Three things get asked about constantly that are not part of a normal run: an entity that never shipped, a moon that has no map, and the person who made the game. All three are documented, and all three are worth knowing so you stop looking for them in-game.
Lasso Man
Lasso Man is an unused entity, still present in the game’s files under the LassoManAI folder.
- It appears as a humanoid figure made of red rope.
- It has walking animations that are not used — instead it slides across the floor playing only its idle animation.
- It deals no damage on contact. The line that would apply damage to a player (
timeSinceHittingPlayer += Time.deltaTime;) is not active in its code. - It runs on the Thumper’s AI, and shows up in debug logs as “Crawler” — the Thumper’s internal name.
- Its listed cause of death is “Strangulation”, and its configuration carries a damage value of 40 that never gets applied.
Can you meet it? Once, and not on purpose. Lasso Man has appeared on the Challenge Moon Voiumya-10, almost certainly as a bug rather than a feature. It cannot spawn in a normal run.
If you see footage of a red rope thing sliding toward someone, that is what you are looking at — a cut entity with no hitbox worth fearing.
44-Liquidation
Liquidation is an unreleased moon, and unlike Lasso Man it is not a curiosity — it is a whole level that does not exist.
- It sits in the game’s code as 44-Liquidation.
- It has no map file. Selecting it through mods soft-locks the game, because there is nothing to load.
- Its description: an ocean-dominated moon, previously mined for industrial resources, population none.
- Every value attached to it — scrap tables, spawn pools — dates from when it was first added in Version 50 and is explicitly flagged on the wiki as not representative of a finished product.
So “how do I get to Liquidation” has a real answer: you do not. There is no route, no terminal entry that works, and no ship upgrade that reaches it. Treat any guide offering a working route as either a mod or a mistake.
Zeekerss
Zeekerss is one person, and he is both developer and publisher of Lethal Company.
Previous work, if you want to see the same design instincts elsewhere:
| Title | Notes |
|---|---|
| It Steals | Stealth, same low-fi horror tone |
| The Upturned | Puzzle platformer |
| Drive Home | Narrative horror |
| Dead Seater | Horror |
He also made Roblox horror games before that, including Light Bulb and Silent Dark, most of which are on his Itch.io page.
Why this comes up in search: patch notes and roadmap statements come from him directly, often on social media rather than through a store page. If you are trying to work out whether something is official, the source to check is Zeekerss, not a wiki edit.
What is genuinely gone versus genuinely hidden
Worth separating, because the two get mixed up:
- Genuinely cut / unused: Lasso Man. Still in the files, never spawns normally.
- Genuinely unreleased: 44-Liquidation. Has data, has no map.
- Temporarily removed, then returned: the Kidnapper Fox, pulled in V60 and reworked back in at V80.
That last category is the one that makes old guides lie. A guide written in 2024 saying the Fox is removed was accurate then and is wrong now.
Related guides
- How to beat Kidnapper Fox — the entity that came back.
- Mods guide — what mods can reach that the base game cannot.
- Moons tier list — every moon that ships, ranked.
- Guide index — all Lethal Company pages.