If your Palworld plan calls for a Ranged Weapons, this is your shortlist: 52 entries that all share that Subtype. The table shows what each one actually does, so you can pick the one that fills the slot you need.
Every ranged weapon, by name
| Name | Subtype | Damage | Ammo | Notes |
|---|---|---|---|---|
| Advanced Bow | Ranged | — | Advanced Arrow | A bow reconstructed with advanced technology. Capable of firing extremely powerful arrows. |
| Assault Rifle | Ranged | — | Assault Rifle Ammo | Mows down enemies with overwhelming force. It excels at rapid-fire and is well suited to taking down powerful foes. |
| Beam Launcher | Ranged | — | Beam Launcher Ammo | Fires a high-density beam that causes explosions over a wide area. Caution is required to prevent overheating during rapid fire. |
| Beam Scatter | Ranged | — | Beam Scatter Ammo | A specialized beam weapon for close-range combat. It fires compressed energy in a wide, scattering blast. |
| Charge Rifle | Ranged | — | Charge Rifle Ammo | A beam rifle crafted with advanced technology. Charges energy to deliver one powerful shot. |
| Combat SMG | Ranged | — | Combat SMG Ammo | A submachine gun made from Soralite Ingots. Its improved magazine and ammunition enhance its suppression power. |
| Compound Bow | Ranged | — | Reinforced Arrow | A modernized bow. Capable of firing more powerful arrows. |
| Core Eject Shotgun | Ranged | 230 | Shotgun Shell | The Core Eject Shotgun is a ranged weapon in Palworld. The Core Eject Shotgun is a semi-automatic weapon that uses Shotgun Shells. |
| Crossbow | Ranged | — | Arrow Fire Arrow Poison Arrow | Fires an Arrow effortlessly. Though it takes time to load, it delivers a powerful shot. |
| Double-Barreled Shotgun | Ranged | — | Shotgun Shell | Wreaks havoc at close range. Can fire twice before reloading. Despite the limited load capacity, it still packs a punch. |
| Drone Launcher | Ranged | — | — | A launcher that fires drones which perform autonomous attacks. Capable of deploying up to 9 units, enabling sustained suppression. |
| Energy Shotgun | Ranged | — | Energy Shotgun Ammo | A shotgun that fires volatile energy rounds. Designed for rapid fire at close range, it delivers devastating bursts of damage at the cost of range. |
| Fire Arrow Crossbow | Ranged | — | Fire Arrow | A Crossbow that deals Fire damage. Burns Pals with fire arrows, making them easier to capture. |
| Fire Bow | Ranged | 65 | Fire Arrow | A bow that deals Fire damage. Burns Pals with fire arrows, making them easier to capture. Requires Fire Arrow. |
| Five Shot Bow | Ranged | — | — | An enhanced bow that allows five arrows to be fired simultaneously. By some strange mechanism, it only consumes a single Arrow when fired. |
| Flamethrower | Ranged | — | Flamethrower Fuel | A heavy flamethrower that projects sustained streams of fire over long distances. Effective for crowd control and applying burning damage over time. |
| Gatling Gun | Ranged | — | Gatling Gun Bullet | A Gatling gun capable of sustained rapid fire. Designed to overwhelm enemies with continuous suppressive fire. |
| Grenade Launcher | Ranged | — | Grenade Ammo | Fires explosive grenades that deal heavy area damage. Especially effective against groups of enemies and clustered targets. |
| Guided Missile Launcher | Ranged | — | Missile Ammo | The Guided Missile Launcher is a ranged weapon in Palworld. The Guided Missile Launcher is a single-shot weapon that uses Missile Ammo. It fires guided missiles that automatically track and chase down the nearest target, making it highly accurate. |
| Handgun | Ranged | — | Handgun Ammo | A handgun with improved capacity and rapid-fire capabilities. Has more immediate firepower than a Makeshift Handgun. |
| Heavy Assault Rifle | Ranged | — | Heavy Assault Rifle Ammo | An assault rifle made from Soralite Ingots. It has been enhanced to handle powerful ammo while maintaining its versatility. |
| Laser Gatling Gun | Ranged | — | Laser Gatling Cartridge | Fires beam-like energy blasts at high speed. Its overwhelming firepower can take down multiple enemies at once. |
| Laser Rifle | Ranged | — | Energy Cartridge | A weapon that fires high-energy lasers. It has impressive firepower and is easy to handle. |
| Makeshift Assault Rifle | Ranged | — | Coarse Ammo | An assault rifle handmade from scraps. It excels in rate of fire and long range, but its single-shot power is low. |
| Makeshift Handgun | Ranged | — | Coarse Ammo | A handgun created from spare parts. Relatively well suited for close-quarters combat, but can only fire one shot before needing to reload. |
| Makeshift Shotgun | Ranged | — | Coarse Ammo | A shotgun handmade from scraps. It has a short range but excels in close-range combat |
| Makeshift SMG | Ranged | — | Coarse Ammo | A submachine gun handmade from scraps. It excels in rate of fire, but its single-shot power is low. |
| Marksman Revolver | Ranged | — | Handgun Ammo | The Marksman Revolver is a ranged weapon in Palworld. The Marksman Revolver is a semi-automatic weapon that uses Handgun Ammo. In addition to firing regular bullets, it also gives the player the ability to toss coins into the air instead of throwing Pal Spheres while equipped. |
| Mechanical Bow | Ranged | — | Mechanical Bow Ammo | A bow crafted from Soralite Ingots. With greatly enhanced initial velocity and piercing power, this high-precision weapon excels at ranged combat. |
| Megaboost Gun | Ranged | 250 | — | Firing it at an allied Pal boosts their attack and defense, while hitting an enemy deals damage. Thanks to improvements, the boost is stronger and lasts longer, and it deals more damage to enemies. |
| Meteor Launcher | Ranged | — | Meteorite Bullet | A phenomenal weapon that fires a meteor. Upon striking its target, it creates an explosion similar to a meteorite impact. |
| Multi Guided Missile Launcher | Ranged | — | Missile Ammo | A multi-lock missile launcher that fires guided missiles capable of tracking enemies. Designed for overwhelming burst damage against high-value targets. |
| Musket | Ranged | — | Coarse Ammo | Simple, old fashioned gun. Fires a single, powerful shot at the expense of a long reload time. |
| Nightglow | Ranged | — | — | [Tides of Terraria] A lantern that radiates a rainbow-hued light. Holding it aloft releases homing light projectiles that strike enemies multiple times. |
| Old Bow | Ranged | — | Arrow Fire Arrow Poison Arrow | Primitive long range weapon. Hastily put together, it isn’t very powerful. |
| Old Revolver | Ranged | — | Handgun Ammo | A slightly outdated revolving handgun. Compared to Handgun, it excels in single-shot power. |
| Overheat Rifle | Ranged | — | Overheat Rifle Ammo | An assault rifle capable of firing endlessly without reloading. Prolonged bursts cause overheating, leaving you exposed. Use with caution. |
| Plasma Cannon | Ranged | — | Plasma Cartridge | Fires high-output energy projectiles. Causes an energy explosion upon impact. |
| Plasma Rifle | Ranged | — | Plasma Rifle Ammo | A rifle that releases an electrical discharge from the point of impact, which chains to multiple enemies. |
| Poison Arrow Crossbow | Ranged | — | Poison Arrow | A Crossbow that inflicts poison on its target. Poisoned Pals are easier to capture. |
| Poison Bow | Ranged | 65 | Poison Arrow | Frightening bow that poisons its target. Poisoned Pals are easier to capture. Requires Poison Arrow. |
| Prototype Shotgun | Ranged | — | Prototype Shotgun Ammo | A shotgun made from Soralite Ingots. It delivers overwhelming firepower at close range, and its special magazine also provides high sustained combat capability. |
| Pump-action Shotgun | Ranged | — | Shotgun Shell | A high capacity, powerful shotgun. It has outstanding close range DPS. |
| Rocket Launcher | Ranged | — | Rocket Ammo | A Rocket Launcher that can fire a powerful round from long distances. |
| Semi-Auto Rifle | Ranged | — | Rifle Ammo | A rifle that allows for a certain degree of rapid fire. It’s easy to aim and has high firepower, making it effective for mid-range combat. |
| Semi-Auto Shotgun | Ranged | — | Shotgun Shell | A rapid-fire shotgun with immense power. Its close-range damage output is top-notch. |
| Single-Shot Rifle | Ranged | — | Rifle Ammo | A single-shot rifle. Takes time to load. What it lacks in capacity, it makes up for with sheer power. |
| SMG | Ranged | — | Handgun Ammo | A submachine gun with exceptional rate of fire. It’s easy to handle and effective in close-range combat. |
| Tactical Grenade Launcher | Ranged | — | Tactical Grenade Launcher Ammo | A grenade launcher made from Soralite Ingots. Improved trajectory stability allows for precise long-range bombings. |
| Three Shot Bow | Ranged | 40 | Arrow Fire Arrow Poison Arrow | An enhanced bow that allows three arrows to be fired simultaneously. By some strange mechanism, it only consumes a single Arrow when fired. |
| Vortex Beater | Ranged | — | Assault Rifle Ammo | [Tides of Terraria] A powerful gun fueled by unknown energy. Fires homing missiles at regular intervals that track enemies and explode on impact. Has a 66% chance to not consume ammo when firing. |
Showing 51 of 115 weapons; the analysis below covers this subset only.
How the weapons split by subtype
Ranged (51)
Marksman Revolver — The Marksman Revolver is a ranged weapon in Palworld. The Marksman Revolver is a semi-automatic weapon that uses Handgun Ammo. Guided Missile Launcher — The Guided Missile Launcher is a ranged weapon in Palworld. The Guided Missile Launcher is a single-shot weapon that uses Missile Ammo. Megaboost Gun — Firing it at an allied Pal boosts their attack and defense, while hitting an enemy deals damage.
The numbers at a glance
| Metric | Value |
|---|---|
| Total weapons tracked | 51 |
| Ranged — Subtype | 51 |
| With a written description | 51 |
| Carrying a Damage value | 5 |
| Average Damage | 130 |
| Highest Damage | 250 |
| Lowest Damage | 40 |
Ranged is the largest subtype at 51 of 51. That is where most of the decisions in this set land.
5 of 51 entries carry a Damage value, so the damage column is a shortlist tool, not a verdict: the rest are compared on ammo.
The ceiling is 250 on Megaboost Gun, with the floor at 40 — a spread of 210 across the documented set.
Entries worth a closer look
Megaboost Gun — Firing it at an allied Pal boosts their attack and defense, while hitting an enemy deals damage. Thanks to improvements, the boost is stronger and lasts longer, and it deals more damage to enemies.
Core Eject Shotgun — The Core Eject Shotgun is a ranged weapon in Palworld. The Core Eject Shotgun is a semi-automatic weapon that uses Shotgun Shells. (ammo: Shotgun Shell)
Fire Bow — A bow that deals Fire damage. Burns Pals with fire arrows, making them easier to capture. Requires Fire Arrow. (ammo: Fire Arrow)
Poison Bow — Frightening bow that poisons its target. Poisoned Pals are easier to capture. Requires Poison Arrow. (ammo: Poison Arrow)
Three Shot Bow — An enhanced bow that allows three arrows to be fired simultaneously. By some strange mechanism, it only consumes a single Arrow when fired. (ammo: Arrow Fire Arrow Poison Arrow)