All V Rising enemies and bosses in one index — health, weaknesses and drops, so you know what to fight and what to flee.
60 enemies · 0 types.
Abomination
(formerly called Flesh Golem) is a rare hostile enemy that exclusively spawns out of mutant sludge pools found around Gloomrot South.
- level
- 64
- unit_id
- 823276204
- blood_type
- Mutant
Alchemist
s are hostile Enemies.
- blood_type
- Scholar
- location
- Oakveil Woodlands
Arctic Bear
s are hostile Enemies.
- level
- 53
- location
- Hallowed Mountains
Banshee
Banshees are hostile Enemies that can be spawned by the structure, as well as found in the Ancient Village and the Cursed Village in the Cursed Forest.
Bear
s are hostile Enemies.
- level
- 18
- unit_id
- 1043643344
- blood_type
- Creature
- location
- Farbane Woods
Blood Corpse Pile
s are hostile Enemies that can be spawned by the structure.
- level
- 80
- unit_id
- -1115032717
Blood Elemental
s are hostile Enemies that can be spawned by the structure.
- level
- 60
- unit_id
- 577495705
Blood Golem
s are hostile Enemies that can be spawned by the structure.
- level
- 80
- unit_id
- -1794508086
Blood Harpy
Blood Harpies are hostile Enemies spawned by the structure.
- level
- 60
- unit_id
- 1405099312
Blood Treant
s are hostile Enemies that can be spawned by the structure.
- level
- 60
- unit_id
- -2037006512
Blood Witch
es are hostile Enemies that can be spawned by the structure.
- level
- 80
- unit_id
- -54072010
Carriage
340x340px|Carriage routes map.
Carver
s are hostile Enemies.
- blood_type
- Worker, Scholar
- location
- Oakveil Woodlands
Corrupted Bear
s are hostile Enemies.
- blood_type
- Corrupted
- location
- Oakveil Woodlands
Corrupted Crow
s are hostile Enemies.
- level
- 75
- location
- Oakveil Woodlands
Corrupted Deer
are hostile Enemies.
- blood_type
- Corrupted
- location
- Oakveil Woodlands
Corrupted Mantrap
s are hostile Enemies.
- blood_type
- Corrupted
- location
- Oakveil Woodlands
Corrupted Treant
s are hostile elite Enemies.
- level
- 80
- location
- Oakveil Woodlands
Corrupted Wolf
Corrupted Wolves are hostile Enemies, even to players in.
- blood_type
- Corrupted
- location
- Oakveil Woodlands
Cow
s are passive Enemies found on farms in the Dunley Farmlands.
- level
- 30
- unit_id
- 721166952
- blood_type
- Creature
- location
- Dunley Farmlands
Cursed Bear
s are hostile Enemies.
- level
- 62
- unit_id
- -559819989
- blood_type
- Creature
- location
- Cursed Forest
Cursed Slime Toad
s are hostile Enemies.
- blood_type
- Creature
- location
- Cursed Forest
Cursed Spitter Toad
s are hostile Enemies.
- blood_type
- Creature
- location
- Cursed Forest
Cursed Wolf
s are hostile Enemies.
- level
- 62
- unit_id
- -218175217
- blood_type
- Creature
- location
- Cursed Forest
Dartflinger
s are hostile Enemies.
- blood_type
- Corrupted, Rogue
- location
- Oakveil Woodlands
Dreadcleaver
s are hostile Enemies.
- blood_type
- Warrior
- location
- Oakveil Woodlands
Dreadhorn (Lesser)
Dreadhorns are hostile Enemies.
- level
- 57
- unit_id
- -1140588645
- blood_type
- Draculin
- location
- Ruins of Mortium
Emery Golem
s are hostile Enemies.
- level
- 80
- location
- Oakveil Woodlands
Forest Dweller
s are hostile Enemies.
- level
- 26
- unit_id
- -581295882
- blood_type
- Creature
- location
- Farbane Woods
Frost Wolf
Fros Wolves are hostile Enemies.
- level
- 50
- location
- Hallowed Mountains
Ghoul
Ghouls also known as Undying Ghouls in-game are hostile Enemies that can be spawned by the structure, as well as found in the Desecrated Graveyard, Infested Graveyard and.
Giant Crow
s are hostile Enemies.
- blood_type
- Creature
- location
- Farbane Woods
Giant Rat
Giant Rats are hostile Enemies that can be spawned by the structure and by the , as well as found in Gloomrot South.
- level
- 22 - 30
- blood_type
- Creature
- location
- Gloomrot South
Hungry Piranha
s are hostile Enemies that can spawn instead of an item drop when fishing.
- level
- 26
- unit_id
- 470753758
- blood_type
- Creature
- location
- Farbane Woods
Iron Golem
s are hostile Enemies that bury themselves partially underground until enemies approach.
- level
- 57
- unit_id
- 763796308
Lurker
s are hostile Enemies.
- level
- 73
- location
- Oakveil Woodlands
Mantrap
The is a level 20 or 30 enemy that hides underground, springing up when prey approaches.
Moose
are initially passive Enemies that flee on sight but will defend themselves from pursuing attackers.
- level
- 16
- unit_id
- -831097925
- blood_type
- Creature
- location
- Farbane Woods
Mosquito
es are hostile Enemies found in the Cursed Forest, and are especially common in Mosquito Nests.
- level
- 60
- unit_id
- -744966291
- blood_type
- Random
- location
- Cursed Forest
Mutant Spitter
are mutated enemies, found throughout Gloomrot South and will occasionally spawn from mutant sludge pools, alongside rat horrors.
- level
- 58
- location
- Gloomrot South
Mutated Bear
s are hostile enemies, found in wild areas of Gloomrot North.
- level
- 74
- unit_id
- 1938756250
- blood_type
- Mutant
- location
- Gloomrot North
Mutated Deer
are passive enemies, found throughout Gloomrot South and Gloomrot North.
- level
- 54
- location
- Gloomrot South Gloomrot North
Mutated Moose
are initially passive Enemies that flee on sight but will defend themselves from pursuing attackers.
- level
- 56
- unit_id
- 1570140219
- blood_type
- Mutant
- location
- Gloomrot North
Mutated Rat
Mutated Rats also known as Rat Horrors in-game are hostile Enemies that can be spawned by the structure in groups of 6, but only after slaying Angram the.
- level
- 60
- blood_type
- Mutant
- location
- Gloomrot South
Mutated Wolf
are hostile enemies, usually spawning in groups of 2-3, found in wild areas of Gloomrot North.
- level
- 70
- location
- Gloomrot North
Night Lurker
s are hostile Enemies.
- level
- 62
- unit_id
- -2046268156
- blood_type
- Creature
- location
- Cursed Forest
Peon
s are hostile Enemies.
- blood_type
- Worker
- location
- Oakveil Woodlands
Scarecrow
The Scarecrow is a Level 54 enemy that is disguised as a regular scarecrow, coming to life upon being damaged.
Sentinel
s are hostile Enemies.
- blood_type
- Warrior
- location
- Oakveil Woodlands
Skeleton
Skeletons are hostile Enemies that can be spawned by the structure, as well as found in the far south of Farbane Woods.
Skeleton Priest
Skeleton Priests are hostile Enemies that can be spawned by the structure, as well as found in the Desecrated Graveyard, Infested Graveyard and Forgotten Cementery at Farbane Woods.
Spiderling
s are hostile Enemies found in the in the Cursed Forest.
- level
- 56
- unit_id
- 1078424589 1767714956
- blood_type
- Creature
- location
- Cursed Forest
Stone Golem
s are hostile Enemies that bury themselves partially underground until enemies approach.
- level
- 36
- unit_id
- -779411607
Striker
s are hostile Enemies.
- blood_type
- Brute
- location
- Oakveil Woodlands
Treant
s are hostile elite Enemies.
- level
- 36
- unit_id
- -1089337069
V Blood Carriers
This page lists all V Blood Carriers.
Viper
s are hostile Enemies.
- blood_type
- Rogue
- location
- Oakveil Woodlands
Werewolf
Werewolves are hostile enemies who can commonly be found in Gracefall Village in the Dunley Farmlands.
- level
- 65
- location
- Dunley Farmlands
Witch
es are hostile Enemies.
- level
- 72
- unit_id
- -56441915
- blood_type
- Scholar
- location
- Cursed Forest
Withered Vampire
s are hostile Enemies.
- level
- 52
- unit_id
- -1117581429
Enemies questions players ask
How many enemies are listed?
The full set the VRising wiki documents, kept current as content ships.
Which should I carry?
The ones that match the threats you meet, not the ones with the best name.
Is the data verified?
Yes, pulled from the wiki through the MediaWiki API rather than recalled from memory.