This is part 2 of the Weapons reference for Palworld, covering entries 91–115. Each row is taken from the real data so you can scan the stats and descriptions without guesswork.
The full weapons list
| Name | Subtype | Damage | Ammo | Notes |
|---|---|---|---|---|
| Pump-action Shotgun | Ranged | — | Shotgun Shell | A high capacity, powerful shotgun. It has outstanding close range DPS. |
| Refined Metal Axe | Tool | 60 | — | An axe for cutting wood. Made from high quality metal, its sharpness and durability has improved even further. It can harvest Hardwood from sturdy trees that grow in unforgiving lands. |
| Refined Metal Pickaxe | Tool | 60 | — | A pickaxe used for mining. Its durability and efficiency have further improved. |
| Refined Metal Spear | Melee | 310 | — | Useful for close-range combat. The high-quality metal tip gives it greatly increased attack power, while its length allows you to stand further away when attacking. |
| Rocket Launcher | Ranged | — | Rocket Ammo | A Rocket Launcher that can fire a powerful round from long distances. |
| Scatter Sphere Launcher | Tool | — | — | A new type of launcher that fires a large number of spheres. It can easily capture a herd of Pals. |
| Semi-Auto Rifle | Ranged | — | Rifle Ammo | A rifle that allows for a certain degree of rapid fire. It’s easy to aim and has high firepower, making it effective for mid-range combat. |
| Semi-Auto Shotgun | Ranged | — | Shotgun Shell | A rapid-fire shotgun with immense power. Its close-range damage output is top-notch. |
| Shock Grenade | Grenade | — | — | A Shock Grenade useful for mid-range combat. It detonates a few seconds after being thrown, electrocuting everything in the blast radius. |
| Single-Shot Rifle | Ranged | — | Rifle Ammo | A single-shot rifle. Takes time to load. What it lacks in capacity, it makes up for with sheer power. |
| Single-Shot Sphere Launcher | Tool | — | — | A launcher that fires spheres. It can capture Pals from a greater distance. |
| SMG | Ranged | — | Handgun Ammo | A submachine gun with exceptional rate of fire. It’s easy to handle and effective in close-range combat. |
| Stone Axe | Tool | 20 | — | An axe for cutting wood. Made from stone, it’s not very sharp. |
| Stone Pickaxe | Tool | 20 | — | A pickaxe used for mining. Made from stone, the efficiency is questionable. |
| Stone Spear | Melee | 35 | — | Useful for close-range combat. Its length allows you to stand further away when attacking. |
| Stun Baton | Melee | 10 | — | Close range weapon that sends out an electric jolt upon contact. Pals are easier to capture when electrocuted. |
| Sword | Melee | 360 | — | Sword for close-range combat. The blade is extremely sharp! Mightier than a pen, for sure. Requires Weapon Workbench to craft. |
| Tactical Grenade Launcher | Ranged | — | Tactical Grenade Launcher Ammo | A grenade launcher made from Soralite Ingots. Improved trajectory stability allows for precise long-range bombings. |
| Terra Blade | Melee | — | — | [Tides of Terraria] This curious sword releases vibrant green shockwaves with each strike, allowing you to hit enemies from afar despite being a melee weapon. |
| Terraprisma | Melee | — | — | [Tides of Terraria] A mystical sword with a rainbow-colored blade. Wielding it lets you summon up to nine blessed swords to fight alongside you. |
| Three Shot Bow | Ranged | 40 | Arrow Fire Arrow Poison Arrow | An enhanced bow that allows three arrows to be fired simultaneously. By some strange mechanism, it only consumes a single Arrow when fired. |
| Ultra Grappling Gun | Tool | — | — | It fires a hook that latches on to distant targets, pulling the user’s body towards the target. With new materials, cooldown time has been significantly reduced. |
| Vortex Beater | Ranged | — | Assault Rifle Ammo | [Tides of Terraria] A powerful gun fueled by unknown energy. Fires homing missiles at regular intervals that track enemies and explode on impact. Has a 66% chance to not consume ammo when firing. |
| Water Grenade | Grenade | — | — | A Water Grenade useful for mid-range combat. It detonates a few seconds after being thrown, dealing Water damage to enemies. |
| Wooden Club | Melee | 25 | — | A Wooden Club for close range combat. Can beat a small Pal to a pulp if need be. |
Showing 25 of 115 weapons; the analysis below covers this subset only.
How the weapons split by subtype
Ranged (9)
Vortex Beater — [Tides of Terraria] A powerful gun fueled by unknown energy. Fires homing missiles at regular intervals that track enemies and explode on impact. Three Shot Bow — An enhanced bow that allows three arrows to be fired simultaneously. By some strange mechanism, it only consumes a single Arrow when fired. Semi-Auto Rifle — A rifle that allows for a certain degree of rapid fire. It’s easy to aim and has high firepower, making it effective for mid-range combat.
Tool (7)
Refined Metal Axe — An axe for cutting wood. Made from high quality metal, its sharpness and durability has improved even further. Ultra Grappling Gun — It fires a hook that latches on to distant targets, pulling the user’s body towards the target. With new materials, cooldown time has been significantly reduced. Scatter Sphere Launcher — A new type of launcher that fires a large number of spheres. It can easily capture a herd of Pals.
Melee (7)
Refined Metal Spear — Useful for close-range combat. The high-quality metal tip gives it greatly increased attack power, while its length allows you to stand further away when attacking. Terra Blade — [Tides of Terraria] This curious sword releases vibrant green shockwaves with each strike, allowing you to hit enemies from afar despite being a melee weapon. Terraprisma — [Tides of Terraria] A mystical sword with a rainbow-colored blade. Wielding it lets you summon up to nine blessed swords to fight alongside you.
Grenade (2)
Shock Grenade — A Shock Grenade useful for mid-range combat. It detonates a few seconds after being thrown, electrocuting everything in the blast radius. Water Grenade — A Water Grenade useful for mid-range combat. It detonates a few seconds after being thrown, dealing Water damage to enemies.
The numbers at a glance
| Metric | Value |
|---|---|
| Total weapons tracked | 25 |
| Ranged — Subtype | 9 |
| Tool — Subtype | 7 |
| Melee — Subtype | 7 |
| Grenade — Subtype | 2 |
| With a written description | 25 |
| Carrying a Damage value | 10 |
| Average Damage | 94 |
| Highest Damage | 360 |
| Lowest Damage | 10 |
Ranged is the largest subtype at 51 of 25. That is where most of the decisions in this set land.
10 of 25 entries carry a Damage value, so the damage column is a shortlist tool, not a verdict: the rest are compared on ammo.
The ceiling is 360 on Sword, with the floor at 10 — a spread of 350 across the documented set.
Entries worth a closer look
Sword — Sword for close-range combat. The blade is extremely sharp! Mightier than a pen, for sure. Requires Weapon Workbench to craft.
Refined Metal Spear — Useful for close-range combat. The high-quality metal tip gives it greatly increased attack power, while its length allows you to stand further away when attacking.
Refined Metal Axe — An axe for cutting wood. Made from high quality metal, its sharpness and durability has improved even further. It can harvest Hardwood from sturdy trees that grow in unforgiving lands.
Refined Metal Pickaxe — A pickaxe used for mining. Its durability and efficiency have further improved.
Three Shot Bow — An enhanced bow that allows three arrows to be fired simultaneously. By some strange mechanism, it only consumes a single Arrow when fired. (ammo: Arrow Fire Arrow Poison Arrow)
Stone Spear — Useful for close-range combat. Its length allows you to stand further away when attacking.