500
group
Building
category
Building Material
type
Ladder

Wooden Sign

group
Decor/Miscellaneous
category
Placeable
tool
Fireaxe
ob_craft
1

Workbench

group
Building
category
Placeable
type
Workstation
item-id
1563 - Workbench

Wrench

group
Tools/Traps
category
Tool
type
Salvage Tool
attribute_focus
Perception

Yucca Juice

group
Food/Cooking
category
Drink
type
Drink
food
0

Yucca Juice Smoothie

group
Food/Cooking
category
Drink
type
Drink
food
+22

Yucca Seed

stack
500
group
Food/Cooking
category
Seed
type
Plant Seed

Items questions players ask

How many craftable items are there?

The wiki documents well over five hundred, counting mods, ammunition and vehicle parts.

Do I need to craft everything?

No. Looting covers most early needs, and crafting takes over as you push toward higher tiers.

Are recipes locked behind skills?

Many are. Perk points and magazines both unlock steps, so plan skill points around the items you want.

Frequently asked questions

How many craftable items are there?

The wiki documents well over five hundred, counting mods, ammunition and vehicle parts.

Do I need to craft everything?

No. Looting covers most early needs, and crafting takes over as you push toward higher tiers.

Are recipes locked behind skills?

Many are. Perk points and magazines both unlock steps, so plan skill points around the items you want.

More 7 Days to Die guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.