Bring roles, not only damage
A good combat team has a damage Pal, a tank, and support. One glass cannon rarely clears a boss.
Top damage Pals
- Jetragon — elite flying damage
- Blazamut — heavy Fire damage and tough
- Shadowbeak — strong Dark damage
- Frostallion — Ice damage with high stats
Top tanks
Tanks soak hits so your damage Pals survive.
- Anubis — fights and works
- Mammorest — big, sturdy body
- Kingpaca — buffers the team
Top support Pals
Support keeps the team alive and powered.
- Lyleen — healing
- Orserk — electricity and a strong body
- Felbat — life drain in fight
Mounts for mobility
Ride Pals close gaps and dodge. A fast mount turns a losing fight.
- Jetragon (speed)
- Frostallion (Ice and fast)
- Pyrin lines for early rides
Match elements to the foe
Fire Pals beat Grass and Ice foes. Water Pals beat Fire. Read the boss and swap before the fight. See the combat guide.
Level your fighters
A Pal under-leveled for the boss will fall fast. Train them on weaker Pals first.
Condense for power
Condensing copies of a Pal raises its strength. Save dupes for your best fighters.
Partner skills win raids
Partner skills range from heals to nukes. Trigger the right one at the right moment. Prep the team in the boss guide.
Build around partner skills
A combat team should mix a tank, a healer, and a damage pal whose partner skill fires on cue. Match elements to the boss you are hitting, because type advantage swings the fight more than raw level. Swap pals between bosses instead of forcing one team through every wall.