Farming feeds the base
Farms turn water and light into food and cloth. A working farm removes hunting and harvesting from your daily loop.
Planters and space
Planters range from a small box to a large bed. More space means more plants, but also more water and light to supply.
Water is the bottleneck
Plants drink constantly. Set up water collection and storage before you plant, or the farm dies on day one.
Light matters
Plants need light to grow, and indoor farms need a source. Plan the light before you roof the farm.
Soil and fertilizer
Better soil and fertilizer raise growth and yield. Feed the plants you care about instead of spreading it thin.
Genetics and clones
Each plant rolls genetics that affect yield. Clone your best plant so the next batch keeps its traits.
Pick crops by need
Grow what your base uses. Food keeps you alive, while cloth feeds armor and bags.
Protect the farm
A raid or a cold snap can wipe a farm fast. Put it inside your walls and keep it off the ground floor.
Scale slowly
Start with a few beds and learn the water math. Expand only once the first beds run clean every cycle.
Water before scale
Plant near a water source or build a pump, because beds without water rot. A few healthy beds feed a small base; a huge farm that runs dry feeds nothing. Learn the irrigation on a small plot, then clone the working layout across the field.