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Best Clans in Monster Train — Tier List

Updated 2026-10-15T00:00:00.000Z Source Community consensus and in-game mechanics; exact figures to be verified against the game's own data By
Data status: This page explains mechanics and decision rules. Where a precise number matters we say so and mark it, rather than guessing.

Finding the best clans in Monster Train starts with a single question: which clan makes your next run easier to win? This tier list ranks each clan by decision value, using criteria that hold across every covenant.

The criteria are floor control, scaling, ease of piloting, how forgiving the early game is, and how well the clan supports a secondary pick. Ranked this way, a clan earns its tier by helping you decide, not by looking flashy.

How this tier list is ranked

Every tier reflects one thing: how much a clan helps you win a run you are still learning. A clan rises when it survives a weak opening, holds a floor without perfect cards, and grows into a boss answer.

The ranks come from how each clan plays against the same problem. The reasoning stays mechanical and stated, so you can trace why a clan sits where it does.

Two clans that clear those tests rise. Clans that need an exact draft, an exact floor order, or a rare relic fall. A tier list should help a normal run, not a perfect one.

S-tier clans

S-tier clans win the most runs with the least help from a lucky draft. They also forgive a shaky opening, which matters most while you climb.

Awoken sits at the top because it scales without demanding a perfect hand. Its units grow through the battle and hold a floor while they do, so a slow start rarely ends the run.

Stygian Guard lands beside it for a different reason. The clan turns spells into big single swings, so a well-timed turn answers a threat that a board cannot. Both reward tight drafting, and both keep working when the draft is thin.

A-tier clans

These clans win plenty of runs, but they ask for one clean habit before they shine. Give them that habit and they match the top tier.

Hellhorned gives you a sturdy front and direct damage, so the floor fight is easy to read. Its cost is discipline: spread its rage and imps too thin and the line cracks.

Melting Remnant trades units for value and brings them back, which turns a lost board into a second wave. The loop is rewarding but wants tight unit counts to stay clean.

The monster train clan tier list

TierClanIdentityWhy it ranks there
SAwokenScaling units that grow through the battle and hold a floorForgiving opening, clear plan, works with a thin draft
SStygian GuardSpell-heavy clan that banks power for big single turnsStrongest boss conversion and upgrade payoff when drafted tight
AHellhornedFront-line clan with sturdy units and direct damageEasy to read, but wants discipline around floor space
AMelting RemnantDisposable units harvested for value and brought backHigh ceiling, rewards tight unit counts
BWurmkinClan built on a charge resource that fuels floor-wide buffsHigh ceiling, needs resource management first
CUmbraEchoes and split units that flood the boardDominant as support, volatile as a primary climb clan

Best starting clan for beginners

If you are new, pick Awoken. It teaches the floor fight without burying you in extra resources, and its scaling grows while you learn placement.

Hellhorned is the strong second choice. Its plan is blunt: hold the front and hit hard, which a new player can copy without a long explanation.

Starter picks decide how fast you learn, not how high you can climb. The starter clan guide covers the two clans the game hands you first.

Best clan combinations

A pairing works when both clans chase the same goal. Awoken pairs with Hellhorned for a line that holds and scales, and with Stygian Guard for sustain behind a burst plan.

Melting Remnant pairs well with anything that rewards a wide board, because its reformed units keep arriving. The clan combinations page walks through how to read a shared theme before you draft.

Wurmkin and Umbra want extra setup, so pair them with a clan that already covers the floor fight. The goal is one plan, not two.

Clans that need the right setup

Wurmkin runs on a resource you spend and refill, so a deck that ignores the count stalls. Read the cards that charge it before you commit.

Umbra floods the board with small bodies and grows one carry from them. That plan is strong when the floor holds and fragile when a wave lands early.

These clans can carry a run, but they reward a player who plans two turns ahead. Give them a support clan that buys time, and the payoff arrives.

Clans to avoid as a beginner

Skip Umbra and Wurmkin for your first climb. Both add a resource layer on top of the floor fight, and that layer hides your mistakes instead of fixing them.

This is not a verdict on their strength. It is about learning order: master the floor fight first, then add the clans that bend it.

Melting Remnant sits in the middle. Its reform loop teaches scaling and recovery, but the loop confuses a player who is still learning placement.

Picking a clan for the Covenant climb

Once you know the best clans in Monster Train, the next question is your route. A clan that tops this list still needs a plan for each boss and each covenant step.

If you are chasing Covenant 25, read the covenant levels page to see what each step adds. If you cannot pick yet, the which clan to start with guide points to a first choice.

Next: Clan combinations.

Frequently asked questions

What is the best clan in Monster Train?

Awoken and Stygian Guard sit at the top for most players. Awoken is the most forgiving starter, while Stygian Guard turns spells into the strongest boss turns when drafted tightly.

Which clan should a beginner pick?

Pick Awoken first. It teaches the floor fight and scales without a perfect hand. Hellhorned is a strong second pick for anyone who wants a clear front line and direct damage.

What is the best clan combination?

Pair clans that chase the same goal. Awoken with Hellhorned holds a line and scales, and Awoken with Stygian Guard adds sustain behind a burst plan. Avoid pairing two clans that want different win conditions.

How hard is Covenant 25?

Covenant 25 is the top of the difficulty ladder, and every lower step stacks onto it. Runs there punish filler cards and loose floor plans, so a tight deck and a known clan pairing matter more than raw power.

Is Umbra bad in Monster Train?

Umbra is strong as a support clan and volatile as a primary. Its morsels flood the board and feed a carry, but that setup asks for extra turns that higher covenants rarely allow.

What is the strongest clan for Covenant climbing?

Stygian Guard is the common pick for players who understand sequencing. Its upgrades and spell turns answer bosses and waves with control, while Awoken trades some of that control for stability.

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