Strategy is reading the items set and building a plan from it. The reference becomes decisions from here.
Overview
Start by grouping the items by type. Groups reveal which zones you are ready for and which you are not.
How Items shape your runs
Build around gaps, not strengths. The items you lack define your next trip more than the ones you hoard.
Notable Items
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Bone (Items): Versatile material used to craft a wide variety of objects.
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Blood Essence (Items): An energy source distilled from blood.
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Bone Sword (Items): An all-round weapon that deals slash damage and has a greater effect on vegetation and thickets.
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Clay (Items): Common ceramic material.
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Cloth (Items): Tailoring components are used for crafting clothes, armour and cloaks.
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Clay Mold (Items): A mold of malleable clay used to construct decorative vases.
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Bone Castle Key (Items): By accessing a Level 1 Enemy you can spend 1 Bone Castle key to disable castle defenses, destroy the castle or spend 3 Bone Castle keys to seize.
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Carpet Roll (Items): Tailoring components are used for crafting clothes, armour and cloaks.
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Coarse Thread (Items): Tailoring components are used for crafting clothes, armour and cloaks.
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Blood Rose (Items): Reagent used to craft alchemical potions and magical objects.
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Bone Spear (Items): A spear with a long-ranged attack and deals thrust damage that has a greater effect on creatures.
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Blood Snapper (Items): An uncommon fish that can be pressed into Oil using a Blood Press.
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Blood Rose Seed (Items): Sow this seed in a Growing Plot to make it grow.
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Blood Rose Brew (Items): is a crafted consumable item.
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Blood Rose Potion (Items): is a crafted consumable item.
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Brew of Ferocity (Items): is a crafted consumable item.
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Bone Mace (Items): A heavy weapon that deals blunt damage that has a greater effect on minerals & rocks.
Where to focus
Rotate your items as you grow. What carried you at the start will stall you later if you never swap it out.
Enemies worth knowing
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Giant Rat (Enemies): Giant Rats are hostile Enemies that can be spawned by the structure and by the , as well as found in Gloomrot South.
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Mosquito (Enemies): es are hostile Enemies found in the Cursed Forest, and are especially common in Mosquito Nests.
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Banshee (Enemies): Banshees are hostile Enemies that can be spawned by the structure, as well as found in the Ancient Village and the Cursed Village in the Cursed Forest.
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Ghoul (Enemies): Ghouls also known as Undying Ghouls in-game are hostile Enemies that can be spawned by the structure, as well as found in the Desecrated Graveyard, Infested Graveyard and.
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Blood Treant (Enemies): s are hostile Enemies that can be spawned by the structure.
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Blood Harpy (Enemies): Blood Harpies are hostile Enemies spawned by the structure.
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Mantrap (Enemies): The is a level 20 or 30 enemy that hides underground, springing up when prey approaches.
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Blood Corpse Pile (Enemies): s are hostile Enemies that can be spawned by the structure.
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Blood Elemental (Enemies): s are hostile Enemies that can be spawned by the structure.
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Forest Dweller (Enemies): s are hostile Enemies.
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Bear (Enemies): s are hostile Enemies.
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Cursed Bear (Enemies): s are hostile Enemies.