Antewise

Valheim Weapon Stats Compared: Damage, Stamina, Block Armor

Updated 1 Nov 2026 Source valheim.fandom.com weapon infoboxes fetched 1 November 2026 with action=query&prop=revisions for 69 weapons; listed damage, stamina, knockback, block armor, durability, eitr cost and per-level upgrade rows all read from the infoboxes By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

This is the numeric half of the weapon question: what each weapon actually lists, before resistance multipliers and before any judgement about whether it is worth the metal. Values are read straight from the wiki infoboxes for 69 weapons.

Two conventions apply throughout. Listed damage is the tooltip number, not the damage a specific enemy takes — every component is multiplied separately by that enemy’s resistance, which is covered in which weapon against which enemy. And zero entries are dropped: several infoboxes carry a placeholder 0 for a damage type the weapon does not have, so printing it would invent a damage line that does not exist.

Axes

One-handed

WeaponListed damageStaminaKnockbackBlock armorDurability
Stone axe15 slash + 20 chop5503100
Flint axe20 slash + 30 chop6504100
Bronze axe40 slash + 40 chop85012125
Iron axe60 slash + 50 chop105021175
Black metal axe100 slash + 60 chop146039175
Jotun Bane80 slash + 70 chop + 40 poison16—48175

Two-handed

WeaponListed damageStaminaKnockbackBlock armorDurability
Battleaxe70 slash + 40 chop167028200
Crystal battleaxe90 slash + 50 chop + 30 spirit187040200
Black metal battleaxe110 slash + 60 chop207052200
Skull Splittur130 slash + 70 chop227064200

The one-handed line climbs unevenly rather than smoothly — 15, 20, 40, 60, 100 slash — so the big jumps are the bronze tier (double the flint axe) and black metal (+67% over iron), while iron only adds 50% over bronze. That makes the axe the safest single investment in the game, with two obvious stopping points. Note the chop component: it only matters against wood and structures, so an axe’s real anti-creature damage is the slash figure alone. Jotun Bane is the only axe with a third damage type (40 poison), and Crystal battleaxe is the only axe with spirit (30), which is why both read as sidegrades on the tooltip but outperform against undead.

Clubs and sledgehammers

One-handed

WeaponListed damageStaminaKnockbackBlock armorDurability
Club12 blunt6303100
Bronze mace35 blunt88012200
Iron mace55 blunt109021200
Frostner35 blunt + 40 frost + 20 spirit1210030200
Porcupine50 blunt + 45 pierce1410039150
Flametal mace135 blunt1610057150

Two-handed

WeaponListed damageStaminaKnockbackBlock armorDurability
Stagbreaker20 blunt + 5 pierce121504100
Iron sledge55 blunt2020028100
Demolisher145 blunt2821052100

Frostner is the lowest-slash, highest-total entry in the one-handed column: 95 total across three types on a weapon whose blunt alone is 35. That is deliberate design — it is a tool for targets weak to frost and spirit, not a general-purpose mace. Demolisher holds both the highest blunt (145) and the highest knockback (210) in the game, at the cost of 28 stamina per swing and only 100 durability.

Swords

One-handed

WeaponListed damageStaminaKnockbackBlock armorDurability
Bronze sword35 slash8—12—
Iron sword55 slash10—21—
Silver sword75 slash + 30 spirit12—30—
Black metal sword95 slash14—39—
Mistwalker75 slash + 40 frost16—48—
Nidhögg135 slash164057200
Dyrnwyn145 slash + 10 fire164057200

Two-handed

WeaponListed damageStaminaKnockbackBlock armorDurability
Krom150 slash205552—
Slayer170 slash205564200

The sword line is where the game starts stacking types. Silver sword’s 30 spirit is undead-only damage that does nothing to living targets, so its true comparison is 75 against most things and 105 against the undead. Mistwalker reads as a downgrade on slash (75 vs the black metal sword’s 95) and only wins once you total in its 40 frost. Slayer’s 170 is the largest melee number in the game and comes with 64 block armor, matching Skull Splittur and Himminafl for the highest block value on any non-shield weapon.

Spears and polearms

Spears

WeaponListed damageStaminaKnockbackBlock armorDurability
Flint spear20 pierce6—4—
Bronze spear35 pierce8—12—
Ancient bark spear55 pierce10—21—
Fang spear75 pierce12—30—
Carapace spear115 pierce16—48100
Splitnir135 pierce162057—

Polearms

WeaponListed damageStaminaKnockbackBlock armorDurability
Bronze atgeir45 pierce12—16125
Iron atgeir65 pierce14—28—
Black metal atgeir105 pierce18—52—
Himminafl85 pierce + 40 lightning20—64175

Spears are the purest single-type weapons in the game — every one of them is 100% pierce — which makes them the most sensitive to the resistance table and the easiest to plan around. A polearm at the same tier always lists higher than its spear (the iron atgeir’s 65 beats the iron spear’s 55) and adds the spinning heavy attack. Himminafl looks like a downgrade from the black metal atgeir at 85 vs 105, but its 40 lightning is not a physical type, so it is the stronger weapon against anything that resists physical damage.

Knives, bows and crossbows

Knives

WeaponListed damageStaminaKnockbackBlock armorDurability
Flint knife5 slash + 5 pierce4———
Copper knife12 slash + 12 pierce6———
Abyssal razor20 slash + 20 pierce8———
Silver knife25 slash + 25 pierce + 12 spirit10———
Black metal knife34 slash + 34 pierce12———
Skoll and Hati45 slash + 45 pierce14———

Bows

WeaponListed damageStaminaKnockbackBlock armorDurability
Crude bow22 pierce4/s—350
Finewood bow32 pierce6/s5——
Huntsman bow42 pierce8/s10——
Draugr Fang47 pierce + 5 poison10/s203—
Spinesnap72 pierce + 5 spirit14/s25——
Ash Fang82 pierce14/s253100

Crossbows

WeaponListed damageStaminaKnockbackBlock armorDurability
Arbalest200 pierce1/s———
Ripper220 pierce1/s———

Knives are the stamina-efficiency class: Skoll and Hati totals 90 damage for 14 stamina, the same stamina a black metal sword spends on 95 slash. That is why knives stay relevant for backstab openers and long stamina-starved fights even though their numbers look small. The bow numbers above are bow-only — arrow damage is added on top and applies its own type, which is why an Ash Fang with a frost arrow behaves differently from one with a needle arrow.

Crossbow damage does not scale with weapon level, so the 200 and 220 above are mostly fixed by your Crossbows skill. That single fact is why a dedicated crossbow build must level the skill rather than chase the next crossbow tier.

Staves

StaffDamageEitr costKnockbackRole
Staff of Embers120 blunt + 120 fire35100Direct fire damage
Staff of Frost30 frost510Cheapest cast, applies frost slow
Dundr20 lightning25210Chain lightning, high stagger
Staff of the Wild20 blunt + 20 poison55—Root crowd control
Staff of Fracturing12 blunt + 12 fire30100Structure and shield breaking
Staff of Protection—60—Blood magic barrier
Dead Raiser—100—Summons skeletons
Trollstav—120—Summons a troll

The eitr column is the real cost curve. Staff of Embers lists 240 total damage across two types — the highest single-cast number on this page — for 35 eitr, while Dead Raiser asks 100 eitr and deals no damage at all. Trollstav and the two blood staves have no damage line: their infoboxes describe a summon or a barrier, and this table does not invent numbers for them.

Shields

ShieldBlock armorBlock forceParry bonusMove speed
Wood shield620——
Bronze buckler16302.5x—
Iron buckler28302.5x-5%
Banded shield42401.5x-5%
Silver shield6040——
Black metal shield7850——
Carapace shield9660——
Flametal shield11450——
Serpent scale shield60100— (tower)-10%

Tower shields cannot parry, which is why the serpent scale shield lists no parry bonus despite 100 block force — the highest in the game. Block armor climbs steadily to 114 on the flametal shield, but the buckler line’s 2.5x parry multiplier keeps the 28-armor iron buckler mathematically ahead of the 42-armor banded shield on a perfect parry.

Frequently asked questions

Which Valheim weapon has the highest listed damage?

Ripper, a crossbow, at 220 pierce — but it fires roughly one bolt per second and bolts are consumed. Among melee weapons the Slayer's 170 slash is the highest single number, followed by Dyrnwyn's 145 slash plus 10 fire and Krom's 150 slash.

Is a knife worth using in Valheim?

Knives split their damage across slash and pierce, so the listed numbers look small but the total is competitive: Skoll and Hati carries 45 slash plus 45 pierce at only 14 stamina. That low stamina cost is the point — knives exist for stamina-starved fights and backstab openers.

Why does the wiki list zero spirit damage on some weapons?

Zero entries are placeholders in the wiki templates, not real damage. Mistwalker's infobox carries spirit = 0, so only its 75 slash and 40 frost are live. This page drops zero values rather than printing them as damage.

What does eitr cost mean on the staves?

Eitr is the resource staves spend instead of stamina. Staff of Frost costs 5 eitr per cast, Staff of Embers 35, and Dead Raiser 100 — which is why blood magic needs a larger eitr pool before it becomes sustainable in a fight.

How much does upgrading a weapon actually add?

It depends on the weapon, and the wiki's per-level rows show exactly which entry moves. Frostner gains +6 frost per level (40 to 58) while its blunt and spirit stay fixed. Porcupine gains +6 pierce per level while its 50 blunt never changes.

More Valheim guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.