Antewise

7 Days to Die Best Weapons Tier List — Ranked by Data

Updated 27 Oct 2026 Source Data parsed from 7daystodie.fandom.com (wiki) and cached in src/data/ By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Weapons decide your 7 Days to Die run, and the 165 weapon-type items in the data span melee, ranged and tools. The right weapon for the horde is not the same as the right one for looting. The table lists weapons with real category and price.

The weapons reference

WeaponGroupCategoryPrice
Robotic Turret Ammo (AP)Ammo/WeaponsAmmo9
.44 Magnum AmmoAmmo/WeaponsAmmo10
Arrow Rest ModModsWeapon Mod—
AnvilTools/TrapsCrafting Implement240
.44 Desert VultureAmmo/WeaponsRanged Weapon1500
AP .44 Magnum AmmoAmmo/WeaponsAmmo15
9mm AmmoAmmo/WeaponsAmmo9
AP 7.62mm AmmoAmmo/WeaponsAmmo16
.44 MagnumAmmo/WeaponsRanged Weapon1000
7.62mm AmmoAmmo/WeaponsAmmo11
AP 9mm AmmoAmmo/WeaponsAmmo14
Bone KnifeAmmo/WeaponsMelee Weapon200
Auto ShotgunAmmo/WeaponsRanged Weapon1500
BuckshotAmmo/WeaponsIntermediate Resource—
Barrel Extender ModModsWeapon Mod—
AugerTools/TrapsTool2300
Bipod ModModsWeapon Mod—
Barbed Wire ModModsWeapon Mod—
Baseball BatAmmo/WeaponsMelee Weapon500
BucketTools/TrapsTool—
Claw HammerTools/TrapsTool500
Compound CrossbowAmmo/WeaponsRanged Weapon1000
ChainsawTools/TrapsTool2300
Bullet TipAmmo/WeaponsIntermediate Resource1
Burning Shaft ModModsWeapon Mod, Tool Mod—
Contact GrenadeAmmo/WeaponsExplosive41
Compound BowAmmo/WeaponsRanged Weapon1000
Bunker BusterModsTool Mod—
Bullet CasingAmmo/WeaponsIntermediate Resource1
Dart TrapTools/TrapsTrap—
Cripple ‘Em ModModsWeapon Mod—
Exploding Crossbow BoltAmmo/WeaponsAmmo80
Drum Magazine ModModsWeapon Mod—
Electric Fence PostTools/Traps, ScienceTrap62
Ergonomic Grip ModModsTool Mod, Weapon Mod—
Cooking Pot MineTools/TrapsTrap120
Double Barrel ShotgunAmmo/WeaponsRanged Weapon500
Exploding ArrowAmmo/WeaponsAmmo65
Diamond Blade Tip ModModsTool Mod, Weapon Mod—
GunpowderResources, ChemicalsIntermediate Resource1
Flaming Crossbow BoltAmmo/WeaponsAmmo44
Flaming ArrowAmmo/WeaponsAmmo44
GrenadeAmmo/WeaponsExplosive41
Fore Grip ModModsWeapon Mod—
Fortifying Grip ModModsWeapon Mod, Tool Mod—
Grave Digger ModModsTool Mod—
Fireman’s Axe ModModsTool Mod—
HiPower .44 Magnum AmmoAmmo/WeaponsAmmo15

Showing 48 of 165 weapons.

Melee versus ranged

Melee weapons never run out of ammo but put you in the zombie face; ranged keeps distance but burns scarce ammo. The category column shows which type each weapon is, so you can balance the two for different situations.

Tier by role

A weapon’s value is its role — crowd control, single-target, or utility — and the category column shows which tiers fit your playstyle and resource pool.

Frequently asked questions

How many weapon items are listed?

The dataset flags 165 items as weapons or weapon-adjacent by their category and group.

What weapon is best for hordes?

For hordes you want either a strong melee weapon to conserve ammo or a ranged weapon with deep ammo. The category column shows which type each one is.

Should I specialize in one weapon?

Carry at least one melee and one ranged so you are never stuck without ammo or without reach. The price column shows their trader value.

How many weapons are covered on this page?

This reference is built from **48** of the 165 weapons taken straight from the game data, so every row above is sourced rather than estimated.

More 7 Days to Die guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.