Antewise

How to Beat Panthalus in Palworld — Stats, Skills and Boss Fight Prep

Updated 26 Oct 2026 Source Stats, skills, work suitability and encounter scaling taken from https://palworld.wiki.gg (Panthalus page), October 2026 By
Data status: The facts on this page were checked against the source named above. Game values can still shift with a patch, so re-check anything that looks off.

Who Panthalus is

Panthalus is No. 203 in the Palpedia, a Water-element Pal classified as the Legendary Ocean King. It is an Extra Large Pal — a massive, whale-like creature with a teal body, white underbelly, four pectoral fins and glowing markings — and it can be ridden as a flying mount. Its Partner Skill is Resonant Guardian, and it carries a Sell Price of 4,913, one of the higher values in the game.

This page is about fighting it. For the story mission of the same name, that is a separate mission page; here we focus on the Pal, its numbers and how to survive the encounter.

Where the fight happens, and the clock you are on

Three conditions shape this fight before a single skill lands, and missing any one of them wastes the attempt:

ConditionDetail
Boss level70
LocationA unique dungeon on the Deserted Islet
Entry itemEchoing Flute — required to open the dungeon
Time limit10 minutes
ObjectiveCapture (it is the objective of the main Mission “Panthalus”)

The 10-minute cap is the part most players underrate. It turns the encounter into a damage check, not an endurance test: you cannot win by outlasting it, and every defensive detour costs you time you cannot get back. Craft or bring the Echoing Flute before you travel, and treat the timer as the real boss — 42x max HP against 200 Defense means the only way to fail is running out of clock, not running out of health.

Panthalus’s real stats

The wiki lists both base stats and the boss-variant values in parentheses. Read the parentheses as “what you face when it appears as a boss,” not as a separate Pal:

StatBaseBoss Variant
Health180216
Attack120—
Defense200—
Stamina100—
Sell Price4,913—
SizeExtra Large—

The number that shapes the whole fight is Defense 200. Panthalus is not a glass cannon; it is a tank. If you walk in with physical DPS and no element advantage, the health bar barely moves and the fight becomes a war of attrition you will lose to its 200-power-plus skills.

Every skill it uses (with power)

Panthalus’s active skill list is fully known, and the power values tell you where the danger spikes:

LevelSkillPower
1Bubble Rain200
7Creeping Bubbles200
15Aqua Blade300
22Tidal Charge400
30Maelstrom500
40Grand Breach700
50Holy Burst700
60Aqua Tornado800

Notice the curve: the early skills sit at 200, then it climbs to 300, 400, 500, and the late kit jumps to 700–800. Aqua Tornado at 800 is the nuke you must not eat cleanly. If you see the wind-up for Grand Breach or Aqua Tornado, that is your cue to move, not to trade.

Boss encounter scaling

When Panthalus appears as a boss, the encounter applies multipliers. These are the numbers that explain why the fight feels so much longer than its base stats suggest:

ModifierNormalBoss Encounter
Experience Ratio1x10x
Max HP Rate1.0x42x
Receive Damage Rate1x1.2x
Inflict Damage Rate1x0.83x
Capture Rate1x0.7x

Read that table carefully, because it defines your entire strategy:

  • Max HP Rate 42x means the boss version has a massively inflated health pool. You are not fighting “180 HP”; you are fighting a 42-times multiplier on top of it.
  • Inflict Damage Rate 0.83x means Panthalus hits you for less per hit than a normal version — but it hits far more often over a long fight.
  • Receive Damage Rate 1.2x means you actually deal slightly more damage to it, which is the one mercy in the encounter.
  • Capture Rate 0.7x means capturing is harder than normal — bring your best Spheres if capture is the goal.
  • Experience Ratio 10x is the reward: killing it is a huge XP payout.

How to prep the fight

Because Panthalus is Water, the natural counter is Electric. Water is weak to Electric in Palworld, and against a 200-Defense tank, element matching is not optional — it is the difference between a five-minute fight and a fifteen-minute slog. Build your team around Electric attackers and Electric skills, and treat raw physical DPS as a backup, not the plan.

A practical checklist before you engage:

  1. Stack Electric. Lead with Electric Pals and Electric attacks so you exploit the Water weakness.
  2. Bring a tank or two. With 42x max HP on the boss and skills up to 800 power, you need bodies that can eat a hit while your damage dealers cycle.
  3. Respect the 700–800 skills. Dodge Grand Breach, Holy Burst and Aqua Tornado rather than trading into them.
  4. Pack high-tier Spheres if you want the capture — 0.7x capture rate punishes cheap Spheres.
  5. Plan for a long fight, not a burst. This is a war of attrition against a high-Defense, high-HP boss.

Skipping the Electric swap is the single biggest reason this fight drags out far longer than it should, so fix your element before you fix anything else.

The boss guide ranks the other major fights so you can gauge whether you are ready, and the best combat Pals page lists the Electric attackers worth building. The combat guide covers dodging and stamina discipline, and the capture guide explains Sphere tiers and capture mechanics.

Riding Panthalus after the fight

If you capture rather than kill it, Panthalus becomes a flying mount through its Resonant Guardian Partner Skill, and it can be summoned to a base where it patrols the skies and bombards intruders from high above. That makes it one of the more useful late-game captures — a flying mount and a base defender in one. The mounts guide compares flying mounts, and the pals database has the full stat sheet if you want to cross-check numbers.

Frequently asked questions

What element is Panthalus in Palworld?

Panthalus is a Water-element Pal, No. 203 in the Palpedia, classified as the Legendary Ocean King. It is an Extra Large Pal and can be ridden as a flying mount.

What are Panthalus's stats?

Base Health 180 (216 on the boss variant), Attack 120, Defense 200, Stamina 100, and a Sell Price of 4,913. Its high Defense is the stat that makes the fight drag if you bring the wrong element.

What skills does Panthalus use?

Bubble Rain (Lv 1, 200), Creeping Bubbles (Lv 7, 200), Aqua Blade (Lv 15, 300), Tidal Charge (Lv 22, 400), Maelstrom (Lv 30, 500), Grand Breach (Lv 40, 700), Holy Burst (Lv 50, 700), and Aqua Tornado (Lv 60, 800).

How do you counter a Water boss like Panthalus?

Bring Electric-element Pals and Electric attacks — Water is weak to Electric in Palworld. Because Panthalus has 200 Defense, raw physical damage plinks off; element matching matters more than raw attack here.

Can you capture Panthalus?

Yes, but its boss capture rate is 0.7x and its max HP rate is 42x during the encounter, so bring high-tier Spheres and a team built to survive a long fight rather than a quick burst.

More Palworld guides

Sources

Figures and item data on this site are read from the game’s own reference wiki before publishing. Where a value could not be confirmed there, the page says so instead of filling the gap.