Antewise

Upgrade Strategy in Monster Train: What to Improve

Updated 2026-10-15T00:00:00.000Z Source Community mechanics documentation; exact figures to be verified against the game's own data By
Data status: This page explains mechanics and decision rules. Where a precise number matters we say so and mark it, rather than guessing.

Upgrades are a limited budget

You earn a small number of upgrade points across a run. Each point makes one card better. Because the budget is thin, where you spend decides more than how much you spend.

The instinct to upgrade everything is the trap. A point on a card you rarely play is a point wasted. Aim the budget at the cards that carry the plan.

Upgrade your repeat performers

The cards you draw and play in most battles deserve the first points. Your main attacker, your front defender, your key draw spell: these show up constantly, so their gains compound.

A point on a repeat performer improves every battle it appears in. That is the highest return you can get from the budget.

Leave the filler alone

Cards you intend to remove should not be upgraded. The point is lost the moment the card leaves the deck. Upgrade only keepers, and remove the rest first if you can.

Some cards barely improve when upgraded. If the upgrade does not change how the card functions, skip it and spend elsewhere.

Upgrade for the boss

Late in a run, aim upgrades at the fight that ends it. If your attacker needs more reach, upgrade it. If your defense cracks, upgrade the wall. The boss is the test, so build toward passing it.

The boss strategy page helps you read what the boss demands, so your upgrades answer the right threat.

A quick order

Spend first on your main attacker, then on your key defender, then on draw or scaling. Stop when the next upgrade would land on a card you do not rely on. That order keeps the budget honest.

Next: Boss strategy.

Frequently asked questions

What does upgrading a card do?

An upgrade improves the card's numbers or sometimes its effect. The exact change depends on the card, so we describe the idea and mark figures rather than state them as fact.

Which cards should I upgrade first?

Upgrade the cards your plan relies on every battle, especially your main attacker or your key defender. Improving a card you draw often beats improving a one-off.

Should I upgrade everything I can?

No. Upgrade points are limited, and some cards barely improve. Spend on the core pieces and leave the filler, especially if you plan to remove it anyway.

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