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Blue Prince is a drafting puzzle. Most runs end for one of three reasons: a path that never connects, an economy that runs dry, or a clue read too late. Read the beginner guide first, then the room drafting guide.
All Blue Prince guides
How to open the Cloister wall for the Allowance Token, and which of the 8 upgrade variants (Rynna luck, Draxus 0-gem, Joya +5 steps) to pick.
Start here Beginner guideWhat a day in Blue Prince asks of you, how the drafting grid works, and the habits that get you to Room 46.
Objective How to reach Room 46Why Room 46 sits at the end of the run, what gates it, and the realistic path most first clears take.
Drafting Room drafting guideConnecting doors, reading the draft menu, and why some rooms show up more than others.
Tier list Best rooms tier listWhich rooms earn their door: the rooms that make steps, fix your draft, and open the puzzles that gate the estate.
Rooms Room type guideHow Type and MainType work, and how to read them from the draft menu before you place a tile.
Rooms Room rarity guideWhat rarity actually means, and why a rare room is not always the room you want.
Items Items guidePermanent resources versus one-day tools, and which items are worth routing a draft around.
Economy Gems guideHow gems work, what gem cost on a room means, and how to keep the economy from stalling your run.
Puzzles Puzzle guideHow Blue Prince hides its puzzles across the manor, and how to collect clues without bouncing all day.
Strategy Day strategy guideSetting a goal, drafting the spine, and knowing when to stop expanding and start moving.
Permanent Coat Check guideHow Coat Check carries a one-day item into tomorrow, and when banking beats using now.
Permanent Safehouse guideHow the Safehouse stays put across days, and why a permanent room changes how you plan.
Mistakes Common mistakesThe habits that waste more days than bad luck: over-drafting, ignoring the economy, chasing rarity.
Edges Tips and tricksLow-effort habits that compound across days: reading descriptions, banking resources, using the databases.
Reference tables
Every room and item in Blue Prince, one filterable table each. The room table shows type, rarity, room number and shape. The item table shows what each item does and where to find it.
Data notes
The tables above are built from the game wiki's own RoomInfobox and ItemInfobox data. Where a figure matters, we mark it and check it before publishing it as fact.
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