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Valheim Best Weapons Tier List: What to Craft at Each Stage

Updated 1 Nov 2026 Source valheim.fandom.com weapon infoboxes fetched 1 November 2026 for 69 weapons (listed damage, stamina, knockback, block armor, upgrade curves) cross-referenced with the wiki's Damage types resistance tables (200%/150%/100%/50%/25%/0% multipliers) By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Every Valheim weapon decision comes down to two numbers: the listed damage on the tooltip, and the resistance multiplier the target takes from that damage type. The first is in the wiki infobox. The second is easy to forget, which is why players carry the same axe from the Black Forest to the Ashlands and then wonder why it stopped working.

This list is built stage by stage on what the crafting station actually requires, with the real numbers for each pick.

How to read these numbers

Valheim multiplies each damage type separately before armor applies: 2x very weak, 1.5x weak, 1x neutral, 0.5x resistant, 0.25x very resistant, 0x immune. A multi-type weapon is scored by summing each component after its own multiplier.

The scores below are that sum for one connected hit. They do not include attack speed, armor, or weapon skill, so treat them as relative value per swing, not DPS. A Demolisher scores 217.5 against Bonemass where a Frostner scores 112.5, but it swings far slower and costs 28 stamina, so the real gap is much narrower than the numbers suggest.

Workbench tier: flint and a bow

WeaponListed damageStaminaWhy
Stone axe15 slash + 20 chop5The free starter, still chops
Flint axe20 slash + 30 chop6Cheapest upgrade that fixes everything
Flint knife5 slash + 5 pierce—Fast, but 10 total damage is a rounding error
Flint spear20 pierce6Safe reach against Greylings
Crude bow22 pierce4/sPlaceholder until finewood
Finewood bow32 pierce6/sSame station, +45% damage

Do not overthink this tier. Flint axe is the only mandatory craft — it is your tree-felling tool and a functional weapon at the same time. Finewood bow is worth making the moment you have the wood, because the jump from 22 to 32 costs no new station.

Forge 1: bronze, and the skeleton problem

WeaponListed damageNotes
Bronze atgeir45 pierceHighest raw number at this tier
Bronze axe40 slash + 40 chopKeeps your tool role
Bronze mace35 bluntThe skeleton answer
Bronze sword35 slash8 stamina, cheap
Bronze spear35 pierceCheap, but see below

This is where the resistance table first bites. Skeletons and rancid remains are weak to blunt (1.5x) and resistant to pierce (0.5x). Run the tier through that:

  • Bronze mace: 35 × 1.5 = 52.5
  • Bronze axe: 40 × 1.0 = 40
  • Bronze atgeir: 45 × 0.5 = 22.5
  • Bronze spear: 35 × 0.5 = 17.5

A bronze mace does three times a bronze spear’s damage to a skeleton, at the same tier and the same cost. Carry a mace into every burial chamber.

Forge 2: iron, for the swamp

WeaponListed damageStaminaNotes
Iron atgeir65 pierce14Biggest pierce number here
Iron axe60 slash + 50 chop10Keeps tooling
Iron sword55 slash10Faster swing than the axe
Iron mace55 blunt10Blobs and oozers
Battleaxe70 slash + 40 chop16Two-handed, 200 durability
Iron sledge55 blunt20AoE, 200 knockback

The swamp splits into two jobs. Blobs and oozers are weak to blunt (1.5x) and resistant to slash and pierce, so an iron mace is the tool. Abominations are the opposite: 0.5x blunt, 0.25x pierce, 0 frost and 0 poison, but 1.5x fire — slash plus a torch does the work, while a mace does almost nothing.

Forge 3: silver, where Frostner is not the answer

WeaponListed damageStaminaBlock armor
Silver sword75 slash + 30 spirit1230
Frostner35 blunt + 40 frost + 20 spirit1230
Crystal battleaxe90 slash + 50 chop18—
Fang spear75 pierce12—
Silver knife25 slash + 25 pierce10—

Read the frost column of the resistance table before you commit 30 silver to Frostner: Drakes, Bats, Stone Golems, Wraiths, Abominations and Moder are all frost immune. Against a Drake:

  • Silver sword: 75 + 30 = 105
  • Fang spear: 75
  • Frostner: 35 + 0 + 20 = 55

Frostner’s reputation is earned somewhere real — it is 1.5x frost against wet targets, Surtlings, Serpents and Bonemass — but the Mountains themselves are full of frost immunities. For mountain clearing the silver sword is the stronger buy; Frostner is the specialist you keep for fire creatures and undead.

Forge 4: black metal, and the Lox contradiction

WeaponListed damageStaminaBlock armor
Black metal atgeir105 pierce1852
Black metal battleaxe110 slash + 60 chop20—
Black metal axe100 slash + 60 chop1439
Black metal sword95 slash1439
Porcupine50 blunt + 45 pierce1439

The Plains contain two enemies that want opposite weapons:

  • Lox resist slash and blunt (0.5x) but take full pierce. Black metal atgeir lands 105; black metal axe lands 50.
  • Yagluth is very resistant to pierce (0.25x). Black metal sword lands 95; a black metal atgeir lands 26.

So the Plains answer is not “one best weapon” — it is an atgeir for the Lox you farm hide from and a sword for the boss. Porcupine is the compromise: its 50 blunt stays neutral on both, and only the 45 pierce halves against Yagluth.

Black forge: the Mistlands physical wall

Every Seeker, Seeker Soldier and Seeker Brood is resistant to blunt, slash and pierce — all three physical types at 0.5x. This is the largest damage-type wall in the game, and it is why the Mistlands pushes players toward element damage.

WeaponListed damageEffective vs Seeker
Himminafl85 pierce + 40 lightning82.5
Mistwalker75 slash + 40 frost77.5
Krom150 slash75
Carapace spear115 pierce57.5
Black metal sword95 slash47.5

Himminafl wins because lightning is not a physical type and takes no reduction, and Mistwalker beats a higher-number sword for the same reason: its 40 frost is untouched while the slash half is halved. Seeker Soldier tails are weak (1.5x) to all four physical types, so hitting the abdomen gives your physical damage back if you insist on melee.

Black forge 3: the Ashlands flips the table again

Charred enemies are resistant to pierce (0.5x), very resistant to fire (0.25x), immune to poison, and weak to spirit (1.5x).

WeaponListed damageEffective vs Charred Warrior
Slayer170 slash170
Dyrnwyn145 slash + 10 fire147.5
Nidhögg135 slash135
Flametal mace135 blunt135
Splitnir135 pierce67.5
Ash Fang82 pierce41

Two weapon classes fall off a cliff here. A Splitnir does exactly half its tooltip, and the Ash Fang bow does 41 — worse than a Plains-tier sword. Slash and blunt keep full value, which makes this the one biome where a plain Flametal mace beats a spear with a higher listed number.

Shields: block armor versus parry

ShieldBlock armorParry bonusEffective parry
Wood shield6—6
Bronze buckler162.5x40
Iron buckler282.5x70
Banded shield421.5x63
Silver shield60—60
Black metal shield78—78
Carapace shield96—96
Flametal shield114—114
Serpent scale shield60—60 (tower, 100 block force)

The iron buckler’s 2.5x parry beats the banded shield’s 42 at 1.5x, which is why bucklers stay relevant a tier later than their block armor suggests. The trade-off is real: miss the parry and 28 block armor is thin. From black metal onward the round shields lap the bucklers on pure block value.

Frequently asked questions

What is the best weapon in Valheim overall?

There is no single answer, because the resistance table punishes one-trick loadouts. Black metal atgeir (105 pierce) is the best answer against Lox in the Plains, while black metal sword (95 slash) wins against Yagluth in the same biome — pierce is 0.25x on Yagluth and Lox resists slash. Build for the fight and keep one weapon of each damage type.

Is Frostner the best weapon in Valheim?

Frostner is a specialist, not a generalist. Its 35 blunt / 40 frost / 20 spirit spread is excellent against wet targets and fire creatures, but Drakes, Bats, Stone Golems and Moder are all frost immune, so against a Drake it lands 55 where a silver sword lands 105.

Should I use a buckler or a round shield?

Bucklers trade block armor for parry. The iron buckler has 28 block armor with a 2.5x parry bonus, so a perfect parry stops 70 — more than the banded shield's 42 at 1.5x. Round shields are safer on a missed parry and hold up better when you are simply holding block.

Why does my spear do so little damage in the Ashlands?

Charred enemies are resistant to pierce (0.5x). A Splitnir's 135 pierce lands 67.5 against a Charred Warrior, while a Slayer's 170 slash lands the full 170. Spears and bows are roughly half-damage weapons from the Plains onward against anything pierce-resistant.

Do weapon upgrades increase all damage types?

No. Upgrades raise specific entries only. Frostner gains +6 frost per level (40 to 58) while its 35 blunt and 20 spirit stay fixed; Porcupine gains +6 pierce per level while its 50 blunt stays fixed. Check which number actually moves before you spend the metal.

More Valheim guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.