This is part 3 of the Pals reference for Palworld, covering entries 181–270. Each row is taken from the real data so you can scan the stats and descriptions without guesswork.
The full pals list
| Name | Type | HP | Attack | Defense | Partner skill | Size | Notes |
|---|---|---|---|---|---|---|---|
| Necromus | Dark | 130 | 145 | 120 | Dark Knight of the Abyss | — | Can be ridden. Can double jump while mounted. |
| Needoll | Grass | 75 | 85 | 70 | Hug Me Please | — | While in party, increases player’s and Pals’ damage to enemies afflicted with Ivy-Covered. (Does not stack) |
| Needoll Noct | Dark/Grass | 75 | 90 | 70 | Hug You So Much | S | While in party, the player’s attacks increase Ivy-Covered buildup by (2~6). (Does not stack) |
| Neptilius | Water | 105 | 145 | 125 | Sentinel of the Great Sea | — | While in party, it follows up the player’s attacks with Water spear strikes. Can be ridden to travel on water. While mounted, it can leap high into the air over water. |
| Nitemary | Dark | 105 | 95 | 105 | Soul Collector | — | While fighting together, Pals drop more Pal Souls when defeated. |
| Nitemary Botan | Grass | 110 | 95 | 105 | Soul Binder | — | While in party, increases Defense of Grass Pals by (15~30)%. (Does not stack) |
| Nitewing | Neutral | 100 | 95 | 80 | Travel Companion | — | Can be ridden as a flying mount. |
| Nox | Dark | 75 | 85 | 70 | Kuudere | — | When activated, detects the location of nearby Pal Effigies. |
| Nyafia | Dark | 110 | 100 | 100 | Shot-Nyan Mode | — | When activated, Nyafia will fire a shotgun at nearby enemies for a limited time. |
| Omascul | Dark | 95 | 105 | 100 | Masquerade Dance | — | While in team, the Pals in the team gain more experience points. |
| Ophydia | Grass/Water | 130 | 115 | 120 | Glorious Mist | L | Can be ridden. While in party, the player’s attacks inflict Soak. (Does not stack) |
| Orserk | Dragon/Electric | 100 | 130 | 100 | Ferocious Thunder Dragon | L | While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. (Does not stack) |
| Paladius | Neutral | 130 | 120 | 145 | Holy Knight of the Firmament | — | Can be ridden. Can triple jump while mounted. |
| Palumba | Grass | 105 | 110 | 115 | Samba Step | — | Can be ridden. Runs faster over grass. |
| Panthalus | Water | 180 | 120 | 200 | Resonant Guardian | — | Can be ridden as a flying mount. Only 1 can be summoned to a base. While at a base, it constantly patrols the skies and bombards intruders from high above. |
| Pengullet | Water/Ice | 70 | 75 | 70 | Pengullet Launcher | XS | When activated, the player equips a Rocket Launcher to fire Pengullet as ammunition. Pengullet explodes on contact and is incapacitated. |
| Pengullet Lux | Water/Electric | 70 | 80 | 70 | Pengullet Lux Launcher | XS | When activated, the player equips a Rocket Launcher and fires Pengullet Lux as ammunition. Pengullet Lux explodes on impact and is incapacitated. |
| Penking | Water/Ice | 95 | 95 | 95 | Brave Sailor | L | While in party, Fire Pals drop 40% - 80% more items when defeated. |
| Penking Lux | Water/Electric | 100 | 100 | 100 | Unyielding Storm Commander | L | While in party, increases damage dealt by Player and Pals’ Water attacks when hitting the enemy’s elemental weakness by 25% - 40%. (Does not stack) |
| Petallia | Grass | 100 | 95 | 100 | Blessing of the Flower Spirit | — | When activated, soothing blossoms restore the player’s Health by 75%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack) |
| Petallia Ignis | Grass/Fire | 95 | 105 | 100 | Passion of the Flower Spirit | M | When activated, soothing blossoms restore the player’s Health by (80 |
| Pierdon | Ground | 100 | 105 | 120 | Power Stone | — | While in party, increases player’s and Pals’ damage to enemies afflicted with Muddy. (Does not stack) |
| Pierdon Cryst | Ice | 100 | 110 | 120 | Power Crystal | — | While in party, player and party Pals take (15~30)% less Dragon damage. (Does not stack) |
| Polapup | Ice/Water | 95 | 105 | 105 | Rider of the Snowy Mountain | S | Can be ridden. Runs faster over snow. Can slide quickly down slopes. |
| Polapup Terra | Ice/Ground | 95 | 105 | 110 | Snowy Mountain Slider | S | Can be ridden. Movement Speed is increased by (80~160)% while mounted on snow. Can also slide quickly down slopes. While it starts out slow, the top speed it can hit while sliding is no joke. |
| Prixter | Dark/Ground | 90 | 110 | 90 | Phantom Venom | S | While in party, increases player’s and Pals’ damage to enemies afflicted with Poison by 50%. (Does not stack) |
| Prixter Lux | Electric/Ground | 90 | 115 | 90 | Scorpion Longwave | S | When activated, Prixter Lux changes the player’s attack type to Electric and increases Attack by (30~50)%. |
| Prunelia | Grass/Dark | 105 | 95 | 100 | Prayer for Abundant Harvest | S | While at a base, Prunelia’s prayers bless the crops, increasing their harvest. |
| Puffolt | Electric | 75 | 80 | 70 | Crackle Booster | — | While at a base, increases the Generating Electricity Work Suitability Level for all other Base Pals. (Does not stack) |
| Pupperai | Ground | 70 | 80 | 70 | Best Boy | — | While in party, increases the player’s melee weapon damage by 10% - 35%. (Does not stack) |
| Purple Slime | Dark | 75 | 70 | 80 | Slime Body | — | Can be ridden. Can jump high into the air while mounted. |
| Pyrin | Fire | 100 | 95 | 90 | Red Hare | — | Can be ridden. Changes the player’s attack type to Fire while mounted. |
| Pyrin Noct | Fire/Dark | 100 | 95 | 90 | Black Hare | L | Can be ridden. While mounted, changes the player’s attack to Dark and increases Attack by 5% |
| Quivern | Dragon | 105 | 100 | 100 | Sky Dragon Affection | — | Can be ridden as a flying mount. While flying, movement speed is increased. Enhances Dragon attacks while mounted. |
| Quivern Botan | Dragon/Grass | 105 | 105 | 100 | Grass Dragon Affection | L | Can be ridden as a flying mount. While flying, movement speed is increased. Enhances Grass attacks while mounted. |
| Ragnahawk | Fire | 95 | 105 | 120 | Flame Wing | — | Can be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by 5%. |
| Rainbow Slime | Neutral | 105 | 95 | 105 | Slime Body | — | Can be ridden. Can jump high into the air while mounted. |
| Rayhound | Electric | 90 | 100 | 80 | Jumping Force | — | Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each Electric Pal in your party. (Excluding Rayhound) |
| Rayhound Cryst | Ice | 90 | 105 | 80 | Snow Shepherd | — | Can be ridden. Can perform a double jump while mounted. While in party, increases Defense of Ice Pals by 15~30%. (Does not stack) |
| Red Slime | Fire | 70 | 75 | 85 | Slime Body | — | Can be ridden. Can jump high into the air while mounted. |
| Reindrix | Ice | 100 | 85 | 110 | Cool Body | — | Can be ridden. Keeps the rider cool in hot environments. |
| Relaxaurus | Dragon/Water | 110 | 100 | 70 | Hungry Missile | XL | Can be ridden. Can rapidly fire a missile launcher while mounted. |
| Relaxaurus Lux | Dragon/Electric | 110 | 110 | 75 | Missile Party | XL | Can be ridden. Can rapidly fire a missile launcher while mounted. |
| Renjishi | Fire | 105 | 120 | 100 | Stage Combat | — | While in party, the player’s attacks inflict Burn 2~6. (Does not stack) |
| Reptyro | Fire/Ground | 110 | 105 | 120 | Ore-Loving Beast | L | Can be ridden. While in party, reduces the weight of all types of ore by 30%. (Does not stack) |
| Reptyro Cryst | Ice/Ground | 110 | 105 | 130 | Ice-Loving Beast | L | Can be ridden. While in party, reduces weight of ore by 35%. (Does not stack) |
| Ribbuny | Neutral | 75 | 65 | 70 | Happy-Go-Lucky Bunny | — | While in party, increases Attack of Neutral Pals by 15% - 30%. (Does not stack). While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +1. (Does not stack) |
| Ribbuny Botan | Grass | 80 | 65 | 70 | Ground ‘n’ Pound | — | While in party, increases damage dealt by Player and Pals’ Grass attacks when hitting the enemy’s elemental weakness by 25% - 40%. (Does not stack) Increases efficiency by 200% - 400% when working at a Weapon Workbench, Weapon Assembly Line, or other related facilities. |
| Robinquill | Grass | 90 | 105 | 80 | Grounded Archer | — | While in party, increases the player’s bow damage. |
| Robinquill Terra | Grass/Ground | 90 | 105 | 80 | Hawk Eye | M | While fighting together, allows you to deal more damage to weak points. |
| Rooby | Fire | 75 | 70 | 75 | Tiny Spark | — | While in team, increases Defense of Fire Pals by 15% - 30%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch. |
| Roujay | Dark | 110 | 115 | 95 | Dark-Nester | — | Can be ridden as a flying mount. While in party, increases player’s and Pals’ damage to enemies afflicted with Blind. (Does not stack) |
| Rushoar | Ground | 80 | 70 | 70 | Hard Head | — | Can be ridden. While mounted, increases efficiency of destroying Stone by 500% - 2,000%. |
| Sekhmet | Ground | 110 | 115 | 100 | Desert Empress | — | While at base, boosts Anubis’s work speed. Increases efficiency if Sekhmet is also working at a Workbench, Workshop, or other related facilities. (Does not stack) |
| Selyne | Dark/Neutral | 130 | 115 | 110 | Celestial Darkness | L | Can be ridden as a flying mount. Enhances Neutral and Dark attacks while mounted. |
| Shadowbeak | Dark | 120 | 120 | 140 | Modified DNA | — | Can be ridden as a flying mount. While flying, Movement Speed is increased. Enhances Dark attacks by 15% - 30% while mounted. |
| Shaolong | Dragon/Water | 140 | 135 | 120 | — | — | Can be ridden as a flying mount. This Pal’s Attack increases by (4~8)% for each other Dragon Pal in your party. |
| Shroomer | Grass | 110 | 80 | 90 | Rampant Spores | — | Can be ridden. Sometimes drops Mushroom or Cavern Mushroom when assigned to Ranch. |
| Shroomer Noct | Grass/Dark | 110 | 85 | 90 | Roiling Spores | S | Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases by 10%. |
| Sibelyx | Ice | 110 | 90 | 100 | Silk Maker | — | When activated, attacks targeted enemy with a powerful Blizzard Spike. Sometimes produces High Quality Cloth when assigned to the ranch. |
| Sibelyx Primo | Neutral | 115 | 90 | 100 | Gilded Shroud | — | While in party, increases Defense of Neutral Pals by (15~30)%. (Does not stack) Sometimes makes High Quality Cloth when assigned to Ranch. |
| Silvance | Grass | 140 | 120 | 110 | Spore Stalwart | — | While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to 40% of the player’s attack damage. (Does not stack) Also grants immunity to the World Tree’s Explosive Spores to both the player ahd their Pals. |
| Silvegis | Dragon | 120 | 110 | 115 | Aegis Shield | — | Can be ridden. Increases the duration of the shield when using Aegis Charge while mounted. |
| Skutlass | Water | 70 | 100 | 80 | Fish Fillet | — | When activated, Skutlass becomes the player’s katana (Attack: 2,600) If it does not revert to its normal form quickly, Skutlass will become incapacitated. It will also become incapacitated if Iaigiri is used. |
| Skutlass Ignis | Water/Fire | 70 | 105 | 80 | — | — | When activated, Skutlass Ignis becomes the player’s katana (Attack: 2,900~4,200). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated. It will also become incapacitated if Iagiri is used. |
| Slowatt | Electric | 80 | 75 | 70 | Chillswitch | — | While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to a percent of the player’s attack damage to nearby enemies. (Does not stack.) |
| Smokie | Dark | 85 | 90 | 85 | Dig, Dog! Dig! | — | When activated, uses its sharp sense of smell to detect nearby Chromite. While fighting together, a large amount of Chromite is obtained. |
| Smokie Cryst | Dark/Ice | 85 | 90 | 90 | Cryo Instincts | S | While at a base, increases the Cooling Work Suitability Level for all other Base Pals by +1. (Does not stack) |
| Snock | Electric | 65 | 70 | 75 | Charging Shell | — | While in party, the player’s attacks inflict Electrify. (Does not stack) |
| Snock Terra | Electric/Ground | 65 | 70 | 80 | Grounding Shell | S | While in party, >player and party Pals take (15~30)% less Water damage, and are immune to Soak. (Does not stack) |
| Snugloo | Ice | 80 | 75 | 85 | Invisible Eye | — | While in party, reduces the chance of being detected by enemies. (Does not stack) |
| Solenne | Dark/Neutral | 110 | 115 | 115 | Untainted Maiden | M | While in the party, increases the player’s Attack in party of different Pal species. |
| Solmora | Water | 90 | 90 | 85 | Charming Fish | — | Can be ridden to travel on water. While in party, makes it easier to fish up talented Pals. (Does not stack) |
| Solmora Lux | Water/Electric | 90 | 95 | 85 | Shocking Fish | M | Can be ridden to travel on water. While mounted, changes the player’s attack type to Electric and increases Attack by 5%. While in party, Makes it easier to fish up talented Pals. (Does not stack) |
| Sootseer | Dark/Fire | 105 | 125 | 90 | Grave Robber | M | Sometimes digs up Bone when assigned to the ranch. |
| Souffline | Grass | 70 | 75 | 60 | Fuzzy Fairy | — | While in party, increases the capture rate of Pals afflicted with Ivy-Covered. (Does not stack) |
| Sparkit | Electric | 60 | 75 | 70 | Static Electricity | — | While in party, increases Attack of Electric Pals by 15% - 30%. (Does not stack.) Sometimes drops Electric Organ when assigned to Ranch. |
| Splatterina | Dark | 95 | 115 | 105 | Blade of Uncontrolled Passion | — | While in possession, the amount of items obtained from using the Meat Cleaver increases. |
| Starryon | Dark | 110 | 100 | 100 | Night Dancer | — | Can be ridden. Increases movement speed while mounted at night. |
| Starryon Primo | Neutral | 110 | 105 | 100 | Light Dancer | — | Can be ridden. Boosts Jump Power while mounted. This Pal’s Movement Speed increases by (5~25)% for each other Neutral Pal in your party. (Excluding Starryon Primo) |
| Surfent | Water | 90 | 90 | 80 | Swift Swimmer | — | Can be ridden to travel on water. Sometimes drops Leather when assigned to Ranch. |
| Surfent Terra | Ground | 90 | 90 | 100 | Sand Swimmer | — | Can be ridden. While in team, Surfent Terra helps carry supplies, decreasing the weight of ores in the player’s inventory. |
| Suzaku | Fire | 120 | 105 | 105 | Wings of Flame | — | Can be ridden as a flying mount. Enhances Fire attacks while mounted. |
| Suzaku Aqua | Water | 125 | 105 | 105 | Wings of Water | — | Can be ridden as a flying mount. Enhances Water attacks while mounted. |
| Swee | Ice | 60 | 60 | 60 | Fluffy | — | While in party, increases Attack and Defense of Sweepa. |
| Sweepa | Ice | 100 | 90 | 90 | King of Fluff | — | Can be ridden. This Pal’s Attack and Defense increase by 12% - 24% for each Swee in party. |
| Tanzee | Grass | 80 | 70 | 70 | Cheery Rifle | — | When activated, Tanzee will mercilessly fire an assault rifle at nearby enemies for a limited time. |
| Tanzee Ignis | Fire | 80 | 75 | 70 | Chipper Chimp Gunfire | — | When activated, Tanzee Ignis will mercilessly fire a Fire assault rifle at nearby enemies for a limited time. |
| Tarantriss | Dark | 110 | 100 | 100 | Tarantriss’ Web | — | Can be ridden. Can double jump while mounted. Additionally, can shoot spider silk to grapple and move at fast speed. |
| Teafant | Water | 70 | 60 | 70 | Soothing Shower | — | While in party, restores 20% - 40% of the player’s Health when Health falls below 30%. (Does not stack) (120-second cooldown after activation) |
Showing 90 of 302 pals; the analysis below covers this subset only.
How the Pals split by type
Dark (12)
Smokie — When activated, uses its sharp sense of smell to detect nearby Chromite. While fighting together, a large amount of Chromite is obtained. Roujay — Can be ridden as a flying mount. While in party, increases player’s and Pals’ damage to enemies afflicted with Blind. (Does not stack). Shadowbeak — Can be ridden as a flying mount. While flying, Movement Speed is increased. Enhances Dark attacks by 15% - 30% while mounted.
Neutral (6)
Ribbuny — While in party, increases Attack of Neutral Pals by 15% - 30%. (Does not stack). While at a base, increases the Handiwork Work Suitability Level for all other Base Pals by +1. Starryon Primo — Can be ridden. Boosts Jump Power while mounted. This Pal’s Movement Speed increases by (525)% for each other Neutral Pal in your party. (Excluding Starryon Primo). Sibelyx Primo — While in party, increases Defense of Neutral Pals by (1530)%. (Does not stack) Sometimes makes High Quality Cloth when assigned to Ranch.
Grass (10)
Silvance — While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to 40% of the player’s attack damage. Ribbuny Botan — While in party, increases damage dealt by Player and Pals’ Grass attacks when hitting the enemy’s elemental weakness by 25% - 40%. Petallia — When activated, soothing blossoms restore the player’s Health by 75%. While at a base, increases the Planting Work Suitability Level for all other Base Pals by +1. (Does not stack).
Ice (7)
Sibelyx — When activated, attacks targeted enemy with a powerful Blizzard Spike. Sometimes produces High Quality Cloth when assigned to the ranch. Rayhound Cryst — Can be ridden. Can perform a double jump while mounted. While in party, increases Defense of Ice Pals by 15~30%. (Does not stack). Sweepa — Can be ridden. This Pal’s Attack and Defense increase by 12% - 24% for each Swee in party.
Ground (5)
Sekhmet — While at base, boosts Anubis’s work speed. Increases efficiency if Sekhmet is also working at a Workbench, Workshop, or other related facilities. (Does not stack). Surfent Terra — Can be ridden. While in team, Surfent Terra helps carry supplies, decreasing the weight of ores in the player’s inventory. Pierdon — While in party, increases player’s and Pals’ damage to enemies afflicted with Muddy. (Does not stack).
Fire (7)
Rooby — While in team, increases Defense of Fire Pals by 15% - 30%. (Does not stack) Sometimes drops Flame Organ when assigned to Ranch. Ragnahawk — Can be ridden as a flying mount. While mounted, changes the player’s attack type to Fire and increases Attack by 5%. Tanzee Ignis — When activated, Tanzee Ignis will mercilessly fire a Fire assault rifle at nearby enemies for a limited time.
Water (7)
Skutlass — When activated, Skutlass becomes the player’s katana (Attack: 2,600) If it does not revert to its normal form quickly, Skutlass will become incapacitated. Neptilius — While in party, it follows up the player’s attacks with Water spear strikes. Can be ridden to travel on water. While mounted, it can leap high into the air over water. Panthalus — Can be ridden as a flying mount. Only 1 can be summoned to a base. While at a base, it constantly patrols the skies and bombards intruders from high above.
Electric (5)
Slowatt — While in party, when the player attacks an enemy afflicted with Electrify, the enemy discharges electricity, dealing damage equal to a percent of the player’s attack damage to. Rayhound — Can be ridden. Can perform a double jump while mounted. This Pal’s Movement Speed increases by 5% for each Electric Pal in your party. (Excluding Rayhound). Sparkit — While in party, increases Attack of Electric Pals by 15% - 30%. (Does not stack.) Sometimes drops Electric Organ when assigned to Ranch.
Fire/Dark (1)
Pyrin Noct — Can be ridden. While mounted, changes the player’s attack to Dark and increases Attack by 5%.
Dragon (2)
Quivern — Can be ridden as a flying mount. While flying, movement speed is increased. Enhances Dragon attacks while mounted. Silvegis — Can be ridden. Increases the duration of the shield when using Aegis Charge while mounted.
Grass/Ground (1)
Robinquill Terra — While fighting together, allows you to deal more damage to weak points.
Water/Electric (3)
Solmora Lux — Can be ridden to travel on water. While mounted, changes the player’s attack type to Electric and increases Attack by 5%. While in party, Makes it easier to fish up talented Pals. Penking Lux — While in party, increases damage dealt by Player and Pals’ Water attacks when hitting the enemy’s elemental weakness by 25% - 40%. (Does not stack). Pengullet Lux — When activated, the player equips a Rocket Launcher and fires Pengullet Lux as ammunition. Pengullet Lux explodes on impact and is incapacitated.
Dragon/Water (2)
Shaolong — Can be ridden as a flying mount. This Pal’s Attack increases by (4~8)% for each other Dragon Pal in your party. Relaxaurus — Can be ridden. Can rapidly fire a missile launcher while mounted.
Dark/Fire (1)
Sootseer — Sometimes digs up Bone when assigned to the ranch.
Ice/Ground (2)
Polapup Terra — Can be ridden. Movement Speed is increased by (80~160)% while mounted on snow. Can also slide quickly down slopes. Reptyro Cryst — Can be ridden. While in party, reduces weight of ore by 35%. (Does not stack).
Grass/Dark (2)
Shroomer Noct — Can be ridden. While at a base, its mysterious spores slow the rate at which the SAN value of allies at the base decreases by 10%. Prunelia — While at a base, Prunelia’s prayers bless the crops, increasing their harvest.
Water/Fire (1)
Skutlass Ignis — When activated, Skutlass Ignis becomes the player’s katana (Attack: 2,900~4,200). If it does not revert to its normal form quickly, Skutlass Ignis will become incapacitated.
Dark/Ground (1)
Prixter — While in party, increases player’s and Pals’ damage to enemies afflicted with Poison by 50%. (Does not stack).
Ice/Water (1)
Polapup — Can be ridden. Runs faster over snow. Can slide quickly down slopes.
Grass/Water (1)
Ophydia — Can be ridden. While in party, the player’s attacks inflict Soak. (Does not stack).
Dragon/Electric (2)
Orserk — While in party, hitting an enemy with a bullet increases the Attack and Defense of the Pal fighting alongside you by 1% for 5 seconds. This effect stacks up to 30 times. Relaxaurus Lux — Can be ridden. Can rapidly fire a missile launcher while mounted.
Fire/Ground (1)
Reptyro — Can be ridden. While in party, reduces the weight of all types of ore by 30%. (Does not stack).
Water/Ice (2)
Pengullet — When activated, the player equips a Rocket Launcher to fire Pengullet as ammunition. Pengullet explodes on contact and is incapacitated. Penking — While in party, Fire Pals drop 40% - 80% more items when defeated.
Electric/Ground (2)
Snock Terra — While in party, >player and party Pals take (1530)% less Water damage, and are immune to Soak. (Does not stack). Prixter Lux — When activated, Prixter Lux changes the player’s attack type to Electric and increases Attack by (3050)%.
Dark/Neutral (2)
Solenne — While in the party, increases the player’s Attack in party of different Pal species. Selyne — Can be ridden as a flying mount. Enhances Neutral and Dark attacks while mounted.
Dark/Grass (1)
Needoll Noct — While in party, the player’s attacks increase Ivy-Covered buildup by (2~6). (Does not stack).
Dragon/Grass (1)
Quivern Botan — Can be ridden as a flying mount. While flying, movement speed is increased. Enhances Grass attacks while mounted.
Grass/Fire (1)
Petallia Ignis — When activated, soothing blossoms restore the player’s Health by (8090)%. While in party, player and party Pals take (1530)% less Grass damage, and are immune to Ivy-Covered.
Dark/Ice (1)
Smokie Cryst — While at a base, increases the Cooling Work Suitability Level for all other Base Pals by +1. (Does not stack).
The numbers at a glance
| Metric | Value |
|---|---|
| Total Pals tracked | 90 |
| Dark — Type | 12 |
| Neutral — Type | 6 |
| Grass — Type | 10 |
| Ice — Type | 7 |
| Ground — Type | 5 |
| Fire — Type | 7 |
| Water — Type | 7 |
| Electric — Type | 5 |
| Fire/Dark — Type | 1 |
| Dragon — Type | 2 |
| Grass/Ground — Type | 1 |
| Water/Electric — Type | 3 |
| Dragon/Water — Type | 2 |
| Dark/Fire — Type | 1 |
| Ice/Ground — Type | 2 |
| Grass/Dark — Type | 2 |
| Water/Fire — Type | 1 |
| Dark/Ground — Type | 1 |
| Ice/Water — Type | 1 |
| Grass/Water — Type | 1 |
| Dragon/Electric — Type | 2 |
| Fire/Ground — Type | 1 |
| Water/Ice — Type | 2 |
| Electric/Ground — Type | 2 |
| Dark/Neutral — Type | 2 |
| Dark/Grass — Type | 1 |
| Dragon/Grass — Type | 1 |
| Grass/Fire — Type | 1 |
| Dark/Ice — Type | 1 |
| With a written description | 90 |
| Carrying a HP value | 90 |
| Average HP | 96.94 |
| Highest HP | 180 |
| Lowest HP | 60 |
Dark is the largest type at 42 of 90. That is where most of the decisions in this set land.
90 of 90 entries carry a HP value, so the hp column is a shortlist tool, not a verdict: the rest are compared on attack, defense, partner skill, size.
The ceiling is 180 on Panthalus, with the floor at 60 — a spread of 120 across the documented set.
Entries worth a closer look
Panthalus — Can be ridden as a flying mount. Only 1 can be summoned to a base. While at a base, it constantly patrols the skies and bombards intruders from high above. (attack: 120, defense: 200, partner skill: Resonant Guardian)
Shaolong — Can be ridden as a flying mount. This Pal’s Attack increases by (4~8)% for each other Dragon Pal in your party. (attack: 135, defense: 120)
Silvance — While in party, when the player attacks an enemy afflicted with Ivy-Covered, the enemy explodes, dealing additional damage equal to 40% of the player’s attack damage. (attack: 120, defense: 110, partner skill: Spore Stalwart)
Necromus — Can be ridden. Can double jump while mounted. (attack: 145, defense: 120, partner skill: Dark Knight of the Abyss)
Ophydia — Can be ridden. While in party, the player’s attacks inflict Soak. (Does not stack) (attack: 115, defense: 120, partner skill: Glorious Mist, size: L)
Paladius — Can be ridden. Can triple jump while mounted. (attack: 120, defense: 145, partner skill: Holy Knight of the Firmament)