The bestiary
The enemy database holds all 51 enemies with HP, damage, damage type, zones and Tears. Reading the row before you enter a room is the difference between a clean clear and a death.
Damage types
Every enemy deals one of five types. Physical is the baseline; Fire and Lightning punish if you lack resistance; Magical covers spells; Contact is the touch damage of certain hazards and the Armature (a 99,999-HP immovable wall). Sample tells:
| Enemy | HP | NG+ HP | Damage | Type |
|---|---|---|---|---|
| Acolyte | 60 | 220 | 16 | Physical |
| Sacrist | 120 | 240 | 50 | Physical |
| Amargura | 500 | 1000 | 42 | Fire |
| Anchored Sailor | 600 | 750 | 85 | Physical |
| Lionheart | 250 | 700 | 65 | Physical |
| Mascarón de la Tormenta | 700 | 900 | 75 | Lightning |
Read HP and damage
A high-HP tank wants a sustained fight; a high-damage foe like the Anchored Sailor (85 damage, 45 contact) wants space. The Sunken Sailor mirrors a boss at 99,999 HP but drops 0 Tears — it is an obstacle, not a farm.
Answer per enemy
Match your answer to the threat: dodge-and-punish the fast ones, out-space the ranged ones, and stun-and-execute the ones you can. Zones in the data include the Convent of Our Lady of the Charred Visage, Desecrated Cistern, Library of the Negated Words and the Archcathedral Rooftops.