Survival in VRising is a routine. Eat, shelter, scout, repeat. The items below are the ones the routine keeps bringing you back to.
Overview
Food and water come first, always. A full stomach lets you do everything else, and the items near water are usually the safest to learn.
How Items shape your runs
Build small and often. A quick roof beats a grand plan you never finish because the night arrived first.
Notable Items
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Bone (Items): Versatile material used to craft a wide variety of objects.
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Blood Essence (Items): An energy source distilled from blood.
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Bone Sword (Items): An all-round weapon that deals slash damage and has a greater effect on vegetation and thickets.
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Clay (Items): Common ceramic material.
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Cloth (Items): Tailoring components are used for crafting clothes, armour and cloaks.
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Clay Mold (Items): A mold of malleable clay used to construct decorative vases.
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Bone Castle Key (Items): By accessing a Level 1 Enemy you can spend 1 Bone Castle key to disable castle defenses, destroy the castle or spend 3 Bone Castle keys to seize.
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Carpet Roll (Items): Tailoring components are used for crafting clothes, armour and cloaks.
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Coarse Thread (Items): Tailoring components are used for crafting clothes, armour and cloaks.
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Blood Rose (Items): Reagent used to craft alchemical potions and magical objects.
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Bone Spear (Items): A spear with a long-ranged attack and deals thrust damage that has a greater effect on creatures.
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Blood Snapper (Items): An uncommon fish that can be pressed into Oil using a Blood Press.
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Blood Rose Seed (Items): Sow this seed in a Growing Plot to make it grow.
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Blood Rose Brew (Items): is a crafted consumable item.
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Blood Rose Potion (Items): is a crafted consumable item.
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Brew of Ferocity (Items): is a crafted consumable item.
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Bone Mace (Items): A heavy weapon that deals blunt damage that has a greater effect on minerals & rocks.
Where to focus
Track the items you depend on. When a source runs dry, you should already know the next one, not discover it mid-crisis.
Enemies worth knowing
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Giant Rat (Enemies): Giant Rats are hostile Enemies that can be spawned by the structure and by the , as well as found in Gloomrot South.
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Mosquito (Enemies): es are hostile Enemies found in the Cursed Forest, and are especially common in Mosquito Nests.
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Banshee (Enemies): Banshees are hostile Enemies that can be spawned by the structure, as well as found in the Ancient Village and the Cursed Village in the Cursed Forest.
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Ghoul (Enemies): Ghouls also known as Undying Ghouls in-game are hostile Enemies that can be spawned by the structure, as well as found in the Desecrated Graveyard, Infested Graveyard and.
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Blood Treant (Enemies): s are hostile Enemies that can be spawned by the structure.
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Blood Harpy (Enemies): Blood Harpies are hostile Enemies spawned by the structure.
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Mantrap (Enemies): The is a level 20 or 30 enemy that hides underground, springing up when prey approaches.
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Blood Corpse Pile (Enemies): s are hostile Enemies that can be spawned by the structure.
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Blood Elemental (Enemies): s are hostile Enemies that can be spawned by the structure.
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Forest Dweller (Enemies): s are hostile Enemies.
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Bear (Enemies): s are hostile Enemies.
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Cursed Bear (Enemies): s are hostile Enemies.